Nether Mind by v26 2014-04-29T16:08:00
Since people seem to be stuck, I added more hints in the new link (the Windows folder comes with less hints than the new link so those first)
Foon → Ludum Dare Explorer → Users → v26
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Nether Mind | jam | 394 | 3.17 | 2.81 | 3.00 | 3.10 | 3.86 | 3.64 | 3.15 | 3.18 | 36 |
Since people seem to be stuck, I added more hints in the new link (the Windows folder comes with less hints than the new link so those first)
Hey everyone if you liked the concept, I found another game with the same thought reading concept...except more plot based. I think this should have been more plot based but the plot was quite rushed in the end (there basically is none >.>). Anyway try out this submission
http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=32076
Game works on my computer (Windows). Pretty hard game - most of the spikes seem dodgeable but too luck based, maybe give the player more view down? but besides that great game. Got a highscore of ~280
Same idea as my submission... except I suck at writing plot :( Don't think my submission worked with the idea of reading other people's minds as well as yours. Liked the ending as well. Great job!
A t m o s p h e r e
Really like the animations in this, reminded me a bit of 2D version of one must fall. Monsters also looked awesome but they didn't shoot / move fast enough. Nice look overall.
Was going to explore to the left after I reached the top of the tower to the right...but my poor blob got stuck up there :'-( Neat mechanics but needed more usage of the green blob (unless I've missed something)
Nice atmosphere, I liked the concept of the the water rising and there was so much tension when exploring the bottom levels.