rightangel 2023-01-08 18:52
Nice and simple, I like it! ♡
Foon → Ludum Dare Explorer → LD52 → The Circular Reaper
By greenphox
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 120 | 3.60 | 32 | |
| Fun | 120 | 3.56 | 32 | |
| Innovation | 100 | 3.58 | 32 | |
| Theme | 217 | 3.41 | 32 | |
| Graphics | 184 | 3.45 | 32 | |
| Audio | 172 | 3.13 | 31 | |
| Mood | 145 | 3.38 | 32 |
Nice and simple, I like it! ♡
Very cool game, with a very well conducted introduction ♥ With more feedback when hit, it would be amazing ! Congrats !
Wow great tutorial. But very hard game tried a few times but it gets hard real fast or i am just bad at the game. Some feedback is to make it a bit more clear what range you can start the count down but asside from that very cool and pollished game.
@hoeleboele thanks a lot for the feedback, there is bug rn and you start with 2.000 score :( I hope I could edit but I can't, as I submitted for compo. Thanks for playing!
Simple but well made and complete, even with a cool tutorial. Well done !
Very Unique!
Pretty neat game! At some point there's just too many circles lol
Super original take on harvest theme! Very fun to play! It get so suddenly hard (around 3k points) i could not move anymore, things keeps chain appearing around me. I love the concept anyway! Great game !
edit: I forgot to say the tutorial is a really good addition to the game, and contribute a lot to its overall quality!
I really like this idea, nice way to shake up the bullet-hell genre. I agree that more feedback when hit would have been nice. And maybe a different button to harvest instead of pressing E, or just have harvesting be automatic. The tutorial was really well done and not something most people have time for in a compo. Well done!
Hey fellow soul reaping game maker.
It is fun to make them comply, the idea is really cool.
I feel like this game would benefit tighter inputs (more responsive inputs).
Congrats, it's a really neat entry.
The entry was pretty good! I was still able to move around and get points after dying, but other than that, it was a smooth experience!
@blue-pin-studio thanks for playing and thanks for your kind words! You are right, unfortunately i didn't have the time to fix that bug.
@arscene hey fellow soul reaping game maker! Thanks a lot for playing! Thanks for the feedback!
Well done! Nicely polished. Fun concept I haven't seen before.
I really like the concept. It is very original. The controls sometimes are hard to use, I found myself using two hands, one for movement and the other just to press the E key. Also, the ones that attack seem to do randomly, sometimes you can just stand there and nothing will hit you, would be interested if they have some kind of aiming to make to move a little bit more.
@rjerez192 Thanks a lot for your kind words! You are absolutely right about the controls, I didn't had the time to smooth them. There are actually enemies (green) who will aim at you, but yellow enemies will indeed shoot randomly. Thanks a lot for your feedback!
@greenphox Oh makes sense. I'm colorblind so I couldn't properly realize the difference between both of them. Nice to know.
Excellent game ! The visual design is minimalistic but looks very nice and very readable. The music and sounds fit really well. I loved the gameplay, and the fact that your circle has a bit of "weight" or inertia to it, it feels so much better with it. Admittedly I got stuck pretty quickly between circles but the experience was pretty enjoyable.
Very cool entry, great job
I like that this an action game that requires you to stay still for periods of time, it creates interesting conflict and challenge, and has a nice feel overall. It's definitely challenging, but feels like something I could work on and get better at. It was very satisfying when I could get multiple circles counting down, and difficult but not impossible to dodge the bullets. Great work!
Very innovative gameplay! I like the cute emojis when the planets is harvested 'U'
@forgin-bits thanks a lot for your kind words ! The inertia mechanic mechanic was the one that most people want me to change saying "it feels weird" and strange but I'll probably don't change it. :) nice to see someone like-minded.
The difficulty curve is really bad right now, I'll fix it when the jam ends. Thanks for your feedback!
Great game! The simple arcade mechanic makes it fun to play. I also got the game over bug at the end, quite funny :D Also, kudos on not having a farming game ;)
Really cool entry, I enjoyed the well made tutorial as well as the art style and audio. There is more to it than you realize at first and becomes quite challenging as well which I like. Overall really well done!
@richard-vollebregt Thanks a lot for playing! I am very happy you enjoyed the bug, I am really good on making them!
@zonoxx Thanks a lot for playing! I am very happy you enjoyed it!
Its is a very great arcady game :). Also it is one of the games that you directly understand what to do hehe. Very nice entry.
Fun game, great artistic direction, challenging and not boring :smiley:
Really cool game. The tutorial was a great touch! Adding the combos was a great touch to keep strategic
Simple but fun! Dodging the attacks wasn't too hard to be frustrating, and I liked the art and animations when harvesting from the spheres.
Cool take on the theme, I had fun. I like the strategy of multitasking by converting multiple at once. It does get a bit claustrophobic at some point, which doesn't lend itself that much to dodging, although it can be fun to tunnel through enemies to get away. I got up to 4030. (And yeah as others have said nice tutorial)
@toomblercazz there is actually a bug right now with the difficulty, and it is set on hard mode. So 4030 is VERY IMPRESSIVE!!!!! Thanks a lot for playing, and for your kind words.
When I fix the difficulty, it would be less claustrophobic, I promise :)