Oath of Balance by pickens-inc 2018-12-27T23:33:28Z ♥ 1
Nice concept, but clearly a bit easy.
To make the game a little more challenging, you could remove the shield or remove the possibility to attack and hold the shield at the same time. Some kind of stamina that would deplete when blocking could also work. The jump, while not necessary, was too rigid in my opinion.
Still, nice graphics and controls, altar mechanics were not obvious at first, but easy to find out randomly.
LD46 — Keep it alive (3)
Keep the Fire Alive by stmatn 2020-05-04T19:58:06Z ♥ 1
Nice entry. The darkness kinda snuck up on me on my first playthrough, as I really underestimated its growth, but it makes you learn from your mistakes. I'm gonna repeat what others said, I'm not sure how to use the lift to move around or when it's possible or not to build conveyor belts. Still, as a survival city builder, it's consistent and reminded me of the creeper world series.
The Deepest Level by Monado 2020-05-04T19:08:52Z ♥ 1
Good jam entry, I liked the graphics and the overall mood, the fact that you get a limited amount of life that can't be replenished seems consistent with the theme and mood. Controls were okay, even though fall speed could have been a bit faster. Enemies were kinda easy to deal with, even when surrounded, but there was an odd difficulty due to not being able to move the character during the invulnerability after taking damage, which can be quite damaging when touched by a projectile from the ceiling enemies. Maybe add some knockback? In conclusion, I liked your entry, good job!
Bestseller by Roboimuri 2020-04-27T12:53:10Z ♥ 1
Simple and efficient. As an aspiring writer myself, I wished it was that easy to produce best-sellers, but at the same time, that coffee sure looks dangerous!