FoonLudum Dare ExplorerUsers → Tappioca

Tappioca

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202352Harvest👥Highway Harvesterjam7202.932.612.142.793.403.092.602.93

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Tappioca

LD52 — Harvest

Maize Runner by miltage 2023-01-15T03:16:21Z

The graphics look really good and I was pretty addicted to trying to better... although never very well

The Unidentified Flying Cat Burglars! by Krassenstein 2023-01-13T04:26:09Z

Had a lot of fun with it and really enjoyed the concept! I just couldn't get too far in any playthroughs without it crashing.

The Eversoul by Substain 2023-01-13T04:06:46Z

Very impressive, good-looking game. Not sure if I was missing something, but I was never really able to come close to overtaking the enemies.

Poormetheus by squashi 2023-01-13T03:40:40Z

I really liked the visual style! It's definitely impressive for 72 hours of work.

V.O.L.E. by iCalm 2023-01-13T03:07:45Z

Holey moley what a game! I'm gonna be honest that I had basically no idea what was happening, but I actually had a great time playing this anyway.

Damn Rats - LD52 by mr_lazy 2023-01-15T01:25:18Z

I really like the graphics and the audio atmosphere. It was just hard to tell where my swatter would land.

Day of the Serfs by alfacarp 2023-01-15T03:03:49Z

I really liked the voice acting and the art style! The game was decently fun but I'm awful at stealth games so I couldn't get very far into it.

Kilzpacho by FullHeartGames 2023-01-15T01:50:41Z

The music and visuals were fun and I had a blast trying out all the upgrade combinations.

Harvest Week by boaz4 2023-01-15T02:32:50Z

The plot was a little easy to predict but I still really enjoyed and was constantly entertained by the writing and seeing what happened next.

Unhappy Beaver by Zidoolan 2023-01-13T02:35:25Z

The voice line were a hilarious surprise. And the controls felt really solid using a controller.

LD54 — Limited Space

RIDE OF THE LIVING DEAD! by deadjolly 2023-10-14T04:22:52Z

Great concept and super polished visuals elevate this to appear better and more polished than a weekend project. The main issues I faced are A) Lack of visual feedback on what was happening B) Confusing how priority is decided on who gets out of the car and performs actions C) Inability to manage certain aspects of the inventory (drop items, equip specific party members with weapons for example). Also had a run where I ran into three zombie hordes in a row with no ways to repair - which meant I had no control over my loss.

LD57 — Depths

KILLWARE by deadjolly 2025-04-10T03:50:14Z

Please add a powerup to the shop to turn green

LD58 — Collector

HATSTACK by deadjolly 2025-10-11T05:12:11Z

hatstack.png

Main problem with this game is it's actually too easy. Also there's no way that I found in the game to turn green. 5/5 worth the virus

LD59 — Signal

HORIZON'S CALL by deadjolly 2026-04-23T05:30:25Z

Really polished and the mechanics and design all work together to make it really intuitive. Would be fun to see more environmental storytelling.