raphiell 2020-04-21 22:42
It would have been nice to have the text not be under the character, maybe have it read out to the player before the timer starts.
Funny concept, well done.
Foon → Ludum Dare Explorer → LD46 → Paid In Full
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2286 | 2.91 | 26 | |
| Fun | 2222 | 2.72 | 26 | |
| Innovation | 1989 | 2.87 | 25 | |
| Theme | 1970 | 3.25 | 26 | |
| Graphics | 2156 | 2.66 | 26 | |
| Humor | 1119 | 2.93 | 24 | |
| Mood | 1724 | 3.08 | 26 |
It would have been nice to have the text not be under the character, maybe have it read out to the player before the timer starts.
Funny concept, well done.
I think this was pretty cool overall. It could have been better if the inputs were constant instead of one at a time. You can hold them down, but it just doesn't feel very natural, especially with such a limited view. Still a cool game :)
A better intro would be very nice, I kept getting show while simply trying to read, so maybe make a ground floor where there's no time then you go on the elevator to floor one? It was fun and the limited view made it intense when the timer was getting low.
Okay I only figured that you could hold down the keys after coming to comment. I was about to say how the bad guys should have taken less money as my arm nor my keyboard enjoyed the fast paced key presses but it turns out I was just dumb xD. Contrary to the first comment I in a way liked the text being hidden and me slowly discovering the what was happening. It took some time to get the hang of it but in the end it was fun.
Pretty cool idea. I found it that if I stop to read the text on the ground I wouldn't have the time to find the guys.
It's a really original way of going with the theme, I really liked the story!
The concept is interesting. I found it kind of hard to navigate in the level and as @vizitas said, I didn't have much time to read the text but it was ok, I think you should make the scope half-transparent and maybe make the circle bigger.
But overall, I really liked your game! :)
good puzzle game, but needs more smooth movement.
also in linux download file not included .pck!
Cool little game , I liked that once I lost on the 2nd floor it didn't make me start all over. Good sound on this game.
This overall a simple and fun little jam game. It could need some polish, but it is overall okay for a jam game.
I agree with others that it needs smoother movement. It was also hard to read the text when only parts of it are shown on the screen, and it was hard to find anything because of the small viewport. Overall, it was a decent entry!
I really liked. The player experience would be improved by a lot if the tutorial text was overlayed instead of being put in the game world. That said, I liked the hitman's messages on the floor. :)
Cool concept, simple, yet fun game. Well done!
To anyone else on OSX: I had to `chmod +x` the executable inside `Contents/MacOS` to get this to run.
The concept is very funny, I enjoyed it! I liked the background music as well, it created mood well.
But the gameplay is so not for me - my poor, poor finger :laughing:
Challenging game. I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/N721nAhkovk
oops! Double post.
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