Calm sound it really nice. I've caught a bug: when you press shift inside a dialogue running animation plays but it's minor thing. Or when I talk to alien he (or she) doesn't rotate to me. Just jam stuff anyway. What was problem for me is the game flow. I see crosshair and think "Ha, dat da shoota, great". But no, I was wrond because it's a visual novel instead an action game. I can get some action after... may be, five minutes dialogues and walking around. But before I'm to see ice rocks, snow, and two small builindgs, and UI. May be, it would be better if action starts after 20-30 seconds after I press "Start play". Something happends but there is too much empty space, so I feel boring. However, may be, play style like this is not for me. But I really think making space smaller could improve player experience.