FoonLudum Dare ExplorerLD46 → Save Our Ship

Save Our Ship

By theepsi, laurari, Comsempre and Rosa SM

View on ldjam.com

CategoryRankScoreCount
Overall13543.4430
Fun10403.4130
Innovation19892.8729
Theme14983.5329
Graphics14083.4829
Audio9523.2929
Mood3.504

Comments

the-martijn 2020-04-21 00:11

I like the mood/theme of this game.

Gameplay is kinda hard, but I want to retry everytime when I hit an asteroid, haha

jasonsumm1 2020-04-21 19:32

nice idea. maybe it could be a bit more forgiving to make it even more fun?

laurari 2020-04-22 12:06

Thanks @the-martijn and @jasonsumm1 !! We love a good challenging game, but for sure we need to add some levels of difficulty xD

mlkvr 2020-04-22 12:43

I think it would be cool if there were something to shoot astroids because they already split when collide each other but nevertheless solid gameplay and pretty nice graphics, good job!

marcusnystrand 2020-04-22 12:46

Nice graphics and interesting concept!

lee-beever 2020-04-22 12:46

A nice take on the theme. I liked the intro animation, it's not often you see those on jam games so it's cool to see. I like the particle effects, especailly when you explode! As noted above, it is a little hard to play, so could be more forgiving.

lazzydev72 2020-04-22 12:55

Nice Work Guys. :v: Keep It up.

sam-dower 2020-04-22 12:56

Cute little game. really enjoyed it, good job!

pixnpickstudio 2020-04-22 12:57

Nice Entry! The introduction is really nice: audio and graphically! Good job for trying the voice acting! The gameplay is pretty tricky, I tried several times without reaching the goal. Just a question of balance. Welcome in the LD community for those whith their first shot. ;)

docgeraud 2020-04-22 13:01

A bit too hard, but nice entry! The intro was really cool, I wish I could rate you in the mood category.

stupidpawn 2020-04-22 13:03

The voice acting at the beginning of the game really helps to put every thing in context. The game is fun although I think it maybe is too challeging. I did not understand the goal of the game until I watched the video on this page. Maybe you could state the goal more explicit. Other than that, well done!

pedro-miranda 2020-04-22 13:10

Pretty cool game! I like the graphics and the sound is great too. I found it a bit difficult (didn't managed to get to the station) but had lots of fun while doing it! And congrats for the intro, it is awesome!

rolodophone 2020-04-22 13:12

I really like the mechanic of picking up the modules to shield yourself and give you oxygen and energy. A pretty hard game, but it was all the more satisfying to complete :smile:

vrtx 2020-04-22 13:21

took me a second to understand but i like it

wuceng 2020-04-22 13:31

Fun well rounded entry. Audio was nice. Wont rate graphics. Maybe you should opt out of Graphics next time if you dont make the assets yourself.

copito 2020-04-22 13:33

Not bad, but I found it a bit counter intuitive that 'S' was stop rather than retro, i think perhaps it would be better if holding 'S' allowed your ship to reverse.

laurari 2020-04-22 13:40

THANK YOU ALL FOR THE FEEDBACK!!! :smile:

laurari 2020-04-22 13:40

@wuceng thanks!!! we put the graphics part as we did a mix between Kenney assets and other stuff regarding VFX made by us (level design, particle systems, radar, space...)

gurkenlabs 2020-04-22 14:09

I see an insane amount of polish in this game, good job! Maybe the transtition between music loops could be a bit more seamless. Other than that, I really enjoyed your entry ;)

imod 2020-04-22 21:01

Nice game, it is a little hard for me, but i like games with challenge.

2020-04-22 22:34

@laurari You really need to opt out of the graphics category, I'm 95% sure you can still do it now. I'm not sure you realize it but it's technically cheating to use assets you didn't make yourself and not opt out of the respective category.

Besides for this it's a really fun game - I love me some Newtonian physics!

Edit: Thanks for editing laurari! It's a super common mistake that I made myself during my first jam. Again, great game :)

laurari 2020-04-22 22:43

Thanks @gurkenlabs and @imod !! Challenges are always good if they're not impossible :smile:

@burneraccount just removed it, didn't know I still could change it!! thanks! Part of the graphics were ours, thats why we leaved it in first place... but just not to violate any rule, we've taken it out! next time we'll take our time (or add someone in the team) to do our own assets :smile:

hellequinne 2020-04-25 18:01

Good concept... nice audio. Personally, I would've preferred the challenge to be based on the speed and number of obstacles -- and *not* on based an inability to control the ship. (Or maybe there's a trick to the controls that I never figured out?) Anyway, good job!

laurari 2020-04-25 19:49

Thanks for the feedback @hellequinn !! Both the speed and the number of obstacles are fixed, but for sure we need to double check that as it is quite high!! About the control of the ship, did you use the "S" as a break?? We find it REALLY necessary to avoid the asteroids, as well as using the modules as blocks