FoonLudum Dare ExplorerLD32 → Springtime Warfare

Springtime Warfare

By martyfun

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CategoryRankScoreCount
Overall24.48
Innovation174.23
Fun14.38
Theme244.23
Graphics134.68
Audio24.55
Coolness219222

Comments

dyfer 2015-04-21 01:45

your game is pretty cool ^^ its funny to kill enemies by pushing them and the music is awesome! great job
i'll try to finish it tomo, i'm to tired for it now ^^
if i had something to say is just that it maybe missing checkpoints ( i died to much time on spikes ^^)

good job

fixedgerald 2015-04-21 02:23

Stellar Game! Fantastic presentation and polish, especially considering it was made in 72 hours! The game has a great Nintendo vibe to it as well. The music is outstanding. The gameplay is very unique as well. The only problem I had were the controls, they felt strange for some reason so I had to strafe most of the time. So far my favorite LD32 game! Hope to see what you make next jam!

docjekyll 2015-04-21 08:55

This was absolutely spectacular!

Lovely graphics and music to match. I think the best part is how the art style, the music, the animation, gameplay, ...everything just fit together so perfectly. Keeping people on the same page through an intense creation process like Ludum Dare is no mean feat. You guys should be super proud of this.

bneutral 2015-04-21 18:24

Really solid game man.

simonlarsen 2015-04-21 22:06

So far the most fun i've had this LD. At first i thought the mechanic would be a bit unwieldy, but only having to worry about a limited amount of directions helped a lot. Also the music is among the best! - Lukas Erritsoe

ellian 2015-04-21 22:28

This is by FAR the best game I've played. I would pay money to play a full release of this.
The controls felt a bit weird at first, but it's super fun and satisfying to play.

Awesome work. Great music, great style, great idea, great art great everything <3

cornflowerblue 2015-04-22 00:56

I wasn't expecting this much polish in an LD entry. The game is really fun as well, it gives off a really nice Game Boy Advance feeling which I love. Great work!

raiyumi 2015-04-22 02:25

Awesome game! It's the best one I've played so far!

The graphics, audio, gameplay, and idea are all top-notch.

monos 2015-04-22 17:19

Music and art style really good, maybe the spring load to slowly and sometimes it felt like the object was pushed in the wrong angle.

Maybe also better control [they felt a bit strange] could help, but the main selling point remain the art style :).

tipyx 2015-04-22 17:27

Excellent job :).
The gameplay is solid, and the music is really charming :)

beardogames 2015-04-24 22:28

Great example of an unconventional weapon! It makes the player respond to all those normal game mechanics in a completely new way, which upped the challenge considerably. Plus I really enjoyed the art style!

tselmek 2015-04-29 13:09

Interesting mechanics and I have nothing to say about the art and music, good job on those.
However I started the game directly at the boss battle, that might need to be fixed.

rockhoppergames 2015-05-10 15:27

Excellent little game, wonderful music and pixel graphics, and you even had time to put in a boss! Top tier work!

oadt 2015-05-10 15:29

Great work. The game was a but tough at first but made fun! Also great visuals and audio!

yuigoto 2015-05-11 17:06

WHOA! This is awesome! Love the work done on graphics (CUTE, really cute) and audio (gotta love these synthesized drums and horns), controls work like a charm too!

This reminded me a LOT of games from the 16-bit era, even more SNES games, which I loved! :3

Thanks for bringing back some nice memories of my childhood! :D

weaselzone 2015-05-11 17:44

Really love the art & audio; gameplay is solid and fun :D Thanks for participating!

benjamin-soule 2015-05-11 18:06

Your game is amazing. Everything about it is great : sounds, animations, rhythm, gameplay, gfx, intro. You even have boss fight. And the fun bounce yourself from a wall mechanic to go across a pit + nice ghibli feeling coming from artworks AND music... You guys rock !

2015-05-22 17:56

Nice game ! At the first sight, I did not understand how I had to kill ennemies. But after a few minutes, I knew and I found it funny ! The spring system to hit is well thought. Also to jump over ravine with it, it's a good idea. Consequently, the boss is invulnerable ! For a few hours to create this game, good work !