FoonLudum Dare ExplorerLD42 → [REDUCE:REUSE]

[REDUCE:REUSE]

By brandon-diaz

View on ldjam.com

CategoryRankScoreCount
Overall2563.5522
Fun4653.0522
Innovation3533.2121
Theme964.0922
Graphics1063.9222
Humor1.9615
Mood3.2317

Comments

incin 2018-08-12 23:27

Very nice aesthetics! Fun little game, the trash piles up pretty quickly so I do run out of space relatively quickly :P Only thing is, and this is no fault of yours I'm sure, but pressing space (in firefox at least) will scroll the page, making it pretty difficult to play.

derpylz 2018-08-13 17:06

Very nice graphics, and fun gameplay. For the issue of the key events, did you try using event.preventDefault(); ? This normally solves that problem for me.

314owen 2018-08-13 17:07

Simple yet fun and addicting, good job

dangogamedev 2018-08-13 17:08

Looks so nice and it's cool how you put a message behind the game too, worked the theme really well!

garygreen 2018-08-13 17:09

Nice looking game and easy to get to grips with. I had the same problems with the space bar causing the page to scroll.

jdhollen 2018-08-13 17:20

This is pretty cool! The inventory up at the top kinda tricked me--at first I thought that I could only pick up two things, then I didn't understand why I could sometimes pick up three things (I was just doing it "by accident"), then I finally realized I could pick up tons of stuff.

The controls are a little janky if I switch directions too quick, but what the heck, it's a game jam--very cool that you wrote this all from scratch / without a big engine.

g4mr 2018-08-13 17:46

This game could be great, for some reason firefox won't stop moving the page down lol. put up a windows build!

thought-reactor 2018-08-14 16:01

Really polished aesthetic with simple, but addicting gameplay. Bonus points for it having a nice message about recycling. Really digged this game!

dasun 2018-08-16 20:51

Pretty nice game wiht good message, the models and graphics are amazing.

smbe19 2018-08-17 17:27

Does not work in chromium. If I press space the following error appears: ``` Error in event handler for runtime.onMessage: TypeError: Failed to execute 'elementFromPoint' on 'Document': The provided double value is non-finite. at elementFromScreenXY () at ```

In Firefox it works but pressing an arrow key or space scrolls down the page and I can't see the game anymore.

cr0w 2018-08-18 17:26

I feel like you did a really good job with the theme here. I really felt more constrained and challenged as space began to run out. Trying to balance maximum sorting efficiency while still keeping paths between dropoff points unblocked creates a surprising amount of gameplay depth. Well made, with a strong uniform style to boot. Congrats!

ryanjavanshir 2018-08-18 17:39

Simple and addictive, really liked the interpretation of the theme. Nice simple graphics that work well. Good job!

stefan-jovanovic 2018-08-20 23:31

Nice concept with really good gameplay! Keep up the good work! :smiley:

t8kk 2018-08-23 05:29

Interesting concept Brandon, I enjoyed the aesthetics of the game with the colors and the design of the elements which gave the game nice overall look! The core game mechanic was nice with an unique approach, only after some time I wish I had weapons of some sort or something to clear the waste more dramatically as powerups or something haha. Neat small idea, nice entry Brandon!

criobite 2018-08-25 15:39

I like the visual style, it's pretty great. The gameplay was alright, took me a little while to figure out. I eventually got stuck with a full load and I could reach the correct drop-off.

Oh and on Firefox I have that issue where the arrow keys and space scroll on the page, so I played on page loaded by itch.io's iframe. Generally you just need to e.preventDefault() for those key events, but I didn't check if you're using a game engine or your own system.

conk 2018-08-27 16:37

This is great! It's a bit like my game, but with a purpose and win condition, well done!

The art is nice and simple, but the player blends a bit too much into the environment, perhaps a darker metal would help him pop a bit more.

The movement felt fluid, but the turn delay made it a bit awkward when over-whelmed with blocking and having to turn a lot. It makes the game harder but at the cost of giving the player RSI.

Other than those fairly minor issues, I had a lot of fun. It has great potential for expansion and is very re-playable :grinning: