a-312 2020-04-21 06:29
[HTML5 version](https://dtmg-games.itch.io/trail-mix) seems to doesn't work for me, I couldn't do anything https://i.imgur.com/CPGES4f.png
Foon → Ludum Dare Explorer → LD46 → Trail Mix
By michael-gosling and dj-
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2538 | 2.13 | 25 | |
| Fun | 2510 | 2.13 | 25 | |
| Innovation | 2297 | 2.60 | 25 | |
| Theme | 2398 | 2.71 | 25 | |
| Audio | 1493 | 2.54 | 24 | |
| Humor | 1594 | 2.50 | 23 | |
| Mood | 2314 | 2.39 | 25 |
[HTML5 version](https://dtmg-games.itch.io/trail-mix) seems to doesn't work for me, I couldn't do anything https://i.imgur.com/CPGES4f.png
@a-312 The UI scaling is broken, if you fullscreen the game it should show "ART" on the left side which is the start button.
The idea is cute, but the controls seemed a bit unresponsive. With a bit more work this could turn out into a neat platformer!
I quite enjoyed launching the rabbit across the map!
thanks for the feedback! hopefully will expand on it some after the dare
Nice idea, but it suddenly ended after the first jump, when I catched the rabbit back and went to the checkpoint with it. Maybe I did something wrong?
it ended abruptly... was it my fault or was that the game? controls weren't really working that well, also i don't think the start screen was properly in frame. i liked the idea of yeeting the rabbit... that was fun.
The scaling on the intro screen does not work properly. Make sure to set the 'UI Scale Mode' of the 'Canvas Scaler' to 'Scale with Screen Size'. And always test multiple aspect ratios in the editor by simply changing the size of the game window.
I can also only play one level. Did something go wrong with the level loading? Or did you run out of time?
Thanks for the feedback, yeah we only had time to put one level in and when you finish it takes you back to the main screen. It was quite the learning process and a lot of fun! Disappointed we weren’t able to add at least a second level
Scaling is off too. Just learned how to fix it! Not much time for play testing and it didn’t show any problems at the resolution I was using, definitely noted for next time!
Thanks for the feedback, everyone. I updated the description so others don’t get confused.
The art was really cute, I specially loved the little parachute that the bunny gets when falling down. It's a solid idea that you can expand on. Feel free to @me if you make an updated version!
HTML version doesn't seem to work, I heard music but nothing happened when I pressed the indicated buttons
If i correctly understand you can jump higher without the bunny? I also had problems with the HTML5 version but it goes well with the Windows version.
However I only was able to make 1 level and got back to main menu, is it normal? Very cute anyway, it was funny to see the bunny attached to this small parachute :grin:
Damn I really hoped there were more levels to throw the cute bunny around :grin:
Interesting start! I think you had a good concept, shame it couldn't have got further!
thanks for all the feedback! due to limited time (and experience) we weren't able to make more than 1 level. Hopefully expanding on this after the jam voting is done we can post any updates! @simon-rahnasto I will for sure send you an @ when there is more in the game!
Solid concept. I liked the art and music a lot. A shame there wasn't more levels though.
Usually people include too many levels and i can't play them all. Kudos to you for allowing me to have the full experience :grin: There where some artifacts when playing. Not sure why they're there, I don't have any 2d Unity experience. Your idea has a lot of potential for great puzzles. I would be happy to see you develop it further.
Your art is good, there just needs to be more game