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Feedback comments for LD21
Mjiig's games and stats for all events →
| Timestamp | Since previous | Game | Mjiig's comment |
|---|---|---|---|
| Aug 22 19:41:00 | Prison Escape | I have the same problem as Surrexlix, running Ubuntu. | |
| Aug 22 19:52:00 | 11m 00s | Real Live Avatars INC | A little bit buggy on the physics but otherwise quite a fun little game. (I did think a level where you can jump was a bit of a waste of time though, holding right is an almost perfect strategy...) |
| Aug 22 20:15:00 | 23m 00s | Escape Adventure | Got to be honest, I struggled with this one... |
| Aug 23 17:07:00 | 20h 52m | and just like that | Fantastic game, best one I've played so far for LD! <br/>(also, DAMMIT, I took the tunnel assuming it was to some super awesome secret area, then I had to do all the hard parts again to get back!) |
| Aug 23 20:48:00 | 3h 41m | Ruin Runner | I couldn't get it to run. I'm on Ubuntu linux, got the libraries you mentioned. I just see a black screen and have to kill the process of with signal 9 to get the window to close. |
| Aug 23 21:47:00 | 59m 00s | Flee Buster | Absolutely fantastic game and idea, wish LD would let me vote for you! |
| Aug 24 14:48:00 | 17h 01m | Arena Escape | I think you really need to make ammo drops more frequent for it to be fun, and i sometimes got stuck to a zombie which was irritating. <br/>Worst part was closing it though! Had to use task manager to shut the program down. |
| Aug 24 15:07:00 | 19m 00s | Captain Starfire's Great Escape! | Pretty fun game, but the bugs make it irritating. Would be really enjoyable if not for the lag, and if every bullet actually went to the point it was meant to! |
| Aug 24 19:40:00 | 4h 33m | Escape from Browser Stability | Absolutely fantastic game. Well done! (also, how on Earth did you do the first level in 19 seconds!). |
| Aug 24 20:19:00 | 39m 00s | Urth | Absolutely fantastic, one of my favourites! |
| Aug 26 17:13:00 | 44h 54m | Abscond | Fun game, fairly addictive, I liked the idea with the alternate endings, but it would be better to make the game shorter, then I would be inclined to play again to find some more endings. As it is, I feel like I've finished a marathon! |
| Aug 26 17:53:00 | 40m 00s | Bounce-onium! | Great idea for a game. I enjoyed it. I could imagine this being really fun if it had a few more levels. <br/>Quick note, a restart button would help a lot. I got stuck on one of the levels and it took me ages to get back to the top. |
| Aug 26 18:18:00 | 25m 00s | BATHOS | You are a cruel cruel person. |
| Aug 27 12:29:00 | 18h 11m | Mouse Trap | "Am I here for someone's amusement"- That is one very insightful mouse. |
| Aug 28 10:35:00 | 22h 06m | Reach For It | Got completely caught up playing that! It's games like this that make me forget this is Ludum dare, it feels like it's production quality! |
| Aug 28 10:45:00 | 10m 00s | Anthony's Psyche: Escape | Fantastic game, brilliant interpretation of the theme. Well done! |
| Aug 28 11:47:00 | 1h 02m | Escape from Flatland: an Adventure of Two Dimensions | This was a fantastic idea, and for the most part a fantastic implementation, but even though me and a friend were signed in and i was well ahead of him, he never got an ally. We were both playing at the same time, is that the problem? |
| Aug 28 18:30:00 | 6h 43m | escape.swf | You lied about the West... <br/>I saw a spider and then died about 3 seconds later |
| Aug 28 18:40:00 | 10m 00s | The ESCape | It's quite a fun idea, but the biggest problem was that there was no real challenge aspect, each time all I did was most to the closest square to the goal I could reach, pressed escape and repeated until i got to the goal. I realised after a couple of levels that the doubts were so slow I could avoid them by running if I had to, so I didn't worry about letting them into my section of the maze. But it's a clever idea, with some tweaking I think you could make a really fun game out of this. |
| Aug 29 15:54:00 | 21h 14m | Gather 10 keys to escape | The biggest problem for me was that it was trivial to have almost perfect play, which didn't actually mean you wouldn't die. That was unfortunate I think. |
| Aug 30 10:47:00 | 18h 53m | Close Your Eyes | I think this game would be a lot more enjoyable if the enemies killed you, and if there were a few more of them. It's a clever mechanic you've come up with but when you can play the game without using it... |
| Aug 30 18:32:00 | 7h 45m | Escape from the elemental maze | Server is down for me right now I'm afraid. I can't test the game if i can't get it :( |
| Aug 30 18:47:00 | 15m 00s | Escape from Monster City | A fun idea, but to be honest without a win scenario it's hard to play for more than a few minutes. Also the difficulty is a little bit to extreme. It's quite possible to end up with every path blocked by a monster and that just makes it feel like a waste of time. Excellent graphics for 12 hours work though! |
| Aug 30 18:53:00 | 6m 00s | Freeway escape | A fairly fun game, though a few little problems were very annoying (solid wall of traffic in front for example). A lovely concept well executed given the time! |
| Aug 30 19:03:00 | 10m 00s | EscApe | Quite a fun game, but it froze on me part way through... |
| Aug 31 12:22:00 | 17h 19m | Twister | I enjoyed how the car vanished when it turned sideways... |