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Mamick

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TimestampSince previousGameMamick's comment
Aug 27 03:21:00 Far From Earth A bit easy, but a very fun game. I got a null pointer exception at entity.Warrior.update<Warrior.java:60> though. Also lagged a bit.
Aug 27 03:46:00 25m 00s The Life Tale Maybe I didn't play it right, but it seemed very slow paced in terms of gaining points and I had to wait around a lot to regenerate. It's was fun though, and a great idea with a good amount of upgrades. <br/> <br/>Also, this is nitpicking, but the hitting enemies was a bit awkward and the upgrade text hurt my eyes.
Aug 27 03:52:00 6m 00s Evolve Munch! The game looks interesting, but it could use some instructions. What was I supposed to do? What do the different dot arrangements mean? I just got the algae and kept winning. Was I supposed to get other stuff?
Aug 27 04:12:00 20m 00s Megavolve Fun, if a bit clunky (jumping is especially weird), platforming. I made it through almost the entire game without killing a single enemy. I wish I knew what stuff gets which guns, and enemies didn't respawn though. Pretty good.
Aug 27 04:18:00 6m 00s MJT Evolution Cool evolutions. I wasn't entirely sure what was going on. I ran into the same bug repeatedly and became a butterfly eventually? What are the differences between the evolutions?
Aug 27 04:26:00 8m 00s Paradigm Shift Pretty good platforming controls and graphics! I didn't really understand what was going on, but that might be the point.
Aug 27 05:05:00 39m 00s BobBots! Pretty fun with cool evolutions. It's a minor thing, but not being able to jump with up really bothered me.
Aug 27 05:16:00 11m 00s Hero's Evolution I love the ending, and the rest of it was pretty good. I think applying the theme to this is a stretch though.
Aug 27 05:24:00 8m 00s alteration A bit easy, but fun anyway. Repeatedly pressing a movement key gets a bit tiring though
Aug 27 05:46:00 22m 00s Monster League Good idea, but boring battles really hamper the game (maybe a fast forward button would fix things). The drawings are cool, but you may have been trying to do to much in too little time.
Aug 27 06:06:00 20m 00s Conway's Revenge Fun to play with. Would be cool to know the rules and how you managed to come up with them. My LD entry is somewhat based on cellular automata and it was really hard to come up with deterministic rules, so I eventually gave up and randomized.
Aug 27 06:17:00 11m 00s Deal with It I got to the third level, but it was really difficult. Half of the problem was intended difficulty, the other half was because my character repeatedly froze in midair for fractions of second and glitched through blocks. Good idea though, and I love impossible games.
Aug 27 06:46:00 29m 00s Artificial Selection Interesting concept of evolution and nice music. It could be better, yes, but I can see where you were trying to go. <br/> <br/>This is my first LD (though I've been programming for a long white), and I found that using GameMaker really made things easier, so maybe consider using something other than java?
Aug 27 07:26:00 40m 00s Top of the Food Chain Nice art, though the wobbling made things a bit confusing. I was also drawn in by the word "notch."
Aug 27 07:52:00 26m 00s evolving Left/right controls were a bit like moving on ice, but great idea and unique shape changing feature with a suprising amount of levels!
Aug 27 07:59:00 7m 00s The evolution related game of death! Some instructions and less popups would be nice. I had no idea what I was doing. Nice music though, and your idea is pretty cool.
Aug 27 08:04:00 5m 00s The evolution of Blocky Cool, if a bit simple, game. The ending and graphics are great, and I like how the computer kinda has an image of the game itself.
Aug 27 08:23:00 19m 00s The World of Worlds Great concept! I've never played a strategy game like this, and it's a refreshing idea! It does get a bit easy; i currently have about 400k of each resource. Fun building mechanic, and seeing hundreds of tanks firing at once is really fun. I didn't really get much "evolution" though.
Aug 27 20:31:00 12h 08m Octogeddon Pretty good. Could use some more animations, but the graphics, sound, and gameplay were solid. It may just be my irritation at accidentally quitting when trying to pause, but the progression seemed a bit slow and i never got to a point where my DNA gain notable increased.
Aug 27 21:53:00 1h 22m The Balance Absolutely stunning music and graphics, but mediocre gameplay. It might have been a good idea to spend the remaining 24 hours on gameplay.
Aug 27 22:11:00 18m 00s Pasazh Great art and pretty good level design, though gameplay gets a little boring. The water and earth abilities seem like almost the same things. <br/> <br/>I just realized, but is the character Avatar? THe head symbol looks like it.
Aug 27 22:36:00 25m 00s 500 years Great idea! I wasn't exactly sure what I was doing and there wasn't much gameplay, but pretty fun anyway.
Aug 27 22:50:00 14m 00s Direction The detail window covered my building options too, but I can see what you were trying to do and its a cool idea. More instructions would also be nice; I wasn't entirely sure of what I was doing.
Aug 27 23:11:00 21m 00s Parthenogenesis Interesting plot, but I really hated the clicking radiation minigame (expecially how it just suddenly appears without warning). The circle world thing was really cool though and I feel that you could do a lot more with it.
Aug 28 03:34:00 4h 23m Beetlefield : The Forecast Fantastic game! I played it so many times until I could beat your team (Me;5;8;10;13;13;1;b44e3). Watching battles got a bit tiring though, and a fast forward button might be nice.
Aug 28 04:44:00 1h 10m 2052 Interesting idea and good world building. The setting and plot might be a bit cliché, but it is one of my favourites, so I'm fine with it. <br/> <br/>Most of the writing communities I’ve been a part of breed incredibly unfair amounts of criticism, so I wouldn’t take what I say next personally. The writing itself is far above average, but it could be improved somewhat. Some typos and choppiness mar what could be (and almost is) a great atmospheric piece of writing, though that may be because of time constraints. The beginning doesn't really draw me in either. Still, great work. <br/> <br/>Sidenote: we're allowed to fix typos and grammatical/stylistic mistakes might be considered typos, so would you be allowed to change huge amounts of your game?
Aug 28 04:54:00 10m 00s Place of Origin I love the shifting mechanic and would love to see more of it. I don't really see the 'evolution' either though.
Aug 28 05:03:00 9m 00s Cellception It was really laggy for me, but nice mechanic. A bit to hard at the beginning and easy/slow at the end, but great idea and very medetative.
Aug 28 05:16:00 13m 00s Cellvolution Cool simple mechanic! The gameplay gets a bit boring and slow, and I fell like you could do more with it. Somewhat addictive and a good game.