FoonLudum Dare ExplorerLD59 → Signalwatch

Signalwatch

By mantou

View on ldjam.com

CategoryRankScoreCount
Overall4493.5423
Fun5183.2522
Innovation4133.4022
Theme1864.1222
Graphics6663.1325
Audio3603.4522
Humor5012.5618
Mood5723.3722

Comments

2026-04-22 06:01

This little game got me hooked! I really enjoyed the style and idea, and had a great time being helpful to the wasteland. I can see a lot of potential to this game. As for improvements, the only thing that comes to my mind right now is that when there's a lot of channels queued, the description of the bottom channels get squeezed and I can't read anything. It'd also be cool if there was a little map showing where each camp is, it would make me feel even more integrated to this world. Thanks for the play test.

2026-04-22 10:41

A cool game about resource management. I often encounter this in life: someone needs something that someone else has.

2026-04-22 11:06

A very fun game with lots of replayability! Even though there isn't a detailed tutorial, it's easy to get into. It's a bit tricky that if you help a group solve their problem early, you lose the resources tied to that part, so I had to be more strategic about how I allocated them.

theparticularpixel 2026-04-22 12:14

really cool take on the theme. tuning into different frequencies was satisfying with the sound effects. good bit of strategy with connecting the different survivors with someone else who has what they need. nice jam!

tyrrer 2026-04-23 01:38

Love the concept! Coordinating survivors through radio signals is such a good idea for the theme, cool art too, great jam!

xiao-duye 2026-04-23 06:36

I really like this concept and gameplay. This kind of resource management game is very well designed, and I hope to see it developed into a full indie game in the future.

furyohfury 2026-04-23 06:53

Good concept, gj

lduser125 2026-04-24 03:47

Reminded me of the radio in Metal Gear! Very original idea and tuning the radio is satisfying. Great job!

2026-04-25 08:26

Interesting concept with decent narrarive. Love how story is packed in gameplay without heavy passages!

parsefal 2026-04-25 08:40

An interesting idea, but a strange implementation. I finished the game, but still couldn't figure out how to manage the different scales (survivors, hope). I also didn't understand the principle for determining what to give to whom. Also, by day four, you get tired of fiddling with the radio frequencies, even though it's a pretty well-made game.

panduplan 2026-04-25 18:12

Very original idea and theme implementation. Cool premise, it feelds good to be helpful even in the game :)

yarcha 2026-04-26 07:39

I really liked it. Really. The graphics are really cool. It's great to connect people so they can help each other. Great job!

awalone 2026-04-26 14:31

Please learn to integrate game elements into SD visuals better and you will be OP