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Tabera

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659Signal👥Distant Assistantjam5603.383.403.503.143.163.332.523.45
202557Depths👥Yummy Depthsjam4613.523.333.123.813.643.633.403.63
202456Tiny Creatures👥Backpack Dungeonjam4463.643.763.522.913.913.753.183.64
202455Summoning👥DemoNoloGistjam5943.553.103.813.633.973.762.583.97

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Tabera

LD55 — Summoning

Summoner Survivor by SleepyStudios 2024-05-02T22:38:49Z

Cool idea and it has challenge. Simple design, not comfortable ( for me) controls, when you use scrollwheel. I old keyboard player, and for the first time didn't get that you summon creature not near your wizard, but near ring of summoning. Otherwise just cool game !

Grave Crave by lildyll 2024-05-02T21:57:05Z

Relaxing game, with simple and cute design, but I notice some thing, what doesnt work for expirience. First and the main problem for me, that two others monsters( zombie, skeleton) are useless. Yes, on the start they seem cheaper then ghost, but gost has a more favorable indicator of speed and quantity of actions. And when I choose him at the begining, he immediatly repaid 10 souls what I spent on him. If you play more when 2 minutes, 3-4 ghosts are enough for succesful play. As a result 20 min I have 440 souls and buy only ghosts. Second problem that I didn't have enough complexity of process. I think that can be fixed if, after passing certain time (maybe 2 min or more), more people will come to the restaurant. Otherwise nice idea!

Alakazam Ghosties by Blueanoli 2024-05-03T00:39:18Z

Nice try with zombie!

Summoner's Rifft by matid90 2024-05-02T23:06:03Z

Nice game. Evem have storytell, the summon skeleton who doesn't want to follow the magician's orders.The only thing that confused me a little was the sudden appearance of monsters right in front of the player.

Courier for Conjure by dotiocat 2024-05-03T00:02:39Z

It has a potential, but some mechanics are make this platformer difficult in bad meaning. The main problem is slipping.There is no reason why a character should slide except one, to make the controls "complicated". Remove sliding and character movements will be easier to control. It would also be great to somehow mark the spikes with a different color

LD59 — Signal

dearest friend by Aurel300 2026-04-28T16:18:15Z

Very cool design! The simple puzzle-style interaction is really engaging.

Too bad I couldn’t get past the first level my English wasn’t quite enough(

SIGNAL:D by FireFish 2026-04-28T16:05:11Z

Fun game! I didn’t always manage to guess which emotion I was supposed to show the alien, and I actually failed the tutorial the first time :D

Signal Cabin by ionhaven 2026-04-28T15:22:14Z

I played your game a bit and it fits the theme really well. You need to respond to signals and solve people’s problems, while keeping in mind that your resources are not unlimited. For me is minus that we don't have tutorial explaining what the resources are and what they’re used for. Also, there wasn’t quite enough motivation to keep playing. I understand that I’ll constantly be losing and gaining resources, but it’s not entirely clear what the purpose of it all is. The AI-generated images are well chosen and reflect what’s happening in the text nicely.

PACKEtRACER by Parsefal 2026-04-28T16:32:14Z

Your game actually made me a bit motion sick, but I liked it overall :D

It really reminded me of a game from my childhood on my phone I can’t remember the name, but it had the same gameplay, just controlled by tilting the phone.

SOMEONE IS LISTENING by Maocaroni 2026-04-28T15:39:17Z

A very solid horror game. I really liked the visuals for just three days of development, it turned out quite atmospheric. As for the downsides, I’d point out the font: it’s hard to read and ends up distracting from the atmosphere. It might work better if you keep it only for the moment when the monster demands to be let in, to emphasize that scene. I also really missed having a “skip line” button. I wanted to explore different choices, but had to wait for each line to finish. Still, game looks nice !