Gifts for Satan by patvanmackelberg 2018-12-03T03:37:24Z
I need to teach kids to play closer to THE HOLE. Fun to play. There is a potential for something bigger inside. Loved soldiers who failed while yelling "I will not fail"
Foon → Ludum Dare Explorer → Users → shulgaboy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Drunken Devil | compo | 472 | 2.63 | 2.70 | 3.03 | 2.65 | 2.15 | 2.94 | 2.26 |
I need to teach kids to play closer to THE HOLE. Fun to play. There is a potential for something bigger inside. Loved soldiers who failed while yelling "I will not fail"
The game can find it's audience but it is very complex. The biggest problem I had is that the interface is too large so I would have to constantly scroll up and down. Overall it is a good idea for the game but it could be much better with proper visualization.
The game looks beautiful and atmospheric. Music and visual effects feel great.
Loved the animation and particles. good mood
The idea is interestingly implemented. The only problem I had is that you used mesh collider, right? My character would always get stuck on a sword or grab the platform with the sword etc.
Interesting idea, I loved the graphics and music. The only issue I had is that I could not find real reasoning behind bonuses and penalties. For example, if a guy does not like dogs I expected him to like cats but I was wrong. Mouse did not like wheat and etc.
I love the idea and graphics of the game. Of course, the actual challenge was not yet implemented but there is a potential to do it. At one point you can gather resources needed for survival with twice they are spent and from there I don't see a point continuing playing.
I love the people screaming when getting thrown out) Had a lot of fun, I think I even bumped into the top of the map) My PB is 112, who got more?
the hame needs balancing but is a very interesting idea. Maybe you could include a mechanic to improve peoples' happiness, then the balance will depend on the player.
For those who come here for the answer: Press E to sacrifice. For the author: nice idea, good implementation of shooting and well-themed locations. The only problem I had is not very mobile IA. It would be fun if they tried to approach or hide instead of standing.
I loved the idea of using guy's head as a place to jump. Interesting idea overall.
Thank you for informing. It should work now.
It turns out the game is tougher than I thought) Did anyone managed to min?
@aycan @nakami @xesenix @meskaline @andreadbx @itsjustjord @patvanmackelberg Thank you for playing the game. Based on feedback I made and uploaded an updated version. It contains balance and quality of life changes.
I loved shooting chicken-gun) The whole setting kind of reminded the game where you have to shoot birds as a wolf/dog