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Ťɦȩ Ɽḗḋ ꓤⴃὄⴅ
Ťɦȩ Ɽḗḋ ꓤⴃὄⴅ
By jaybaus
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 136 | 3.67 | 31 | |
| Fun | 141 | 3.58 | 31 | |
| Innovation | 110 | 3.68 | 32 | |
| Theme | 26 | 4.25 | 31 | |
| Graphics | 288 | 3.31 | 31 | |
| Humor | 161 | 2.96 | 30 | |
| Mood | 34 | 3.95 | 32 | |
Comments
milq
2022-10-03 12:10
The sound of the clock is awesome, it keeps me constantly on edge! Is there a way to change the mouse sensitivity? My character moves really fast. Apart from that, congratulations for the game. By the way, I'm been a while but I haven't scape the room, let's see if there's a walkthrough soon. :smile:
gruff
2022-10-03 12:13
Great idea, and love the swell effect when you warp. Very macabre theme, but I like it! Could you perhaps give players a quick run down before sending them in, I know my submission felt flawed because it just throws you in and relies on a user reading the description below game window before jumping in making it difficult to grasp the gameplay mechanics immediately/ easily - something i felt was similar in this for me . However, Great submission, thanks for letting me try it out
Really like the concept and the game itself! Got unfortunately stuck before the end but I will give it another go later on today! :D
Really nice one! To be honest after finding the first solution, I couldn't understand the second one, I found the code, but I tried and nothing unlocked... I loved the game tho, the graphics were great and the whole concept was really addicting.
steffo
2022-10-03 14:45
Like @greenphox, I discovered a certain code, but wasn't sure of how to use it.
Great concept, having progression be knowledge-based reminds me a lot of Outer Wilds :D
wizcas
2022-10-03 15:39
This my favorite one so far. I love how the scene is set with so many details that must be learned gradually. Hints and clues emerge a bit on every iteration. I feel very very satisfied every time I found something new. It's kind of the Eureka experience. Great work!
The mouse speed is too fast for me, though. It was not an easy task keep tracking things while the view turning so fast. :joy:
Thank your for your thumbs up :heart: thumbup.png
That was awesome. Liked the ending too lol. Good idea, I actually played the whole game and enjoyed it. Nice!
Nice game! Cool to see an escape room done for the compo #### Feedback - Sensitivity in the html5 version was way too high - Some trippy/mysterious music would have gone a long way - Would be nice if unlocked cabinets stayed that way after the reset
#### Spoiler I couldn't get to the end without cheating by ~~looking at the console output~~, the ~~hand pointing clue~~ was a bit much for me, even after I knew what the code was.
Looking forward to seeing what you make next jam!
Liked the atmosphere and the first person perspective. It's immersive and this is always good. Not sure about ten seconds though until the level is reloaded - I felt that I had too little time. But it's a common thing for many games this time.
Congratulations on your entry... an ability to get a hint might have been helpful - especially for someone as bad as me at puzzle game :smile:
:purple_heart: :dart: :frog:
relick
2022-10-05 20:19
Ahhh I love escape rooms! This one's pretty interesting - I think it probably took me about the same amount of time to beat as if there had been no time loop, but the loop allowed you to have fun with the ways in which clues were revealed, which was cool! Generally, I think the graphics were a little dark but the 'warp' effect was a nice touch. I think music would've been great but the ticking sound was plenty to at least set the mood. Very nice :)
pepjo
2022-10-05 20:36
That time loop was quite stressing! Great game though, I could not beat it but had fun trying :)
aligator
2022-10-05 21:25
Very well done escape room! You included very interesting ideas to hide the codes which play with the time warp. This is one of my favourites so far.
Great fun and use of the theme!
jabsatz
2022-10-05 23:12
Very nice! I got really stuck until I stumbled upon a clue by accident, very good use of the theme and pretty fulfilling after finishing it!
csnxs
2022-10-05 23:16
Nice puzzle and use of the reset every ten seconds. I may've had to screenshot the codes though, my memory isn't great. The clock sound is surprisingly stressful!
Haha it' makes me dizzy but it's ok :D Didn't get how to pass last code with zodiac symbols :disappointed: BTW this kind of puzzels is one of my favorite, thanks for game :relaxed:
The loop gave me Deathloop vibes where certain things had to be done at certain times (e.g. areas closing off or projectiles arriving) which I thought was a nice touch. I did get stuck on the final puzzle (I had 4 symbols I wasn't sure how to decrypt) but up till that point the puzzles had been satisfying to solve, reminded me of a good escape room!
jennyy
2022-10-07 00:44
Got stuck after opening the first lock ;v; I found another sign but wasn't sure how to use that info...
Pretty fun! Any puzzle game which I have to use a notepad to solve is good in my book. My only complaint is that the mouse sensitivity is very high, but I just lowered the DPI on my mouse and it was all gucci.
Nice game, good job! I liked it!
jackaljk
2022-10-07 16:40
Loved solving The Red Room, screenshot simulator edition! Nice atmosphere and level design, loved the reset visual effect and the rolling cube at the beginning. Great job!
squimmy
2022-10-11 13:36
This was a good idea and, on the whole, fairly well executed.
I feel like there was a bit of an over-reliance on keypads -- They look identical and it took me a couple of loops to realise there were multiple keypads. It also made the puzzles feel a bit samey. Perhaps adding full-text passwords or maybe a multi-dial combination lock would have helped (though that would obviously take time you probably didn't have).
That being said, there was a surprising amount of variety in way the various combinations were hidden. I ended up doing a lot of screen-shotting, though, and I think if the game had added something to make this less necessary (maybe a simple quest-log or even just more striking and memorable passwords) it would have felt much more complete.
Good work.
Very interesting game, though too tough for me to crack. Still, I did make progress, and it was fun trying. You definitely nailed the theme. The ticking of the clock certainly adds to the ambiance. Overall, a solid entry.