coleb 2022-10-03 00:41
Fun game. The core gameplay is really good. I enjoy the bow shooting it feels very fluid and the slow while aiming is a fun mechanic. I really wish it had music since I think it would really add the intensity
Foon → Ludum Dare Explorer → LD51 → Enemies always make big speeches
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 296 | 3.80 | 37 | |
| Fun | 153 | 3.94 | 36 | |
| Innovation | 523 | 3.38 | 37 | |
| Theme | 1115 | 2.80 | 37 | |
| Graphics | 245 | 4.11 | 37 | |
| Humor | 305 | 3.37 | 37 | |
| Mood | 654 | 3.37 | 37 |
Fun game. The core gameplay is really good. I enjoy the bow shooting it feels very fluid and the slow while aiming is a fun mechanic. I really wish it had music since I think it would really add the intensity
Fun to Play, But a little bit hard to finish ! Love the sprites energy from the boss at the start and the fact that you need to pick up your amo !
Nice game, the bullet hell aspects were really on point, difficult but not impossible to manage! Doing different builds is good fun (I especially like the jump) and the player attacks feel great to do. Oh also, with jam games I think you could use some existing music and opt out of the audio category if you'd want (well, as long as you have the rights to use it :D).
Thanks you all for the comments, I really appreciate it ^^ !
And thx @bbq for the info on the music, I didn't know if it was allowed. I will be helpful for the next time :)
Some very fun mechanics in here, and the art is awesome! I especially liked bouncing my arrows off the wall to hit the boss twice. I wish there was more!
@jonathan-vinesar Yeah I really love this too ! and seeing it now I just realized I should have done a mode with "infinite" bounce on walls as a pure fun experience ^^
Pretty Fun! Realy like the UI and the simple Loop. Wish there were one or two more variations but overall still pretty great!
Very fun game, I enjoyed it a bunch! As to something to improve: I feel like the theme could have been implemented better, nothing happened *Every* 10 seconds and the seconds could just as well have been currency, experience and so on.
Very cool ! Everything works well together: the art looks crisp, the characters are megacute and the gameloops works very well! the perfect amount of challenge. bravo !
Do you have the ability to release a Mac or web build? I’d love to play!
i like the concept,kinda reminded me a game named "soul knight"
Wow, very fun and addicting game! Love the clean UI!
Fun and action game gg!
I liked the feel of the game, it does have the makings of something great going on. I feel the connection to the theme is a little weak and its a shame there is no sound. The game play has a nice flow to is though and the boss attack patterns are fun to dodge
Nice entry !
2022-10-04 21_33_30-LD_51.png
The difficulty is well-balanced, and it was fun to try the game again with a different upgrade set. Nice work on the graphics and polishing too !
I liked the idea and the graphics look nice! I think it would have been fun with some kind of progression in the game, like the abilities you choose staying between rounds and the fight getting more difficult each time. Other than that the gameplay was engaging and the fight was pretty challenging the first couple of times!
@pete-thorne oh yeah i'm working on it right now ^^ (I had problems with the UI scaling but it seems to be fixed, I come back as soon I can :)
@whos-candice I didn't know Soul Knight, it seems to be a good shooter game indeed !
@mechanicallife Yeah I totally agree with you on the theme. We kinda started on a joke & forgot to use it correctly
And Thank you all for the comments !! We are super happy to have your feedbacks and that you like playing it :D
@pete-thorne Hey, I added a link to the web version on itchio, Have fun ^^
@thiefaine Thanks for taking the time to upload that!
The graphics and attention to detail on the visuals at the start is incredible.
But,
I am confused! What is going on with the choices at the beginning? What am I gaining/losing with those seconds?
and why do my arrows do no damage to the enemy
my tired end-of-day brain is not understanding!
any tips?
Yes no worry :) At the begining you have 10 "seconds" to spend on different upgrades (better damages, life or effects on the boss, less speed, life) The seconds acts just like a currency here. The effect wanted was to have a boss spending 10 seconds to activate its powers, and during those seconds you prepare yourself for the fight. However I don't know for the arrow, it has a range, then it stop on the ground to be picked up again, and the more you charge your shot, the farther it goes. Maybe you are the end of the range of the arrows ?
Very cool game! I've had fun. Very cool mechanics. Victory on my first play through :)
First i thought your character was the allay from minecraft. The i played and thought it was like TitanSouls. Completely hit my taste 10/10
@phoenixofforce I just checked the Allay in minecraft, and I have to admit that's just the same character ahah Yep Titan Souls was a real inspiration for the gameplay, loved that game btw ! Thx !
It's honest 4.5 for stylish and sophisticated
design. Special thanks for the game code, I found a couple of interesting tricks
I want to play this game , make a full enhanced version , very good idea , balance , graphics , I would not change a little , but yours is also great , well done
Nice game! I enjoyed the mechanic of choosing your starting abilities. The graphics are also very nice! Well done!
Haha it's really fun to play, I enjoyed the whole gameplay and roguelike *buff* features. It has huge potential of expanding the content in the future!
Nice cool Idea!
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Great entry. A fun mix of Titan Soul and roguelike abilities. The theme is a little stretch, but adore the idea of powering up while the boss is monologueing.
If you had a chance to get some music and sound effections, it would've been the cherry on top.
This is a really fun game! I like the little dance on victory! I think it'd be really great with some upbeat music and sfx