FoonLudum Dare ExplorerUsers → platyBOSS

platyBOSS

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202250Delay the inevitable👥Ayakashi: The Mystery of the Seajam12223.032.462.763.653.983.57
202149Unstable👥Wacky Wackyjam3.002.661.753.003.332.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by platyBOSS

LD50 — Delay the inevitable

Dinosurvivor by YukimiItsuka 2022-04-06T14:46:12Z

I'm totally in love by this game! I'm a total fan of cute characters with humor. With a very simple art direction, you guys nailed it! I've played and entered in 9th place on the ranking in my first attemptive just because i was liking it a lot and didn't want to lose. It's a simple concept of gameplay, but i loved how you guys increase difficulty in the gameplay after sometime, and how easy is to understand the game systems of it. It's easily the best game i've player from LDJam50 so far. I really like the SFX of the gameplay, but i don't think i love so much the soundtrack. Also the sound of the main menu could be more aligned with the rest of the proposal of the game. And the main menu cold have a little bit more color, as the earth in the game (you did such a great job with those graphics, so PLEASE use in everything you can!)

That's it. I loved it. A very very great game. Please submit your game to Newgrounds! I know that will be a huge success.

1 Man 6 Bullets by Raphaeltan 2022-04-06T15:28:55Z

Your game is AWESOME! I felt the vibe like i was playing a mix between Hotline Miami and Superhot. Its a really cool game that you made here! The music is incredible, the SFX also very good to listen. Love the illustrations in the menus, the colors that you used, it's soo aligned with the idea that i was excited to play it even without starting the game.

I just have two comments: first of all, the game is VERY difficult. Die with just one hit seems very punitive for a game like this that you want to play for more time. Don't know if it can be a sollution have a life bar for the character or simply do not destroy the bullets. Instead, they just go faster while more zombies came in. After some time i know the game will be a total madness, but this look such a good way to keep the vibe that you have in the game.

The second comment is about the map itself. For the jam, it's great! But i really hope that you make a full launch of this game in some platform, and make the ingame map so great as the illustrations made for the presentation. Actually it seems a little empty.

I loved your game, hope to see more of it soon.

Great job!

Vomit Pussy by Alopar 2022-04-05T00:24:27Z

First of all, congrats for such a huge project for the gamejam! It has scenario, characters, animations, texture, OMG it seems that you guys had a lot of work to finish it! I love the movement of the character, it is simple but very smooth. I miss a lot some kind of warning of which cat will vomit. Maybe a more exaggerated animation with some sound tip or something like that.

But overall, it's a great project! Congratulations and hope you're guys continue to make such great job :)

Hex'd by Paroxysmal 2022-04-05T00:44:21Z

Wow! What a great game! I'm very impressed that this game is for compo. Cool graphics, sfx and sountrack! Really like the controls, works very well. But sometimes i felt that my jumps were a little bit unstable (sometimes the character go higher and sometimes it seems "stuck" on the platforms). I think that the game is very difficult, maybe because i'm terrible or it was intentional due the theme, i think that we will never know. Congratulations for this great project!

Somnipathy by Cyzaine 2022-04-06T15:40:38Z

It's a beautiful game! Remind me of a mix between Haunting and Zombies At my Neighbors. I've miss some sountrack in the game to help in the mood of it. Maybe a calm music slowing down while you're almost sleeping or something like that.

The animations are very impressive! Hope to see more of your work on the next jams! :)

Carbonara by DR_Felice 2022-04-05T00:50:21Z

Love the idea! Cats are always great for any game. I missed some way to accelerate the cat, a vibe more SkiFree where you can move fast or not. And i think that i was unlucky, but my cat got stucked in a invisible wall. :/

But overall, it's a fun game. Great job! Keep going.

Low Tide by Knipsch 2022-04-05T00:10:34Z

Really like the sound and graphics! For some reason, the sountrack and game mood remind me of Pacman Adventure from PS1 (and i looove this game). It's a impressive result for such little time. I've faced just one issue when i was playing, the camera is a little bit confuse sometimes when i need to turn around with the captured creatures. I think that this kind of game can work better if it has a topdown or isometric camera. But even tho, i really love it! It's very cute <3

Project Memory: Delay Extinction by RaXaH 2022-04-06T15:13:01Z

I'm not a huge fan of strategic games, but guuuuys... I'm so glad to see one project like this here! It's a very impressive game overall, but considering it was made for LD its INSANE that you made such a great game like this! The aesthetic is dope, but the thing i got more excited was the choice of the mood. It's a game inspired by african visual, and that's very unusual in the industry games. It's so inspiring that almost make me cry. Serious.

I love all the micro-management systems that you put in there, and it's easy to see this game works for schools with an educative project but also with the public in general. I think that the rules just need to be clearer for the user, maybe a 1st play with tutorial (totally understand why it wasn't implemented in this version, there's no time for such a huge effort), and even make the actions grow progressively in the game could help a lot to understand it.

Great entry, hope to see more of it in the next jams. Keep it up!

God's Rage by LiveInside 2022-04-06T14:33:41Z

Congrats for the project! Really like the context of the game and how elements you guys bring to gave the idea of ancient Greece. But in terms of gameplay, i had some issues with the jumping movement. The character has a jump with low gravity that makes difficult to see the platforms below him, specially the one that has movement, and this make the game very difficult. I think that more precision jumps could make the game experience much better.

Keep going!

Lost in Time by arthurr 2022-04-06T14:59:56Z

OMG! You're so young and yet so talented! I love the game. It's very simple concept, but very solid. I love the character movement (some entries on Gamejams has always some problems with games like this, platformer that requires precision), but i think you did well. If i could suggest just one modification, i think that the game could work better if the platforms was a little big than actual. Not a problem if you use those little spaces after some time, because in this case, the player could understand the game rhythm and get used to the jump movement. I just don't understand how this connects with the theme "delay the inevitable" (maybe because i couldn't finish it).

But good job! You're doing great and hope to see your evolution in the next years :)