woofdog99 2019-04-30 01:17
I love the music and sound fx! it could do with a polish, but very nice overall.
Foon → Ludum Dare Explorer → LD44 → Limberman
By krasse, hadi-danial, silent and HuyTa
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 368 | 3.61 | 36 | |
| Fun | 303 | 3.55 | 36 | |
| Innovation | 606 | 3.04 | 36 | |
| Theme | 177 | 3.82 | 36 | |
| Graphics | 225 | 4.07 | 35 | |
| Audio | 139 | 3.80 | 35 | |
| Humor | 519 | 2.87 | 29 | |
| Mood | 298 | 3.62 | 34 |
I love the music and sound fx! it could do with a polish, but very nice overall.
Pretty fun
The three buttons in the menu didn't work. Nice theme, character doesn't fit through the spaces sometimes. Music was really nice, sfxs was good too.
Cool idea. Tastes like enter the gungeon with risky powerups (one of the potencial themes of this jam)
The idea is appealing and original, the only things I'd say are sometimes the character doesn't fit in the level scalewise, and there is no possibilities to regain life ? (Also a bit more different weapons would have been great but in 3 days you guys did an amazing job)
Very cool game ! good job !
Good job guys! I really liked the sound. I had some difficulties with the collision though. And the lower buttons are not working for me :/
I encountered a bug where if you sell your legs, exit the shop and then re-buy them when standing below a wall you get stuck inside said wall. Kind of annoying. Had to crawl through a bit of the level legless not to get stuck again. But the idea is pretty fun and I had a mild chuckle when selling my limbs. Protip to other players: don't sell both your hands when you wanna shoot guns!
Shooting sometimes felt a bit awkward but nice roguelike game
Fun game that fits well to the theme, where you don't necessarily have to pay for life, but it makes the game easier. Very nice graphics and music. Sometimes it is difficult to slip through narrow places.
I loved the art for this, and the moody, gritty tone was very consistent. I think the main issue is that starting with the 2 guns made me really powerful right from the start, so I didn't really have to sell anything to beat the game easily. But I think once it's balanced out and expanded, it could be a fun twist on a Binding of Isaac-style dungeon crawler.
I love the creepy art style. What are you, some kind of armadillo-elephant-person?
@entirelybees Yes, we were about to implement that but ran out of time so we just published what we had at the time. Will absolutely be added in a possible post-jam version though. Thanks for playing!
A really nice idea and a fun game, but the character's hitbox is too large so sometimes I ended up going through a door instead of walking past it.
pretty fun little dungeon crawl with fantastic art. Your character seems too big for the world though
Pretty fun game overall, had an issue with the character being a little too big (i would sometimes go thru doors i meant to walk past). Love the art!
Great game. Very well done. Got stuck under a rock just after buying a game.Lumberman.png
Cool game and artstyle. Good job overall!
The fast transition between rooms was **very** satisfying. I felt powerful running into unknown rooms with guns blazing! I agree with another commenter though, the player probably starts too powerful with 2 guns (although that's fun)! The machine gun was a lot of fun to use. I also laughed at the character when I sold one of his legs and he was hobbling around. Since health can't be regened, it would have been nice if selling limbs gave more health.
the only thing i found frustrating was that some rooms you could not progress in because you would walk through the door you entered when trying to squeeze between Obstacles. I loved the art.
Very cool art style! I had a lot of fun exploring the dungeon, and the music fits the mood perfectly. I would have love a little bit more complexity on the combat mechanics but that's already so much work for three days. Excellent work guys ;-) Keep making games.
The map is too narrow and I don't have enough space to avoid bullets. The shop system doesn't work well, which makes me think the game a simple shooting dungeon game.
I like the randomly generated rooms and content combined with the mood and art style, for the time that you had its a good base to build something more out of.
I sold my left arm by accident Haha the game is a little classic but the fact of being able to sell the part of his body was an interesting concept, it could be pushed further may be the opportunity to buy new members, art style and color are cool and the sound atmosphere rather good !
The graphics and music are amazing! The world generation is also pretty decent.
I feel that your character starts off too powerful so need not to worry about selling body parts.
Also I found that the rooms were too small to properly navigate, I'd end up getting sucked through a door whilst trying to move around a rock.
I'll presume that it's a bug where the camera locks on to the players position rather than locking on to show the entire room that you're battling in?