An interesting idea, but a strange implementation. I finished the game, but still couldn't figure out how to manage the different scales (survivors, hope). I also didn't understand the principle for determining what to give to whom. Also, by day four, you get tired of fiddling with the radio frequencies, even though it's a pretty well-made game.
Scrolling feels a bit inconvenient, and the last two levels have a noticeable difficulty spike. Otherwise, the game is good, clear, and easy to understand. Well done.
LD59 — Signal (3)
Signalwatch by ManTou 2026-04-25T08:40:28Z ♥ 1
An interesting idea, but a strange implementation. I finished the game, but still couldn't figure out how to manage the different scales (survivors, hope). I also didn't understand the principle for determining what to give to whom. Also, by day four, you get tired of fiddling with the radio frequencies, even though it's a pretty well-made game.
The Abyss by TureGrappa 2026-04-22T17:42:19Z ♥ 1
Good job. Pretty simple and solid game. But maybe not enought complex for me.
ANALOG TUNE OVERRIDE by Arryos 2026-04-21T11:29:24Z ♥ 3
Scrolling feels a bit inconvenient, and the last two levels have a noticeable difficulty spike. Otherwise, the game is good, clear, and easy to understand. Well done.