ASTRO JAMS by jelch 2025-10-12T05:26:20Z
I like the floaty feel of space, but I agree it feels too slow when you move, especially when you try to steer around an asteroid or planet.
Foon → Ludum Dare Explorer → Users → TungGD
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | Cosmic Collection | jam | 569 | 3.26 | 3.26 | 2.93 | 3.69 | 2.83 | 3.14 |
I like the floaty feel of space, but I agree it feels too slow when you move, especially when you try to steer around an asteroid or planet.
The game is really polished and feels nice to play. It would be lovely to see people in the gallery as well.
A nice cozy game with a very cute art style and audio. Everything for cute cats!
As someone who loves auto-battlers, this is a really fun idea. It's quite confusing at first and too much luck-based right now, but I can see it becoming a great game given proper development time.
The art and music are great, but I just don't understand how the game works and don't know how to get past the first 2 entries of the journal.
Cute little game. I feel bad for missing the falling cats, but them turning into puddles look very funny too.
Quite a simple yet genius concept. With a little more work with the concept of code sharing, I'm sure this can evolve into a mystery solving game involving the community.
While I feel like this is not a horror game, when I hold down S and watch her keep moving and looking back at me, it gives me some scary vibe.
A really nice and cozy game that give me old flash game vibes.
As an auto-battler lover, this is a great game. It is pretty satisfying to build a strong ship and completely overwhelm the enemy.
In the game it says Ctrl for crouching, but it's actually C. I accidentally closed the browser multiple times before finding the real crouch button. The game is interesting, but the control is a bit disorienting for me.
Love the retro pokemon style and using geometric shapes for the minigames.
Love the gameplay and animations. I could not help myself gambling all my pearls away all the time.
As someone who has made similar similar car physics before, I totally understand the fun of things being thrown out of the trunk. The voice acting really sells the game for me.
Cael is really too OP that the only trouble I had is pushing the enemies offscreen and having to find where they are to aim at. It's impressive that you can put quite a lot of content in the game.