Foon → Ludum Dare Explorer → Users → schnüt
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Creatures from beneath the surface | compo | 564 | 3.18 | 3.00 | 2.71 | 3.82 | 3.21 | 2.41 | 2.24 | 3.00 | 49 |
Quite some dead ends if you don't dig the right way. Beside from that, it's allright.
Fascinating story, nicely presented. :-)
The game was too big for my screen (1366*768), so I could only see the top left corner. I guess I had to click a button somewhere to start the game, so I could not test it...
I tried it, but it didn't run. I opened the jar, but all I got was a white screen where nothing happened.
Damn. Sounded interesting, though.
This is a game for pro-peckers. Hitting every block of wood you see? Bam- you're stuck in a tree and can't fly away. That's the wrong way. Peck with thought!
I love it. The bird looks silly, the blocks are self-explanatory and I like puzzle games. I just ran into a real dead end one or two times (no way to pass down, unpeckable blocks all the way through the tree) or else I might still be playing. :D
Great idea of diving into the minds. :-)
I just got stuck after giving the dog food, is there an end that I missed? ^^
It felt good to battle the negative emotions. Very uplifting game, it is quite easy, but that reminds that the bad thougts have no chance against the power of love, music and nature. :D
The idea reminds me of boulder dash, but this one is a tad simpler, of course.
I am not really a fan of the "hit the red on the line to dig"-thing. It doesn't really change much if i don't hit (i just try again), so I think it might have been easier if the spacebar digged in the direction directly.
No game there. 404.
That was quite fun! The upgrades felt great, making the mining much easier. :D
This is definitly of the gems around here. Great game. :-)
This game was fun to play. It felt very polished, everything fit well together. :-)
I loved leveling myself up by catching fish. I didn't really see where my health was shown... but I survived anyway. :D
Really fun game. It was quite an interesting experience to control two players at once.
I think I finally mastered all the traps. :D
The singleplayer didn't work here.
Gave me this error when I tried to run it:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object object1:
Fatel Error: Can not create vertex buffer
at gml_Object_object1_Draw_0
############################################################################################
The multiplayer mode looked promising, I guess it will be fun when both players are building Stuff and throwing meteors all around, but I am alone here. :P
This is a wonderful game. Throwing pigs of cliffs to become friends with a giant fish named Frank? Absolutely fun.
The only thing that bugged me was that I had to restart the game to reset the Level. I don't know if that was done on purpose or not, but it felt better having pigs to throw away after restarting. ;-)
Nice concept, although the levels were very easy to solve. The music fits the demonic feeling of the game, but is a bit repetitive after a while.
Hi there, thanks for all the feedback! :D
It is really great to see some reactions, that really shows where I can improve and motivates me a lot.
I might start a bit earlier next year, to have a bit more time for everything. ^^
Sorry that it doesn't work in some browsers (I heard of problems with IE and Opera), I wasn't aware that wavs aren't supported everywhere. Chrome or Firefox should do the job.
Nice game. Good idea with the "unusual approach" for passing the monster. I feel like I reached the end of the game, but as I could keep playing, I'm not totally sure. ^^
The instructions for controlling the player are quite hidden, I didn't realise there were more than decorations until I arrived in the room for the 20th time or so.
(For those of you as blind as me: look at the wall behind you at the start of the game. :-P)
The concept is not a bad idea, although I found it difficult to control the player and did not really understand where my enemies come from - and who is my enemy.
But with some improvements in gameplay, it might be fun. ;-)
Thrilling. Especially the music made the game really moody. :-)
But I must admit that I don't know who the murderer was. At the end, I took some random person because, after all, every single one of them could have done it. Surprisingly brutal end after that. O.O
@Spaceoff: When you click on the zip file in the drive, a download button appears to the bottom right of the screen that lets you download the whole thing at once. ;-)