klarina 2022-04-04 23:11
Nice idea for a game, but sometimes it pause with any reasons and I'm not sure about the gameplay this game. Love the NFT joke!
Foon → Ludum Dare Explorer → LD50 → Trashy Towers
By binarydiv and tinywhalecloud
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 766 | 3.47 | 23 | |
| Fun | 461 | 3.59 | 23 | |
| Innovation | 1045 | 2.90 | 23 | |
| Theme | 992 | 3.38 | 23 | |
| Graphics | 1122 | 2.95 | 23 | |
| Audio | 585 | 3.35 | 23 | |
| Humor | 164 | 3.92 | 23 | |
| Mood | 955 | 3.23 | 23 |
Nice idea for a game, but sometimes it pause with any reasons and I'm not sure about the gameplay this game. Love the NFT joke!
@klarina Thanks for the feedback! Pausing without any reason sounds strange. Did you perhaps play the multiplayer "hotseat" mode? Because in that mode the game is actually supposed to pause automatically between every turn (so that both players can use the same controller and you can hand the controller to the other player without being to hectic. But we just noticed that we didn't implement the option to use the same controller for both players. Oops ^^)
Much respect for posting a linux build lol - fun game!
Easy to understand but difficult to master, great entry!
Super fun. Love the song. Great job.
Always good to see another godot user :sunglasses: Tons of fun items to toss in the bin. I had a lot of fun! Good job!
Those gosh darn basketballs!!!!!
Nice little tetris/jenga/super stacker 3000 kinda game :)
Works pretty darn well, would be nice if the trash didnt bounce around in there once it hit, but thats all part of game jam fun :) had things go flying into space haha
Thank you all for your feedback. :)
@hcs-hades "would be nice if the trash didnt bounce around in there once it hit" Yeah, we didn't find a good solution for that, it's just how the physics engine worked. (Although mid development it was even worse, we even had a bug where you would lose the game because the items glitched through the bottom of the bin when pushed down too hard, thus colliding with the floor :sweat_smile: but at least we got that fixed. ^^)
This was great. I love Tetris-style games. The artwork and music added to it. Great job!
Hah! I wasn't expecting a version on Tetris with bounciness and weird shapes when I first saw it. Very nice. Fun. Though, as mentioned, bounciness was a bit much at times, but, that's all part of the fun I guess. I enjoyed myself with this.
Cool game! I liked the humor in the instructions :) If there is one thing I would improve, is making the behavior of the trash pieces less "bouncy" so their positioning can be better managed and feel less chaotic, but that's just me. It's good as is!
Cool game! I like how it likes finished and funny to play on many game modes. Controls are ok, but the impact on contact was hard to handle, I think that has a kind of unexpected explosive force, haha. About the music theme, I found it a little bit strange at the beginning, but I get used to it after some time. Nice entry!
It was fun to try it out! As others pointed out, objects feels a bit too bouncy, causing the player to have less control, but it also adds nice challenge. Nice game, good job!
And I swear, I have friends to play with! They exist! They are just not here... at the moment... :P
Almost got it to the top of the screen :D Very well made. I wish i could give bonus points for the NFT's not awarding points, lol.
A fun take on a tetris style game. The bounciness was fun, but as the continued bouncing made it a bit difficult.
Overall a fun game to play
Loads of fun! Snappy audio and hilarious mix of objects - darn those walking stick/basketball combos :laughing: Well done. ss7.png
Great interpretation of the theme, sounds like a very realistic scenario :D
It was fun to play, and the music fits it well.
The only thing I would have changed is the choice of keys for the chaos multiplayer mode - using arrow keys+PgUp/PgDown instead of UIOJKL would make for less colliding hands on a small keyboard.
And now I wonder who has so many basketballs and wants to throw them away...
I LOVED this entry. Its such a creative but obvious take on the theme that I feel silly for not thinking of it myself
Good job with this game. I liked the different modes of the game. The sound seemed pretty good for it. It did like the physics of each item. I do think the points are too random or need to be changed on how you get points.
Eco-Tetris would be a more fitting name. I enjoyed it, though with a timed trash compactor would be better, allowing longer matches
kinda like tetris, but with physics, that was fun (and funny!)