dramble 2011-08-22 17:45
Cool that it was random, but especially on level 2 I fell in a hole and couldn't do anything until I got caught.
Also seemed to be a little buggy on the jumps and sometimes I would get a lot of x velocity.
Foon → Ludum Dare Explorer → LD21 → Real Live Avatars INC
By mrudoy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 87 | 6 | ||
| Humor | 116 | 2.50 | ||
| Community | 246 | 2.46 | ||
| Theme | 248 | 2.96 | ||
| Fun | 288 | 2.50 | ||
| Audio | 325 | 1.50 | ||
| Innovation | 361 | 2.32 | ||
| Graphics | 387 | 2.14 | ||
| Overall | 398 | 2.36 |
Cool that it was random, but especially on level 2 I fell in a hole and couldn't do anything until I got caught.
Also seemed to be a little buggy on the jumps and sometimes I would get a lot of x velocity.
A little bit buggy on the physics but otherwise quite a fun little game. (I did think a level where you can jump was a bit of a waste of time though, holding right is an almost perfect strategy...)
I had a few clipping errors. My biggest concern is level 2- since you can't jump you're basically just holding down the right arrow and waiting for the level to end.
pretty fun! I really question the fact that if you jump against a wall in level 1 you get sent flying backwards :) likewise in 2, it's quite random if you make it or fall into a hole and wait for the beam to catch up. finally in level 3, if I didn't accidentally find out about the wall-push I don't think I could complete it. despite these gripes, I had a good bit of fun :). level 1 was the most fun, sliding about and jumping to avoid obstacles
Very fun games. Physics were good, but control was a little thick.
The physics felt kinda random but when they worked the skiing mechanic felt great!
I got stuck on level 2. Nice game but it needs more polishing.
really stiff physics i felt, and some of the collision detection was pretty buggy... in spite of that, its still a pretty cool little game, so well done!
Clever ending :), however it seems the game's controls and physics need some fine-tuning (I got stuck on top of a ramp instead of flying off once). The second level was the one that was most fun: it was fast-paced yet not too challenging, reminded me a bit of the oldschool 2d sonic. The last level was the least entertaining; in my opinion the game works best when it has the same mechanics/setup as the second level. Overall not bad!
Interesting idea. I liked the story and the randomized levels.
The controls were a little slaggy.