FoonLudum Dare ExplorerLD59 → Lil' Lost SPARK-Es

Lil' Lost SPARK-Es

By fractalsunrise, fractal-flower-girl and superzoom

View on ldjam.com

CategoryRankScoreCount
Overall3153.7226
Fun953.9326
Innovation3783.4525
Theme6353.2526
Graphics3883.8126
Audio3473.4726
Humor3393.0023
Mood5423.4325

Comments

takhomasac 2026-04-21 02:29

interesting concept and cute art style! love a puzzle game. nice job!

astraltraveller 2026-04-21 02:38

fun and simple concept yet quite the challenge :)

big-nose 2026-04-21 02:39

most fun ive had thus far, ive never seen anything like this

francaaa 2026-04-21 15:16

a lot more challenging than I thought at first, really liked it:)

head-priestess-ari 2026-04-21 15:47

Absolutely charming graphics and sound design, I loved shepherding my little cluster of SPARK-Es! Definitely one of the best experiences today! <33

katastudios 2026-04-21 22:41

The audio is not my favorite, but the gameplay is very interesting! I love the puzzle design! A quality of life feature that would be nice would be a way to snap yourself to the center of the current block, there were times I had to repeatedly redo steps because I was a couple pixels off and something collided with a wall and got offset from where I needed it. Great job!

venomousmouse 2026-04-22 08:11

Nice puzzle game!

saering 2026-04-22 08:19

Hi! The idea is interesting, I wish the movement was designed around tiles instead of being free, as it lead to collision issues (like SAM not being able to move because of the SPARK-Es that you also control, so you cannot move one sideways to free the other) and sometimes the level not being doable by a few pixels which is frustrating. The thing is, due to its level design and appareance, the game looks like a puzzle game that is tile based, so it's a bit weird to me not moving tile by tile. But anyway, it still works nicely and the puzzle design is pretty cool, I enjoyed solving most of them!

The music is a bit repetitive and I don't really like the puzzle completion sound, I wish it was something more electronical, to fit the robots theme a bit more.

Congratulations!

mackain 2026-04-23 20:24

this game has the vibe of old shareware games for like Mac OS 8, but like in the best way

gat 2026-04-23 21:00

Had fun playing this, the music loop is a little repetitive but overall a fun experience

masikano 2026-04-25 16:10

That's nice) At the 4-ball level, I imagined myself as a mom with children on a walk

asieke 2026-04-26 04:50

Interesting puzzle game! Getting both sparts into the same cell was a bit tedious with the sensitive controls making micro-movements difficult and the spark balls easily catching on the corners.

digital-bacon 2026-04-26 05:14

Nice little puzzler! Some of the colliders seem a bit large, but the gameplay's solid. Cute robot sprite, and nice clean design.

Excellent work -- well done!

coro-yy 2026-04-26 12:14

As a puzzle game, it did a great job. The camera could've been a bit further back since the levels were quite big. Just for the sake of visibility. Also the music was a bit too repetitive and became rather annoying after a minute. Other than that, the game itself worked really good.

feffers 2026-04-26 22:50

That was fun, a little finicky sometimes, but overall very nice. I really liked the "tutorial" that was included, it taught the game very intuitively.

sibi 2026-05-01 19:04

Very simple mechanic, yet highly engaging. It almost felt like herding cattle or a bunch of kids that would run off. A bit fiddly at times to navigate the corridors and to place 4 SPARK-Es on a single floor panel. I would have also like some sort of off-screen indicator for the floor panels and SPARK-Es to prevent so much searching and hunting. I definitely kept having the feeling of "just one more level", so great job!

baturinsky 2026-05-02 12:10

Interesting twist of a popular mechanics. Responsive controls, overall fun to play.

Liked the first level with the 2 balls, and the level with the 4 balls in big square formation. Even though I stuck for a while on the first one.

Did not like the labyrinth levels. They do not actually use the special mechanics for anything except the extra annoyance. And the last(?) labyrinth is way too huge.

Music is ok by itself, but a bit too istracting for a game which requires thinking.

For a jam game, allowing to skip levels even if you do have not beat them could be a plus, imho.

wizard 2026-05-06 21:58

A cute puzzle game that is really easy to get to grips with but is surprising on how difficult some of the puzzles can be. My only note would be a minimap or something to make it easier to keep track of where the sparkies are. Other than that this is a fantastic game, well done.