Foon → Ludum Dare Explorer → LD20 → Feedback comment stats → Cirrial

Cirrial

Feedback comments for LD20

LD21 →

Cirrial's games and stats for all events →

TimestampSince previousGameCirrial's comment
May 2 12:52:00 The Last Survivor I liked the minimalist graphics. The core mechanic is pretty interesting, and I did like how the physics were different to allow for crazy stacking solutions to problems. Good work!
May 2 13:12:00 20m 00s Appy 1000mg Stunning visuals. Gameplay is pretty good. I like the randomly generated world. Character design is nice. I liked the story too. All around a good job.
May 2 14:17:00 1h 05m Fiat Lux Nice game. There's a problem with the second level where you can fall into a pit and be completely unable to do anything other than restart, but other than that I liked the idea of directing a beam of light that lets you do things better and constantly feeds you allies. More could be done with this mechanic, I think. Good job all around.
May 2 14:42:00 25m 00s Summon heroes to go home I'm not sure what I'm doing here. I mean, I click on the little guys and I can tell them where to go, but I'm not entirely sure what's going on. The ninja guy cuts the number in half? Reduces by two? The wizard guy gets you mana back. What use is the warrior? I mean, perhaps I'm just dumb, but I found that if I just clicked all three once each and then threw another ninja guy into the mix suddenly I won the game and I don't even know how or why. <br/> <br/>Still, I like the graphics and the premise is probably better than my understanding of it. I just feel completely baffled.
May 2 14:59:00 17m 00s Ant General Amazing little game. Awkward to control units indirectly but then that's what makes the game challenging. Gets a little clunky when everything's all clustered into one area. Nice graphics. Very well done. I enjoyed it quite a lot!
May 5 19:31:00 76h 32m Jump Climb Die I like the mechanics but my system _struggles_ to run this for some reason. Death particles drop it down to barely ~5 FPS, but I guess that's what I get for using a three year old macbook to play Java games. I'm voting based on what I saw of it, anyway. What I saw was fun and I really liked the floaty mouse jump mechanics. You probably don't even need the A and D keys with precise enough jump control.
May 5 19:37:00 6m 00s Curse Of The Golden Pearl Nice little game. Seems a bit sparse to the left, though. Also I was pretty terrible at playing it and couldn't finish but I enjoyed the stuff I did play. Pretty solid little game.
May 5 19:46:00 9m 00s It's dangerous to take this ... go alone! Game of the year, all years.
May 5 19:57:00 11m 00s Take This The junk items were hilarious. The amount of times I reacted to mistakes with "no don't give them THAT", well, I lost count. The game itself is a bit like the worst elements of Minecraft when starting out, but once you understand what the different orientations mean it becomes a bit more fun (although I couldn't really see how swords and hammers and pickaxes changed things once you had the element right). I like the graphical style but the music is a bit repetitive. Overall really good, though.
May 5 20:03:00 6m 00s Recursive Questing I think I beat it. It was confusing. I'm not entirely sure what just happened. What happened to my brain? I think you broke it.
May 5 20:09:00 6m 00s L-Porter Interesting idea. Confusing tilty game thing made it hard to play for an extended period of time but I did like the first five seconds or so.
May 5 20:16:00 7m 00s Diamond Hollow Very nice! Feels very well polished and the random generation of levels gives excellent replay value for a game which involves (by necessity) dying repeatedly. The drive to upgrade everything coupled with the achievements gives players goals to aim towards, which is also very good. All around good entry.
May 5 20:39:00 23m 00s Brass Monkey What am I even seeing here?! Points for confusing the hell out of me!
May 5 21:45:00 1h 06m Tanks a Lot, Old Man This game is amazing. I laughed out loud at the opening. The tank controls are a little confusing at first but once you get used to them they're amazing. I love it. Well done!
May 8 15:14:00 65h 29m I Don't Need Your Stupid Weapons I liked this game. With stacks of enemies it became completely impossible to get out of the barrage of help but fortunately there was never a situation where enemies never stopped coming. Love the inversion of the concept. "STOP GIVING ME THINGS!" Also, I'm pretty sure the protagonist is some kinda rat person. Might just be me.
