Relaxing game, with simple and cute design, but I notice some thing, what doesnt work for expirience. First and the main problem for me, that two others monsters( zombie, skeleton) are useless. Yes, on the start they seem cheaper then ghost, but gost has a more favorable indicator of speed and quantity of actions. And when I choose him at the begining, he immediatly repaid 10 souls what I spent on him. If you play more when 2 minutes, 3-4 ghosts are enough for succesful play. As a result 20 min I have 440 souls and buy only ghosts. Second problem that I didn't have enough complexity of process. I think that can be fixed if, after passing certain time (maybe 2 min or more), more people will come to the restaurant. Otherwise nice idea!