FoonLudum Dare ExplorerLD44 → Let's make really bad life decisions...

Let's make really bad life decisions...

By fanmanpro

View on ldjam.com

CategoryRankScoreCount
Overall2523.3427
Fun3133.0328
Innovation184.0128
Theme1033.6928
Graphics2703.2929
Humor1523.0826
Mood2883.0226

Comments

zanyg 2019-04-29 05:29

Interesting (and incredible unique) puzzle concept that fits the theme very well. Learning how to control the giant spinning coin and then using it to try to reach the door is engaging. My only issue is that I would suddenly stop moving left or right, and have to jump then press the key in midair to begin again.

fanmanpro 2019-04-29 05:56

Thanks @zanyg I'll see if I can get that sorted.

furtive-pygmy 2019-04-29 06:35

Good game, quite difficult but good once you know what you're doing. That damn casino though!

notb 2019-04-29 06:36

Wow never seen anything like this! Very nice

fanmanpro 2019-04-29 19:21

Ok folks, fixed a few bugs and made it a much easier to control the player. Shouldn't be to difficult anymore. Thanks for those who struggled through the tough controls :laughing: @zanyg @furtive-pygmy @notb

2019-04-29 21:23

Interesting puzzle game! I actually had the hardest time with the first level. The movement and jumping is sometimes a bit awkward. and there are a few bugs. Other than that I really like it, and it has a nice message behind it. Good job!

kevin-liu 2019-04-30 03:57

Really creative take on the theme! I also loved the art you did for the various coins. One bug I often came across was clipping into the ground when I fell from a high distance and not being able to jump because of it. I ended up having to restart the entire game when this happened. I think it might have to do with how the collision is set up, but other than that, really great work! :)

fanmanpro 2019-04-30 04:03

@kevin-liu Aha, I suspected that might happen after a few things I did for the movement fixes. I'll up the physics updates to prevent that from happening but I'll also throw in a Restart button just in case. Thanks for letting me know.

fanmanpro 2019-04-30 04:28

Latest version with a fix for the physics bug @kevin-liu mentioned as well as a restart button uploaded on itch.io and source code on Github.

johanhelsing 2019-04-30 14:19

Cool and original concept.

Took me a while to understand that I could walk on one side of the face. Then I felt a bit dumb for not realising it. Maybe just me :P

I guess I would've liked it if the first level was a little bit easier. It was kind of hard to get the momentum right, and I got a bit frustrated.

Nice spin on the theme! And cool graphics :)

fashionbatman 2019-05-01 23:21

What a great, unique idea! I had some jump button problems as well, but thanks for putting in the restart button. Good job overall!

fanmanpro 2019-05-01 23:35

@fashionbatman really glad you liked it. :smile:

saulodaniel 2019-05-02 01:05

This man inside the coin was very funny.

raymoclaus 2019-05-02 01:49

- controls were a bit funky, jumping didn't always work properly. Sometimes the jump was really small. The gameplay requires you to move in the air but that didnt' always work. - I got stuck in the ground once and had to restart. - I think the idea and gameplay was very innovative and fit the theme uniquely.

fanmanpro 2019-05-02 02:09

@raymoclaus thanks for playing. For a while I couldn't wrap my head around why the controls are as you say "funky". After playing it again today I finally realize that when the coin is rolling, the player doesn't inherit its velocity (even though when I made it a child game object of the coin... lesson learned). Which is also the result of the player sliding over the faces inside the coin and also what makes it seem like the player isn't always moving.

So my theory at the moment is: Player is always moving relative to the world and not relative to the vehicle (coin) it is inside of, therefore creating the illusion of what I assume you refer to as funky controls.

The jumping and getting stuck is a whole different can-of-worms but I do know what you mean.

taqoshaq 2019-05-02 03:56

Happy to end out my night of reviewing with this one! And hopefully this is review number 20 for you!

Really liked the core mechanic! Probably the most innovative one I've seen in LD44 thus far! And thanks for making a webGL build!

lexyvil 2019-05-02 06:34

Quite a unique game. I'm surprised the first level was the hardest of them all. I find it odd that you can add torque to a coin by pushing the walls within without having friction from anything else but the coin itself.

aterlamia 2019-05-03 18:29

very unique and fun to play, only thing that bothered me is that the jump did not always seem to work when i wanted it to

datagreed 2019-05-03 18:42

Damn, love the idea, literally nails the jam theme :D Nicely done!

syrapt0r 2019-05-15 22:33

Hi :smile: I played your game live today, you can find the video here: https://www.twitch.tv/videos/425268176?t=01h09m48s

Definitely one of the most interesting and unique takes on the theme I've seen this jam :D

fanmanpro 2019-05-18 17:19

Ah thanks so much for playing @syrapt0r. Really helps a lot actually seeing others people play my game and the immediately feedback I can get from it.

2021-08-05 11:17

It looks great especially that this game can be sold very well in any store, it also depends on what system you are testing it or making in mind in my case the best life decision you can make is to check the page https://www.fxgiants.com/fxg/platforms/metatrader-4/ for you to check if you have any opportunity to invest with them and earn money for your game