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wizbane

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TimestampSince previousGamewizbane's comment
Dec 20 04:45:00 -REACH- Cool basic mechanics & concept. I think you could take the strategy further with some additional mechanics like scanning planets. I wish you could zoom out the view, or get a better idea of which planets you already went to.
Dec 20 04:47:00 2m 00s ...You Are A Duck! jumping doesn't work for me. I think it could be more challenging if the movement was a bit more slippery.
Dec 20 06:30:00 1h 43m Colony Tycoon Controls are really weird, the acceleration should be capped at some reasonable number.
Dec 20 06:49:00 19m 00s It's A Frickin' CAVE Excellent job, especially after a reboot! I'm thinking the collision with front facing walls could be a little closer, but other than that, you've got a really slick game.
Dec 20 07:14:00 25m 00s LoneMine pretty challenging, you have to mentally keep track where you've been, and it took me a while of wandering at 4 crystals before I backtracked to the boss room and finished it. You could have just took out the whole boss thing and it would be still be fun & challenging.
Dec 20 07:21:00 7m 00s Circus Peanuts Good sound + music. The minimalist/placeholder graphics work ok because they're animated well, but I think some indication of which direction your character is facing would be helpful.
Dec 20 07:25:00 4m 00s Jungle good start, but unfinished, you can fall into pits and get stuck since the spikes don't hurt you. Where are the animals from your 2nd screenshot?
Dec 20 07:35:00 10m 00s Autoflotilla Neat prototype! I think this is the start of a really interesting RTS. I'd like to somehow rally my 1st island boats over to another windmill, once they run out of cargo there's not much to do.
Dec 20 07:49:00 14m 00s Disco?Very! Hilarious take on the theme! I seem to screw up a lot on the downward points, since I'm thinking left arm = left hand, but it's point left = left hand.
Dec 21 02:46:00 18h 57m Alphabet Trader Controls don't seem to work consistently, I couldn't move to the right half the time. I couldn't figure out what to do besides draw red lines around.
Dec 21 02:47:00 1m 00s Into the brain Your download link is dead.
Dec 21 03:00:00 13m 00s Scarab Amazing real solid game, a little disorienting at first but once I got the hang of pushing the areas around it was really fun.
Dec 21 03:17:00 17m 00s A Discovery Lost Not really sure how moving around on a board and getting "score" relates to exploring a new world. There seem to be some bugs, I was able to choose a unit number that was higher than the amount I actually controlled, and the game got stuck in a cycle where it kept asking to move that unit.
Dec 21 03:27:00 10m 00s The Jelly Caves Nice game, sometimes red jellies seem to push you inside a wall. I think the speed of the red/blue jellies is fine, it makes it a pretty frantic game when you're running from a bunch of red jellies!
Dec 21 03:58:00 31m 00s Epic Treasure Hunter Overall solid game, the graphics while simplistic, work pretty well, though i wish there was more variation in the level
Dec 21 04:04:00 6m 00s Pass it! v1.1.5 I got stuck on the top of a ladder :/ But a good game idea, fits with the theme fairly well.
Dec 21 04:48:00 44m 00s Prophecy I second what Hamumu said, the interface could be improved, but I really like the concept. It kept me engaged for a full play through, and it would be even better with another polish pass.
Dec 21 05:05:00 17m 00s Husk Pretty cool idea, the audio + visuals set a nice mood, but its hard to keep track of where you are in the level. I wasn't able to finish it. It would be nice to have a meter for your power too.
Dec 21 05:11:00 6m 00s Corpse Runner Not really much more than a simple maze game.. the twist just makes it take longer.
Dec 21 05:20:00 9m 00s Very Lonely In A Spaceship Couldn't figure out what to do... at least put some initial instructions up. Normally hacking games start with some sort of command prompt.
Dec 21 05:28:00 8m 00s Reflective Discovery Good start! It's pretty easy to beat just by trial and error. Not really much discovery going on here, besides uncovering the hidden reflectors/lasers. I think the gameplay could be taken further if there were more options/combinations for the paths the lasers could take.
Dec 21 05:34:00 6m 00s DirectionsTranscend Interesting idea.. but it can be very slow at times, and frustrating when you can't recover from slight errors.
Dec 21 06:13:00 39m 00s Mother Robot Fantastic execution! Good audio and a really challenging puzzle mechanic. I had a little trouble figuring out what to do at first, and you might want to just get rid of the C key as jump, I hit it a few times on accident and died. Aside from that, I really enjoyed this!
Dec 21 06:20:00 7m 00s Purgatory Area I'm not really sure how it relates to the theme, and the only thing that's challenging is the awkward mouse controls. The audio is pretty good, though.
Dec 23 19:14:00 60h 54m Deep sea discovey Fun, but the gameplay is more about collecting before your oxygen runs out.. it doesn't really feel like discovering. I didn't have any problems running the game, but the pink enemy's collision box is about twice it's size.
Dec 23 19:43:00 29m 00s This Is Digger Pretty simple digging mechanics, but fun, I like how the red skeleton can help you out sometimes. There's a few areas where the graphics could be polished up to be more consistent, like the "NOW WITH MORE GHOSTS" message that comes up between levels. Audio is retro, but a little harsh at times.
Dec 23 19:55:00 12m 00s Anacalypse Gameplay fell kinda flat. Not much to do other than pick a random direction and start digging around. Some sorta indication of where you've been, like a map, might help.
Dec 23 21:33:00 1h 38m Light Source I'd change the wall collision, or at least make them look dangerous, like spikes etc. And the controls could be less slippery, If you improved those couple things and added a bit more gradual difficulty curve, I think you'd have a real solid game!
Dec 23 21:59:00 26m 00s Hat Quest The controls seem a little too fast in the x direction, and without any acceleration. Music is pretty solid.
Dec 23 22:07:00 8m 00s Quest for the Four Altars! There's a bit of a sound bug: holding jump while underwater will continuously play the jump sound. Good start of a basic platformer, I just wish there was something to do.