May 8 15:16:00 2m 00s Unknown Planet Couldn't get it to run on my system, textures flickering and the screen flickering to black a lot. Looks amazing from the video, though.
May 8 15:18:00 2m 00s Light The Way Gorgeous lighting. I liked the indirect control mechanic for the shooty things. Just ten hours?! Wow! Overall an excellent entry, really captures the theme.
May 8 15:19:00 1m 00s QUENGON DUNGEON RELAY Couldn't get it to run, but I've had problems getting pygame to run on my system in the past. Sorry. :(
May 8 15:20:00 1m 00s Never Go Alone Managed to play it by asking someone I knew to play it with me, while we were in a Skype call. It was amazing. Amazing idea for the co-op. Such a shame so few people will be able to play this. I really enjoyed it.
May 8 15:25:00 5m 00s My Minions I have absolutely no clue how to use this but it is a pretty fun audio generator. Can't see any relation with the theme, but it's a pretty fun toy. If you develop this further in the future, a bit more explanation as to what things do wouldn't go unappreciated.
May 8 15:28:00 3m 00s Finely Tuned Corridormabob The sounds kill my ears. It's like they're custom made to drill into my eardrums and create some kind of pure sonic agony. If I could request one improvement it'd be a volume control. <br/> <br/>Aside from that, okay game, and I like how the abilities are introduced as you need them. I like less that on replays during the same session you have to be re-introduced to them. Good idea to reward use of skills only when appropriate. But please do something about the audio!
May 8 15:30:00 2m 00s Nano Seed I have no idea what I'm doing here. It looks like there's no apparent goal here, but good work for eight hours.
May 8 15:31:00 1m 00s Aussie Puncharoo I'm pretty sure it's an amazing game, but, I don't have a Windows Phone. Sorry. :(
May 8 15:38:00 7m 00s Liquid Choices Controls are a little clunky. Concepts introduced way too quickly at the start, it's not apparent what they apply to until the game starts. I'm still not sure how to even get the turbines to spin. I like the cellular fluid mechanics, however. That's something I haven't seen much of. <br/> <br/>Kind of a tenous link to the theme, though. Choose to go alone (powerup) or not go alone (different powerup)?
May 8 15:46:00 8m 00s Hammer Time Nice graphics and aesthetic, but the gameplay is pretty much just grinding for the next upgrade. Personally not a fan of games with a lot of repetition to fill up a meter like that. The audio intro was a nice touch, although on my system the camera kept swerving and looking in random directions.
May 8 15:49:00 3m 00s Dragon Island Apparently I don't have sufficient hardware to run this. Says it requires OpenGL 1.3, and this machine can only support 1.1.0 or somesuch. I'll see if I can run it on something else later.
May 8 15:55:00 6m 00s It's dangerous to "go" alone! Take this. The game could do with a restart button for when you get stuck because the guy got to the toilet before picking up the litter. (Chalk that one up to sentences I didn't think I'd be typing today) <br/> <br/>Otherwise, interesting idea, nice execution, and it's a shame I suck so badly at puzzle games like this. Nicely done.
May 8 16:03:00 8m 00s ZombieRunner...Ware Well, I have to admit, it was pretty funny. I liked the little ending texts that could come up. I never saw item #3, though. :&lt; I'll have to try again later. Nice short game. Art made me crack up. The look on the guy's face while carrying the spear, man. Amazing.
May 8 16:10:00 7m 00s Grave Robbers Nice game, a little hard to control though. Reminiscent of GIRP in that way. I like the inversion of playing as the tomb being raided rather than the tomb raider. Unfortunately I feel like I should have four hands to play this! Or maybe two heads. Bit of a tenuous link to the theme, though.
May 9 11:31:00 19h 21m Against the Wall I love this idea. Really love it. I found the item-giver pretty funny. I'm really looking forward to the polished version. Such a shame it's unwinnable as it is!
May 9 11:40:00 9m 00s SINGLEHANDEDLY Couldn't finish it, died too many times. I liked what I saw of it, though. Nice arcade style difficulty and I liked the idiosyncractic names for the difficulty levels. I'll likely revisit this one when I have more time. Great achivement for 48 hours.