pixels-everywhere 2018-04-23 10:37
The game seems to open as a background process, so I cant figure out how to play it. Is that just me or is anyone else having that problem?
Foon → Ludum Dare Explorer → LD41 → Count Weenie
By vidsneeze
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 453 | 3.20 | 26 | |
| Fun | 357 | 3.25 | 26 | |
| Innovation | 599 | 2.79 | 26 | |
| Theme | 618 | 2.89 | 26 | |
| Graphics | 365 | 3.20 | 27 | |
| Audio | 213 | 3.21 | 25 | |
| Humor | 118 | 3.40 | 24 | |
| Mood | 200 | 3.34 | 25 |
The game seems to open as a background process, so I cant figure out how to play it. Is that just me or is anyone else having that problem?
Nice storyline. It seems to be much deeper than some movies nowadays :) Sausage-vampires ftw
Nice little game. I liked the attack and the Zelda-like dungeons. Good work :)
Definitely one of the very good ones, which are enjoyable to play. Nice zelda-like movement and the genres were melded well, though the conflict between the incompatible genres wasn't in my opinion quite there.
Neat game, having gameplay affect the story is really cool. I also liked the low rez graphics and having different variations of songs for the temples was nice. its just that respawning enemies and no checkpoints is oldschool cool but also a bit of a pain.
You did a great work! the game is pretty solid and fun to play.
The story telling was good, the mood was great. I liked the muzik a lot! The low-res graphics were so cute and beautiful! I hate those, slimes? They are so fast and sometimes when I go to another room they are at the place were I enter so I die immediately, this is the only problem that I faced.
Great game, interesting story, and some npc are pretty funny! I liked how the music changes in the different areas and stages of the game. Those slimes get very aggresive!
It's actually quite fun. Multiple endings are a nice touch. My only problem with it, is that navigation can get a bit confusing, so a map wouldn't hurt. Overall, a solid entry.
Was pretty amusing. Got Bad Ending number 1. Guess that teaches you how hard life for a vampire can be.
Nicely done, liked how fluid the movement felt and the pretty functional graphics.
When i play it's was like, maybe if something is here or that can be in other way. When i play a zelda-kind a game, when are good I always think in this way... The history it's deeper that I think in the start, good, really
I got pulled into this game, enjoyed the simple nature of attacking and feeding. But I enjoyed the feeding a little _too_ much...and I got a bad ending. Somehow that was enough for me to be hooked to go back and try for a better ending. Great job!
Neat game! I included it in my Ludum Dare 41 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=XHFQFxHlU6Y
This was very funny. I loved the simple animations and the look of the whole thing. The music in the different areas was a nice touch.
I would have liked to see some feedback from hitting enemies or being hit. It would make the game feel a little more juicy. The eating animation was great and I appreciate how you made a character with three halves but don't care and don't mention it.
:smile: Nice sfx, really complement the ambient and overall aesthetics. :eyes: looking forward for future versions.
That was fun. I ate everyone so I lost. Liked the music and art, great job!
I really enjoyed this. I was amazed at all the screens. It's always been my dream to do a freakish amount of screens, that i could be good enough at making levels to do something like this. It was a bit empty in the castles, but that's not the point. They were there. I totally failed my first run through since i ate everyone. Then i realized there was a lot more going on and it was much more intersting! good work.
Good job! Cool game!
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape