Keyboard Warrior by TolMera 2024-04-23T09:12:38Z
The voice didn't really follow along. The graphs only displayed time left and accuracy, no mispunctuation etc.
Foon → Ludum Dare Explorer → Users → troggzor56
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Unholy Sanctum | jam | 1179 | 2.70 | 2.39 | 2.00 | 3.62 | 2.66 | 2.56 | 2.31 | 2.29 |
The voice didn't really follow along. The graphs only displayed time left and accuracy, no mispunctuation etc.
Very nice. A map would have made wonders. I didn't have time to finish it in one sititng but will probably get back to level up my character...
Probably my favourite so far. The boss should have a health meter. Yellow and orange were too similar. Would be good to show in some way that you will lose health if you throw the wrong color at the boss. Other than that I liked it. It actually had gameplay where you can be skilled, sort of. Oh btw, if one could turn off the dialogue it would be great... :)
Another thing: It would be nice if the _next_ color of the boss would be show, so that one could fire faster. Would add more skill potential asw.
Nice idea, I really liked the ending. Got a bit repetitive as it was possible to just replenish oneself with free mana and life before moving on. So not exciting in that sense.
Nice graphics! I like the main mechanics and the objective itself. When I had summoned the main demon though I didn't feel like keeping on playing.
Very nicely put together. The art and audio go well together. Would have loved a longer game in this style, I think.