Foon → Ludum Dare Explorer → Users → shulgaboy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | Drunken Devil | compo | 472 | 2.64 | 2.71 | 3.03 | 2.66 | 2.16 | 2.94 | 2.27 |
shulgaboy leaves an average of 13.0 feedback comments each event.
LD43 — Sacrifices must be made (13)
Dead Pixels by Daniel Alhadeff 2018-12-03T20:17:21Z ♥ 1
Loved the animation and particles. good mood
Save the Kittens! by Drunk Wizard 2018-12-03T20:12:05Z ♥ 2
I loved the idea of using guy's head as a place to jump. Interesting idea overall.
Depth by pvp 2018-12-03T04:18:35Z ♥ 2
Nice art!
Gifts for Satan by patvanmackelberg 2018-12-03T03:37:24Z ♥ 1
I need to teach kids to play closer to THE HOLE. Fun to play. There is a potential for something bigger inside. Loved soldiers who failed while yelling "I will not fail"
Hot Air Balloons Or People? by itsjustjord 2018-12-03T03:19:06Z ♥ 1
I love the people screaming when getting thrown out) Had a lot of fun, I think I even bumped into the top of the map) My PB is 112, who got more?
For The Will Of Gods by Erendelous 2018-12-03T02:43:31Z ♥ 2
the hame needs balancing but is a very interesting idea. Maybe you could include a mechanic to improve peoples' happiness, then the balance will depend on the player.
Shooting Chickens by PxLucasF 2018-12-03T02:16:10Z ♥ 0
I loved shooting chicken-gun) The whole setting kind of reminded the game where you have to shoot birds as a wolf/dog
Island by rgrem 2018-12-03T01:43:27Z ♥ 0
I love the idea and graphics of the game. Of course, the actual challenge was not yet implemented but there is a potential to do it. At one point you can gather resources needed for survival with twice they are spent and from there I don't see a point continuing playing.
Diaball by Antti Haavikko 2018-12-03T01:28:20Z ♥ 1
The game looks beautiful and atmospheric. Music and visual effects feel great.
The greatest sacrifice by xesenix 2018-12-03T01:19:53Z ♥ 1
The game can find it's audience but it is very complex. The biggest problem I had is that the interface is too large so I would have to constantly scroll up and down. Overall it is a good idea for the game but it could be much better with proper visualization.
Sacrifice Management by Aycan 2018-12-03T01:10:08Z ♥ 1
Interesting idea, I loved the graphics and music. The only issue I had is that I could not find real reasoning behind bonuses and penalties. For example, if a guy does not like dogs I expected him to like cats but I was wrong. Mouse did not like wheat and etc.
Fistful of Sacrifices by BloodyOrchidDC 2018-12-03T01:01:32Z ♥ 3
For those who come here for the answer: Press E to sacrifice. For the author: nice idea, good implementation of shooting and well-themed locations. The only problem I had is not very mobile IA. It would be fun if they tried to approach or hide instead of standing.
Samurai's Legacy by Simone 2018-12-03T00:53:23Z ♥ 1
The idea is interestingly implemented. The only problem I had is that you used mesh collider, right? My character would always get stuck on a sword or grab the platform with the sword etc.