FoonLudum Dare ExplorerUsers → murpyh

murpyh

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveTeeter (HTML)jam21253.042.973.573.162.692.262.122.38

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by murpyh

LD46 — Keep it alive

Fade of Life by Sheepolution 2020-04-21T14:51:10Z

That fade effect is wizard magic. I love it.

Keep Your Faith Alive by Geckoo1337 2020-04-19T19:51:46Z

I really enjoy the artstyle :) The puzzles confused me, but that’s probably just because I’m bad at puzzles.

Flight of the Cepheus by thedashdude 2020-04-20T21:12:08Z

The ship looks great and I love the writing (especially the little dialogue snippets from the crew members.)

Ramming Rescue! 🚑 by Efmi_ 2020-04-20T20:52:45Z

I enjoy the little storytelling via the clipboard writings, it really sets the stage for the game. Once I understood the mechanics it was a lot of fun.

Lost Island by JPiolho 2020-04-20T22:08:32Z

The music and graphics are great, but the gameplay feels incomplete. This would be great with post-jam work done on it :)

Children of Glorbux by Exploding Bits 2020-04-19T20:25:40Z

I really enjoy the simple art and strategic gameplay! I had trouble placing things on some of the tiles on the top of the map, since the GUI went off the top of the screen. Also, a dedicated "skip turn" button might be nice for when you've expanded to every nearby tile and just want to generate resources. I got to the 9th feeding before losing.

Lights On by henriquecanella 2020-04-20T21:02:49Z

I really like the sketch-style of the "how to" guide as well as the music :)

Seeds of Eru by Fersyvanderzee 2020-04-20T20:22:16Z

I like the simplistic, solid-color art. The controls were off-putting; something like "the character points towards the mouse and moves relative to it" would work better IMO.

Runaway by HackTrout 2020-04-20T19:38:28Z

I love the pixel art, especially the desert mountain backgrounds. Some feedback when you fire a shot and hit something would be nice, I feel like I could never tell if my shots were actually hitting the policemen or not.

Lost Beneath by Honey Pony 2020-04-20T20:17:47Z

I love this. The art's great (Especially the little floral spirits) and the mechanics are fun. Although, the heart system for spirits seemed to be a little pointless. This is one of the few games I played to the end (that last level was devilishly hard!)

Lost Beneath by Honey Pony 2020-04-20T20:17:49Z

I love this. The art's great (Especially the little floral spirits) and the mechanics are fun. Although, the heart system for spirits seemed to be a little pointless. This is one of the few games I played to the end (that last level was devilishly hard!)

Redshift-Recursion by diinki 2020-04-21T14:41:19Z

Running past lasers and doing parkour is pretty awesome. If there were a full game made out of this I would buy it.

Soulectron by Bredian 2020-04-20T20:38:48Z

Gets very challenging, especially with the fan E/B things that push you around. I do like the art a lot, though.

Planets wars by raguel 2020-04-20T20:31:53Z

The graphics are awesome, felt like I was in a Kurgegzat video. :P

Dungeon Furnisher by Zeroji 2020-04-21T14:22:59Z

I enjoy the idea, and I love seeing the little fights play out! I think at a point it sort of becomes a "find the next place to click" more than a "design a dungeon" so mabye having more choice of where to put things / what card to use would improve that - or give less cards than there are card slots so some spaces remain empty.

Life Ablaze by Gerbo 2020-04-19T19:56:34Z

Best score I could get is 1293. I like the micromanage-ey concept, but I think it spikes in difficulty too fast.