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s0ulcrusher

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TimestampSince previousGames0ulcrusher's comment
Apr 24 18:35:00 Phobius Hah the pink slime animations are tight! Love the music (gameplay adaptive even?!) and the overall weirdness factor. Great job!
Apr 24 18:49:00 14m 00s Delirium Take the red pill, and I show you how awesome being able to change character size really is. Short, sweet and straight to the point. I love the alice in wonderland concept, you should keep going with this idea!
Apr 24 18:54:00 5m 00s Lodestar Not sure if this is a lose condition but when you miss a jump the level just scales down (I assume I'm falling?) until it's 1 green pixel. I'm not sure what's going on but I dig the music and the weirdness!
Apr 24 19:00:00 6m 00s MakHappy I love the NES style/palette, feels like I just blew dust out of my cartridge if you know what I mean (wink wink nudge nudge). I also like how twisted the dialog text is, so.. good work on that?! <br/> <br/>Make more of this and make sure you include the control scheme somewhere in the game, I was lost too until I read over your description again.
Apr 24 19:18:00 18m 00s The Collector Wow this is fun. Hard but fun, not sure how to use the monsters I collect or how the apples do anything but the platforming, shooting, collecting, enemy &amp; level design are fantastic. <br/> <br/>One bug though - I couldn't exit the program except by alt-tab'ing out and closing it through task manager. <br/> <br/>Nice work!
Apr 24 19:31:00 13m 00s My Little Dungeon Damn, the music and style are awesome. I like that you kept Q in for collision debug :) I'm confused as to how to make a 2nd level down, none of the things I try seem to work after I make my first row. <br/> <br/>Criticisms: <br/>-The intro is a bit too long <br/>-Make sure the random generation doesn't lock you in on the first turn, that happened on my first try and I had no idea what was going on <br/>-Add tooltips to the resources at the bottom, I didn't know what some of them were
Apr 24 19:40:00 9m 00s The Little Glitch Hmmm, sorry to say but it looks like the game has a lot of bugs... I tried using the 'E' key on everything but the only thing that responded was the button on the column. <br/> <br/>Not sure what you mean by don't turn your back, I cannot interact with anything in the level except the button on the column. I tried the blue/grey boxes, and the red target boxes, the mechanisms on the far off platforms and even the walls. No response. <br/> <br/>Criticisms: <br/>-You have to jump up each step of what look like walkable stairs <br/>-There seems to be no way to leave the starting platform <br/>-The first button you have to select is 4x4 pixels on my screen and the high mouse sensitivity made something as simple as toggling a button really difficult
Apr 24 19:46:00 6m 00s ResourceCollector I ran the .NET 4.0 installer you included but whenever I try to run the game nothing happens, the process starts and immediately stops. I tried running in admin mode and no-go. I'm running Windows 7 Pro SP1, sounds like other people are able to play it though...
Apr 24 19:52:00 6m 00s Light the Lighthouse I was so pumped to play when I saw the intro graphics and heard the sweet music, but unfortunately I die in 1 second every time the game starts. A few status messages draw on top of each other when that happens, telling me to hold spacebar. I've tried holding spacebar when the game starts, and I can rotate the world 5 degrees or so before I die. I gave it a shot, I died 20 times in about 20 seconds. Too bad, I really wanted to see what this was all about...
Apr 24 20:14:00 22m 00s WaterdropWorld The collision detection is wacky, at first I could pass 5 pixels into another object and not get a response, and later on they could be 40 pixels away from my blob and would get picked up. <br/> <br/>Also if you're holding a button down during the endgame state the "game over screen" flickers on and goes away after 1 frame. <br/> <br/>Also since they're small and green and from Mars I'm guessing the accepted term for beings from that planet is "Martians". <br/> <br/>The collecting and building is nice though :)
Apr 25 04:01:00 7h 47m Tiny Shipping It was tough steering the ships at first but after a while I learned to be more delicate with the input. Nice work!
Apr 25 04:03:00 2m 00s Accretion I have a pretty beefy gaming rig and for some reason I could barely play this over 4 frames a second, I think it's all the alpha blended stuff you have going on with the stars in the background. Nice music though.
Apr 25 05:24:00 1h 21m Ashard's Path I like the cute retro style! It seems like the input for double and super jumps is inconsistent, am I doing something wrong?
Apr 25 05:30:00 6m 00s Stade 2 (Mr.Oizo) Neat music and deadly animated objects! I like that you had the columns synced to the track, had a nice club feel to it. <br/> <br/>I could get through the pink zone but when you get to the blue zone it looks like there's a screw hazard you have to jump over. I tried a bunch of buttons but none would jump :(
Apr 25 05:35:00 5m 00s TinyGiant Nice and fast paced action, I like it! I wish the collision for the enemies was a little bigger than the bullets themselves though, I guess that would make it too easy though. Great soundtrack too, I'll check out the bandcamp for your sound dude :)
Apr 25 05:42:00 7m 00s Spheres.. After murdering hundreds of squirrels in cold blood I finally made it to the food fountain. This game made me hungry. A+++++ would play again :)
Apr 25 05:53:00 11m 00s The Tiny World of Fiorella In some ways this is even better than Binding of Isaac, seriously nice work. The boss is so brutally hard!! I like switching between ranged and melee and the pace of the game is really rapid so dying isn't such a bummer. Great work!
