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Feedback comments for LD10
drZool's games and stats for all events →
| Timestamp | Since previous | Game | drZool's comment |
|---|---|---|---|
| Finally | I feel the level is too much random to be fun, you cannot get good at the game, it seems it's just luck how long you last. | ||
| THE CAVES OF INSANITY!! | Ahhh spreading gunpowder, lovely! | ||
| Ramuh-Shmoo | Ahh only the endpoints of the wires makes it connected. I didn't get that until later in the game. | ||
| Rapid Polymerization of Free Radicals | More levels utilising the game mechanics is needed, with more neutrons perhaps? | ||
| Ms Green’s lovely day | Ahh made me giggle, good marks on humor :) I discovered glitches that made the levels easy to complete, the drop guy was very useful, and the little jumper, last level I only needed 4 guys, the walker, little jumper and two droppers. | ||
| Snowroller | This was fun! although hard! I had to install a pile of stuff. But then again, so did ppl trying to play my game also. Hitting rmb was useful sometimes (spawning snow) I'd love more levels and more features. great job! | ||
| Chain Reaction: Detonator, the final? | A plus for an bomb icon on the exe :) | ||
| Mission Accomplished! Or, as Confucius would say, To go beyond is as wrong as to fall short | It needs a bit of UI overhaul | ||
| M3 – Molesting the Match-3 Market | I like to see more action, faster collapses etc... | ||
| Shrapnel | Catchy tune! | ||
| Didn’t finish, got pretty far though… | no theme? very hard, but well executed | ||
| Boostcraft | I hate random gameplay, there is no way to time how stuff will explode after the first. Nicely executed though :) | ||
| Zanmato | Ahhh. using the tail as a shield while bumping into the enemies are the way to go. It got a reverse difficulty ladder, harder at first easier after a few kills as the tail grows. Perhaps beginning with a large tail that gets shorter would have been better? | ||
| Title Unknown | Freeze killed this game, pity | ||
| GlobCombat: Final Entry (incomplete) | No windows binary, could not try | ||
| Title Unknown | I tried it with my gf, and two player competition is always fun! Sound disappeared after a while. | ||
| Moonbase | Ahhh pixels :) | ||
| Skalle: Galectric | It did not work for me, window flashed and died. nothing in the stderr and out files | ||
| Final entry! I’m late! | Hmmm it's missing something... hmm... aha I know! A waterfall! | ||
| Reflex Battle, in | Confusing. Unable to grasp the gist of it. | ||
| Marble Bomb | Congrats for completing a game in 48 hours! | ||
| ly | For a 12 year old this is great! | ||
| Basecamp Chain Reaction v1 | Similar to mine (HeliChain) yours also got lousy controls, but mine are worse :) | ||
| TheCrawlyCrab | Laser and explosives are needed. | ||
| Title Unknown | Promising start. Id like to play the post compo version. | ||
| Final entry, un | n/a | ||
| Title Unknown | Bells and whistles are what makes these games tick, you don't have either... | ||
| Towers of Skye “tech demo” | n/a no content in zip | ||
| 4 hours more… | Could not run :( here is the error message: Traceback (most recent call last): <br/> File "D:Usrld48#10Competitionld10_mostentriesld10RB0LDX-10main_test.py", line 9, in <module> <br/> from pyglibsx import core, obj_loader, texture <br/> File "modulespyglibsxcore.py", line 5, in <module> <br/> from OpenGL.GL import * <br/>ImportError: No module named OpenGL.GL |