dan-one23 2020-04-20 07:32
I liked the mechanics. But the turret level was too hard.
Foon → Ludum Dare Explorer → LD46 → Keep it A.I.ive
By taffaz
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 609 | 3.35 | 36 | |
| Fun | 367 | 3.48 | 34 | |
| Innovation | 596 | 3.19 | 35 | |
| Theme | 587 | 3.60 | 35 | |
| Graphics | 724 | 3.12 | 35 | |
| Audio | 462 | 3.15 | 35 | |
| Humor | 511 | 2.75 | 28 | |
| Mood | 623 | 3.08 | 33 |
I liked the mechanics. But the turret level was too hard.
Starts easy but gets trickier, it's satisfying to figure out the turret levels.
Pretty nice and fun to play ! Nice touch to let the player choose between two characters, wish there was a gameplay element to differentiate them tho !
Fun puzzles with cute robots! Great execution!
Really enjoyed the game! Only complaint is that the font is really small. I love the different character options, and the relaxing puzzle elements. Keep it up!
Love the mechanics and the art style. Well done! Also, even with such a short loop of music it somehow didn't get annoying to listen to during the entire playthrough.
The default background color irks me as an artist, but the main mechanic is really well designed and elaborated on. Good work!
Fun game! It's tricky with the turrets.
Cool game. The gameplay is rewarding and the puzzles are fun. The UI was really small on the web version on a 3000x2000 display but overall nice work!
Nice one on introducing the concepts gently, the depth confused me at first but I got used to it pretty quickly. It's good work though very well fleshed out.
These robots love to get stuck on terrain:
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A reset button is needed.
Other than that this is alright. The idea might be old, yet in a real time setting it is different enough. Functional graphics and a 5 second music loop which isn't super annoying are a bonus.
Cool game. It fits the theme. Good job!
Lots of levels! I liked some of the level design though some felt really straight forward / like a big step down from the level before. Nice job
Simple but effective. Got stuck at the 5th level. Great job anyway!
I love the concept and design. I have a few requests that I think would help. A reset button (maybe a self-destruct?), Make the remaining tiles more obvious, checkpoints (having to start over at the end of a long level is frustrating, more music (the small little bit of music you have was fine at first, but got old very quickly), the ability to control speed other than boosts to speed up the game play. This is a very cool puzzle game and I'd love to see it developed more.
Great job, simple concept executed really well!
Pretty nice small puzzle game. But next time, please make counter of pads bigger and easy to read.:)
Fun Concept, little simple after 5+ minutes of gameplay but great for a jam game!
It felt so good when I beat the game! And music was enchanting. And very nice puzzles. Loved it.
Good puzzle game that manages to keep interest by adding new mechanics as you get used to older ones. The puzzles are clever and well thought out. A way to move faster would be useful for levels with a larger layout. Great entry overall and quite fun :)
Great job! nice tutorial, and great level design - simple and good variety. Nice job!
My brain came between me and the game! The puzzle got clever and I got dumb. Very smooth game, solid all around. BG music could have some variance in it :) Very well made!
liked the puzzles and the overall concept of the game. i have some concerns: i think you should add a counter for how many program blocks are left; also the boost animation seemed a bit glitchy to me; add a way to delete pads cause i messed up once and i had time to fix it, but couldn't.
That was fun and well executed, nice job. Really well done graphics. I would have liked an indicator showing how many tiles I have left to place. I gave up on the level where it went top-down, that was tricky.
Great little puzzle game which finds the a decent balance between being fun and challenging. The last level took me more attempts than I'd like to admit though!