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ACodeGerm

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TimestampSince previousGameACodeGerm's comment
Dec 20 04:10:00 Quarters Fun fully realized entry. Wish I had other folks to test it out with. <br/> <br/>Cute style, like the castle spawning effect. <br/> <br/>Awesome scope, and execution considering you started on Saturday. <br/> <br/>Loved VVVVVV :P
Dec 20 04:36:00 26m 00s It's A Frickin' CAVE Awesome little roguelike. The little fog of war turns this from good to great! <br/> <br/>Everything fits really well together, fully realized little idea. Loved your timelapse as well. Can't believe you got this done after restarting in the middle. Guess I'll have to look at MMF :P
Dec 20 04:47:00 11m 00s You must discover yourself. Nifty little game, nice art. Could have put in questions with a little more depth to push that self-discovery angle. <br/> <br/>Good stuff :P
Dec 20 04:53:00 6m 00s Discover19 Nice simple scope. <br/> <br/>Fun, doesn't run too long.
Dec 20 04:56:00 3m 00s DEATHWISH I was a baby, needed to use the walk through :P <br/> <br/>Cute little game. With a little bit of polish it'd get some laughs on Kongregate.
Dec 20 05:01:00 5m 00s Circus Peanuts Love this! <br/> <br/>The music is great, the minimalist style is perfect, great procedurally generated world. <br/> <br/>Awesome entry! <br/> <br/>Like the concept behind your site too :P
Dec 20 20:05:00 15h 04m Penguin! It's a shame you didn't have more time for this, some music would have really tied this together. <br/> <br/>Adorable art, the thought bubbles are perfect.
Dec 24 23:03:00 98h 58m Universal Conquest Took me a minute to figure out how the meter worked but once I did it was pretty good. Surprisingly easy to die since your eyes are fixated on the bottom left. <br/> <br/>Discovering how the game world works fits with the theme so it kinda balances out the frustration :P <br/> <br/>If this game was in Flash it would fit right in on Kongregate with other games that use the same type of progression (Shopping Cart Hero, Toss the Turtle, etc).
Dec 24 23:09:00 6m 00s Into the brain Not too bad for your first game. <br/> <br/>The art is a little rough on the eyes. I assumed the screen that came up was just a screenshot of your game, ended up downloading the source to try it out, ha.
Dec 25 03:45:00 4h 36m Into the Dungeon Pretty good game, nice pacing to it, not too long either. <br/> <br/>Pretty well polished.
Dec 25 05:54:00 2h 09m UNSS Pasteur - Search for a Cure Begins to get a little tedious after the 30+ planets. <br/> <br/>Is there an alternate result to sneaking onto a hostile planet, or is it always the same? <br/> <br/>If there was a feature that could start pointing me in the right direction this wouldn't be too shabby.
Dec 26 21:53:00 39h 59m plUNDER Control for the diver is a little rough at that perspective, really easy to get turned around and lose the ship once you reach the bottom and start chasing after the angler fish :P <br/> <br/>Nifty aesthetic, interesting gameplay. Wasn't a big fan of the music :P
Dec 30 20:15:00 94h 22m Dey See Me Fallin' Echoing earlier sentiments the intro was a great start to some interactive fiction. Really impressive use of effects to establish atmosphere. Awesome stuff. <br/> <br/>This entry may have even been better without the "game" tacked on at the end. Awesome intro and lackluster game make it hard to rate :P
Dec 30 20:39:00 24m 00s Assimilation 4X Awesome entry. Nice pace for progression, just the right level of difficulty.
Dec 30 20:50:00 11m 00s DisGRAVery Neat concept, super challenging. <br/> <br/>Wider radius for the guesses wouldn't be too bad, or some other mechanism to figure out when your close to the planet. Maybe your trail pulls a little towards the planet? Or even the ship itself?
Dec 31 23:56:00 27h 06m FAILBOT Loving the artwork, wish you did a time lapse of it :P <br/> <br/>Backtracking was a little painful, since all the environments are so similar, and there's no variety (go left grab item, go right, grab item, go left, repeat). <br/> <br/>Nice little platformer though :P
Jan 1 00:14:00 18m 00s Discovery Shuttle Defender Don't know if it works for everyone but even if your bat file is just <br/> <br/>java discovery <br/> <br/>Not too bad for the time you spent on it.
Jan 1 20:07:00 19h 53m Orbs of Sound I'm with endurion, I could never come across an orb either, is the environment randomly generated? <br/> <br/>Pretty decent aesthetic for 24 hours, your first game looked like it coulda have been nifty. :P
Jan 1 20:18:00 11m 00s Deep sea discovey Yeah, echoing the music thing for the nth time. <br/> <br/>Sound didn't load up for me in the game anyhow. <br/> <br/>Also echoing the hit boxes on the poison dealies. <br/> <br/>Some nice subtle ambient music would have went great with this. <br/> <br/>Maybe oxygen has a slow drain on it, to add a bit more difficulty.
Jan 1 20:23:00 5m 00s Very Lonely In A Spaceship Man, should have gave the earlier guys a hint! "Bring up the console..." <br/> <br/>Neat concept but unfinished. Would have loved to read a post-mortem on this one.
Jan 1 20:32:00 9m 00s Unfathomed I'd definitely change how the camera works, a little ambient music would have made the exploration a little less monotonous. <br/> <br/>Found the doctor, no sign of the black creature though. After I realized that the level just wraps around on the left and right sides I gave up :P <br/> <br/>Nifty game for ten hours :P
Jan 1 20:44:00 12m 00s discovery . Palpable Heroic Perception Echoing the crazy hard bits. Gotta say, thank you for adding the health regeneration. <br/> <br/>Don't have the patience to make it all the way through, but this is nice really polished entry. <br/> <br/>Great journal entries too :P
Jan 1 20:54:00 10m 00s Unexpected Outcome Enjoyed the game, loved the aesthetic. Nice little narrative. <br/> <br/>Were the knocked over weird looking chairs and weird debris around the lab a result of the experiment? <br/> <br/>Not really familiar with Ruby, would have loved to see a timelapse of this one. I imagine you created a level editor you could paint in and play at the same time? <br/> <br/>Very nifty.
Jan 2 05:59:00 9h 05m Fog of War Really neat unique concept. <br/> <br/>Echoing the too random sentiments. Dominant strategy seems to be, reveal enough to harvest 4 trees, build fences around castle, hope monsters randomly wander off, grab gold. <br/> <br/>Good stuff!
Jan 2 06:14:00 15m 00s 1492Island Neat mechanics, cute graphics, complete game. <br/> <br/>Really good stuff, a little music and maybe a roll over chart for strengths, weaknesses and life expectancy for each character and it'd be good enough to toss up on Kongregate. <br/> <br/>Great job for your first LD :P
Jan 2 07:01:00 47m 00s Trip (n.) - an exciting or unusual experience (source: Merriam-Webster) Nice music for the game, good visuals. <br/> <br/>Controls were a little cludgy, after rocket jumping I ended up outside the level, got a few errors from the flash debugger. <br/> <br/>Good job on the timelapse, but toss some music in there :P <br/> <br/>Great job on your first LD :P
Jan 13 15:19:00 272h 18m Fate of Mankind Awesome job, love the minimalist style, good pacing, best ending out of all the games I've played this LD.