FoonLudum Dare ExplorerLD33 → Wake the Monster

Wake the Monster

By zerkruemler

View on Wayback Machine

CategoryRankScoreCount
Coolness372
Innovation3543.18
Humor3752.92
Theme4053.49
Audio5722.45
Mood7102.59
Fun7282.64
Overall7442.79
Graphics8592.13

Comments

chuckeles 2015-08-22 21:38

Cool idea, maybe a little too easy, but otherwise cool :)

darkhaul 2015-08-23 19:49

Playing as both is kinda a confusing mechanic... like am i supposed to collect the treasure and health or not? But it works well for what it is

markoburzan27 2015-08-24 02:04

cool

zerkruemler 2015-08-24 05:54

@Darkhaul: This is the key mechanic. You can control how difficult you want to play, and at the same time the maximum score you can get.
You can also control the other character somehow by chasing him when you don't have control anymore.

afenda 2015-08-24 14:58

Cool idea. mechanic is fun but i have not understand what I should do about the treasure ??

wavertron 2015-08-24 14:58

Not too shabby. Controlling the player at the start is a little confusing though. Nicely done.

cultofmonkey 2015-08-24 15:15

Not bad, but the switch between characters is a bit odd.

tibyte 2015-08-24 15:15

Great Idea. A bit counter intuitive.

sampotasz 2015-08-24 15:41

This awesome. The change in perspective is a really good idea! Nicely done :-)

tuism 2015-08-24 16:39

The switch is a novel idea, no doubt, but it doesn't make the game better at the moment. You need a clearer goal for the player, what is the measure of success?

Saying "you decide yourself" isn't really what game design is about. That attitude works if it's, say, minecraft, where there's interesting things to see and do.

The dragon falling asleep animation's cool :)

folex70 2015-08-24 17:26

congratulations for the game.
I found a little slow the gameplay, which made me unwilling to play after a while. the sound of the bass was cool, and the idea was pretty cool too.

zanenga 2015-08-24 17:37

I was Bilbo.
Then I killed Bilbo.
It was cool.

william_edwards 2015-08-24 22:24

Must be some pretty cool path finding or AI buried in there perhaps? :D

multiplexor 2015-08-25 20:38

I liked the mechaninc of suddently changing characters! The game is short but It's nice! Maybe some more autogenerated levels would be good

derr 2015-08-26 14:07

It might seem a bit odd at first but its a clever little mechanic. It's fun trying to figure out how difficult to make it for yourself while maximising your points. Nicely done!

kk 2015-08-29 07:27

The idea of changing player is unique and cool, I like it!

xvw 2015-08-29 19:21

That was... cute :)

tonny_elhond 2015-08-30 02:18

Kinda confused mechanic, but i think it would be a great local multiplayer!

ohsqueezy 2015-09-01 20:32

Hahaha! The switcharoo going from the hero to the dragon was awesome was not expecting that

marvalgames 2015-09-03 18:35

IT ended up better than it started ( I was lost).
Like the bass it hit the mood.
The theme tie in is solid.
Nice concept and twist. Not my kind of game but was good work and pretty polished

flaid 2015-09-10 22:51

I liked the concept of the game, and I appreciate that you used scratch to do it (from the sounds of it, just to challenge yourself even further).

The idea that the amount of health and stuff that the human gets before you become the monster determines the difficulty is pretty interesting, but I don't know if it translates too well.