vaibho 2019-10-08 17:29
I was not able to figure out where to hide. But as far as I played it, the audio really matched the game concept. The main menu could have been made more interactive. Nice work.
Foon → Ludum Dare Explorer → LD45 → The Kidnapping
By aemiliu5 and TheSheepster
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 925 | 3.02 | 21 | |
| Fun | 992 | 2.66 | 20 | |
| Innovation | 942 | 2.65 | 21 | |
| Theme | 960 | 2.71 | 21 | |
| Graphics | 651 | 3.37 | 22 | |
| Audio | 267 | 3.55 | 22 | |
| Humor | 2.25 | 18 | ||
| Mood | 216 | 3.80 | 22 |
I was not able to figure out where to hide. But as far as I played it, the audio really matched the game concept. The main menu could have been made more interactive. Nice work.
Nice game! Really enjoyed it!
Loved it! Nice twist at the end. It was cute and fun!!!
I'm not a big fan of this visual style, but music and sounds just gorgeous do their job! And I really like your narrative style.
The ending was a bit rushed, but given that this was made in 72 Hours it´s ok. You really put a good mood in the game and my heart rate actually rose when the first guy was about to enter the room. good job ;)
This was a really awesome game with a great concept! I loved it :D I also loved that horror atmosphere!
You already know that I played it on my stream and that I had my troubles finding the hiding spot, so thanks for the screenshot with the trigger volume! https://www.youtube.com/watch?v=2u3BIVgcKdQ I managed to get to the end now, really creepy atmosphere and interesting twist at the end!
I really loved this! Super spooky atmosphere, and the audio and visuals worked together super well. Amazing job, and I can't wait to see this game further down the road!
I couldn't find where to hide. The game restarts from right the beginning, I wish it didn't.
lol cannot find place to hide too, anyway, nice works!
Couldn't found where to use the key from the second room. Also the grate of the bottom of the hall disappeared on my second try, you might want to look into it.
Had the same problem as a few other people where I didn't know where to hide. It's pretty difficult to work out where to hide since there's no (from what I can see) indication of which way the door opens.
The mood and the sounds were really tense and added a lot to the mood, but I had the same problem as most, couldnt find a place to hide.
I'm really bad at surviving.
Was the sprite Link from Minish Cap? Interesting concept, though I'll admit I was stuck redoing the beginning of the game a few times without knowing exactly where to hide. It would have been easier to skip the intro after the first time~
A little confusing! I knocked the guy out on the first try, but as far as I can tell it was just blind luck :D Also, the way to the final key was...kinda hidden? There was no door or anything, I just clicked "use" around the main room until it took me to a place with the key. Sounds very nice and fit the mood.