Baggage Claim by mgoadric 2018-08-15T22:38:38Z
It's strangely addictive! If only picking up my bags at the airport was as intesting and bags being as easily distinguishable!
Foon → Ludum Dare Explorer → Users → akeean
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Mars Defender | jam | 1134 | 2.80 | 2.79 | 2.25 | 2.84 | 2.64 | 3.07 | 3.53 | 2.64 |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | Flong! | jam | 984 | 3.00 | 3.05 | 2.97 | 3.58 | 2.52 | 3.13 | 2.67 |
It's strangely addictive! If only picking up my bags at the airport was as intesting and bags being as easily distinguishable!
Nicely done! Makes for at least a good 20 minutes of frantic digging and recycling. I'm glad that the zombies are no real threat to the player (Aside from time wasting, damn those days on the graveyard pass fast!)
Nice game, great overall package! You won't believe that an invetory manager was at the top of our idea list on Friday! :D
Could be a little more response when going from one item to another, there seems to be some delay when showing a different item and discarding it, causing players to miss items, so the best strategy is to keep cycling everything in the first slots till the very first slow has a high enough value, then go to the next one since it does not get more difficult in terms of pickup frequency over time.
Lovely icons and sounds!
If only the surgery tools were obtained via lootboxes, EA would 1:1 clone your game or buy out and later close your Studio ;-)
Fun idea & well executed!
Okay, this looks pretty intimidating. Lovely idea, tho - VIM/EMACS the strategy game :D
Great game :)
Fun game and cool idea. Tho it was hard for me to see where I was shooting and the mouse input glitched out halfway in (could only aim at one half of the table, but almost turn around)
That HTML player release is cool, by the way! Have to install the build tools for that and see about hosting...
Here is ours: https://ldjam.com/events/ludum-dare/41/flong
It is infuriatingly good! Love the little wings on the bricks. :)
we've also made a flappy game (even considered mixing in Tetris, but found it technically to daunting in he free time we've had over the weekend) and mixed Flappy Bird with Pong (aka Tennis for Magnavox Odyssey): [Flong!](https://ldjam.com/events/ludum-dare/41/flong) it really wants 2 players tho.
Could you add a description of how to play this? It runs fine on itch.io in Opera, but I don't get the goal or how to play... touching people kills you and maybe touching airconditioning changes your cloud graphic, but what's with the gas bottles? Can't seem to pick them up.
Would love to understand this better. Music is nice & motivates.
Please rate ours as well: https://ldjam.com/events/ludum-dare/41/flong