Apr 25 06:03:00 10m 00s Ant Slayer The music seems really pro and the level design isn't too shabby. One question - why does Lord British want to know about my feats? It's true I'm a mighty ant slayer but he's been to space and looked down upon us like we were ants. What I'm trying to say is, nice job!
Apr 25 06:08:00 5m 00s Genesis I like the plant growing mechanic and the bot death puff fx.
Apr 25 06:27:00 19m 00s Drop of Life Wow, great way to spin the game of life! One note - the web player's resolution seems to be limited horizontally, it says there are enemy units left but I can't see them on the screen. It also says I have 64 units but I only see 12. Thanks for a cool game!
Apr 25 06:53:00 26m 00s Circuit Decent puzzler for 6-7 hours work, I dig the look too.
Apr 25 06:57:00 4m 00s One Room War Lots of pew here, you should add score!
Apr 25 07:04:00 7m 00s When Worlds Collide The restart anim is pretty slick aaaand I almost broke a finger getting to 94% destruction. Nice work!
Apr 25 07:17:00 13m 00s muniverse Wow those upgrades are expensive! Considering I made $620 in 10 minutes, it would take 7 hours to be able to purchase a shield upgrade at that pace :)
Apr 25 22:08:00 14h 51m Particulate Planet Very artsy but what would be really cool is a win condition and more of your weird illustrations to go with it :)
Apr 26 20:46:00 22h 38m Tiny Floppy I captured everything but the CPU and ports, then got a C++ Runtime Library crash. Still a cool idea, I like hacking games :)
May 2 18:28:00 141h 42m Alien Punch! Nice, I got a score of 370. It plays much better than it looks :)
May 2 18:34:00 6m 00s The return of The Lost Viking vs Tiny Predator IIX Nice! It's kinda like smash tv but with dudes who say something like "Gutentag" all the time. It's also hard as hell!
May 2 19:18:00 44m 00s Orbiter Wow, this is an awesome twist on tower defense, I got past day 25 and enjoyed maxing out my defenses. This is the best entry I've played yet!
May 2 19:31:00 13m 00s Nano Ascension Visually awesome and great theme! One suggestion - the controls are slidey and floaty and that makes precision platforming pretty tough. Maybe dampen the player's momentum?
May 2 19:49:00 18m 00s Cleansing of the tiny worlds This is a tough game, I died with a score of 110. Pretty cool mechanics :)
May 2 20:01:00 12m 00s boing SMASH Playing both characters at the same time was a fun brain twister. Smashing fun wotwot!
May 2 20:07:00 6m 00s Tiny Tale I tried playing a few times but ran into a bug that wouldn't let me get past the church. Interesting entry though.
May 2 20:15:00 8m 00s Universal Singularity 38.9s is my best, dang what a punishing game.
May 2 20:22:00 7m 00s Kumiho Warping is a rad mechanic for a shmup, nice work. Great bullet swarms too, it was pretty tough.
May 2 22:30:00 2h 08m Interstellar Moai Ranger Hell yeah this is badass! Feels like the gijoe arcade game but with more ridiculous, excellent work!
May 4 17:12:00 42h 42m Unusable Man and the Orbs of Exponential Growth I made the world 286m wide and am feeling pretty good about it :)
May 4 17:15:00 3m 00s Estrape For some reason my rope count dropped really fast without using them, that happened in 2 different play sessions which made it hard to get more than 10 aliens. Still, cool idea!
May 4 17:21:00 6m 00s Epic Robot Battle For Territory The shooting is pretty confusing, I'm not sure if I have a mine or a brown block when I pick up a weapon. Also the projectile seems to go in a random direction, is it using your current momentum?
May 4 17:32:00 11m 00s SUBPIXEL Cool style, it would be rad if you could clear the grid with combos. I got a score of 63 when I finally got the hang of it. Nice work!
May 5 03:52:00 10h 20m IOTA I'm trying not to be a dick, but you have a huge pro-looking logo for your "company" and then... no game? Why would you submit this?
May 5 04:06:00 14m 00s Uncle Istvan It was fun drop catching, but a tooltip saying "Uncle Istvan Game" kept popping up in Chrome if I let my mouse still for longer than 1/10th of a second so keeping that from popping up was a meta-game in itself. To fix that set the Title attribute in the Object tag to "".
May 13 18:30:00 206h 24m ToastBiome Neat game! I found a bug - you can still be killed while on the help screen.