FoonLudum Dare ExplorerLD54 → Squire of Holding

Squire of Holding

By m2tias, bradur and juutis

View on ldjam.com

CategoryRankScoreCount
Overall2343.9024
Fun1164.0024
Innovation6753.2224
Theme1414.2724
Graphics4363.8424
Audio2043.7924
Humor894.0024
Mood2753.8624

Comments

congeesetador 2023-10-04 13:30

This is one of the few inventory management games I've seen from the jam and I absolutely love it! The art, animations, and sound all remind me so much of scribblenauts, I love the art style so incredibly much and the music, it all fits so well with each other! I would have liked to see if go a bit faster though, the beginning was really slow to make progress with anything but it was a really interesting and fun take on the theme! I absolutely loved it! Good submission

supersayafynn 2023-10-04 14:00

The best inventory management game of this jam so far! My first legendary item was a massive turd! This knight just picks up absolutely everything. I had lots of fun , it was a very round experience. My only criticism would be that the levels 1-5 are too long, because I literally kept everything until it was identified in the shop. Giving me leather pants this early on was just evil xD Great job guys!

fatemperor 2023-10-04 15:31

It's very addictive. Very cool.

anatol-dumitras 2023-10-05 09:22

Great inventory management, I've seen a few and this one is probably the best! Could use a bit more polish 💅 but for 3 days this is a solid entry!

noobgeek 2023-10-05 09:29

This is definitely a great game. It's very addictive. The second level feels a little drawn out, but I really like the mechanics you use. Have you thought about making a similar game for your phone? I'd love to play

caladrius 2023-10-05 09:50

Fantastic game, hooked me all the way through til I bought all the upgrades. If it had stuff like randomised upgrades and roguelite progression, this could be a serious contender for a full release if you wanted to take it in that direction.

waded 2023-10-05 09:55

Very fun game!

frib 2023-10-05 10:09

Fun game! Ended it with a score of 1990. The early-midgame was pretty stressful because you have no idea what items are worth and there's so much stuff coming in, lol. So you try to use hands but then your new shiny large item gets overwritten by a giant turd :D Quite enjoyable overall but I did start losing interest near the end. Ending it after wave 10 was a good choice, it didn't overstay its welcome.

My one pet peeve is that item squares are reserved when new items are in flight. I'd rather it just decide where to place them the moment they enter the backpack, as it makes last second reshuffling rather difficult with the current implementation. Also I noticed the buttons (which is genius to make them actual buttons) sometimes glitch out the item grid, allowing overlaps. At least, I'm pretty sure the buttons cause it when you spam press them when turds are flying in.

Good stuff!

voxel 2023-10-05 11:14

I finished all 10 levels and was devastated that the knight wasn't revealed to be Zarguuf.

Great entry with lots of good humour. A bit slow at times, I found myself waiting with not much to do at certain points, but I still had a great time shuffling turds and anchors. A really good take on the theme

smiley405 2023-10-07 20:06

really liked the animation. When opening the treasure chest, I mostly get turd & massive-turd :poop: :laughing: no joke, its real in this game. Just curious, is that generated randomly or by a level progress ? its really funny game. Wished there were a variety of levels. liked it playing though.

juutis 2023-10-08 08:16

@smiley405 thanks for playing! The loot gets better (bigger/harder and more valuable items, better rarity) as the levels progress, but it's still random by nature. There's also no difference between flipping stones, opening chests and looting goblins. They all have the same chance to spawn turds. :grin:

alextengu 2023-10-08 21:34

Ended with 4582, funny game. The main attitude it has: "what happens next?!" It might be better with SOME MORE advanced upgrades. I've got all upgrades at levels 6-7, then just collected money. p.s. Legendary tard is legendary. legendary-tard.jpg

alexis-brochec 2023-10-09 12:14

Really great take ton the theme. Ad a view bug with the item selection. You could add a crafting system (so that the player ad to craft in between the pick ups) Really well done

deadjolly 2023-10-13 01:54

Game kept me hooked to the end, good job! The upgrade system exponentially increasing carrying capacity while simultaneously adding even more tetris-shaped loot was a solid design choice. Animations and music really helped sell the humor. I give this game 10 Turds out of 10 Absolutely Massive Turds.

dried09 2023-10-14 12:26

I like the idea, we have something similar in our game on this jam and it is interesting to see some variations :) Nice work in general!

egormnc 2023-10-14 14:44

The game is interesting, it was quite nice to play it, keep working on it and everything will be cool

dan-str 2023-10-15 19:24

cool game, keep up the good work

prismapunch 2023-10-18 19:56

Loved the sound effects and music, character sprites and style have a lot of charm and make it a very fun playthrough. Perhaps adding an option to speed up travel times would make the waiting between looting objects a little more exciting.