FoonLudum Dare ExplorerLD32 → Interstellar Borders

Interstellar Borders

By reismahnic

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CategoryRankScoreCount
Coolness276
Mood1913.53
Humor2183.46
Fun3053.33
Audio3923.03
Overall5143.22
Innovation6912.79
Graphics8032.65
Theme9322.55

Comments

reismahnic 2015-04-20 04:53

Reis Mahnic - Writing, Programming, Design
Jake Welch - Art, Animation
Stephanie Nordlie - Producing, Additional Writing
Bryan Minus - Music, Sound

mental-atrophy 2015-04-21 03:10

Nice job, guys. I was following orders up until I had the opportunity to puff the bellows. Bellows... on a spaceship. Had to do it.

terpin 2015-04-22 00:39

Haha the bellows killed it!

dagamesta 2015-04-22 01:14

Good job, this was a pretty long and extensive game to make in one weekend.

uheartbeast 2015-04-22 01:38

Loved the happy ending. Graphics were a little odd but overall the game was great. Best one I have played so far.

defectivemelon 2015-04-22 01:46

Pretty cool story, and very funny. I liked the art style, even though it was a little weird :)

nightlord 2015-04-22 01:50

great mood. I played it through to the end. i liked:
- the graphics given it's in 48 hrs
- the dialogue

nihilaleph 2015-04-22 01:54

Nice theme! Although not so unconventional... Also the movement was a bit slow I think, but nice writing (need some spell check though xp) and sounds!
Just a curiosity, how many endings are there? I got 2 so far! And the stoke the bellows xp

reismahnic 2015-04-22 02:00

There are two endings. I've updated the description so as not to mislead anyone. :)

hellblazer 2015-04-22 02:10

I haven't played through it yet but... just FYI, examining the central display in the first room crashes the game.

reismahnic 2015-04-22 02:14

Wow, ok, fixing right now. I'll update ASAP.

spotlightor 2015-04-22 02:21

good job,very cool!

reismahnic 2015-04-22 02:21

Fixed 'Central Display' glitch, and a couple typos.
Thanks for the feedback, everyone! This is great!!

ruka 2015-04-22 03:06

Good story, i've played it until the end.

zimmy87 2015-04-22 05:43

really dig this game; well done! was there a framework/engine you used todo the adventure game-style stuff?

humbleness 2015-04-22 05:46

7/10 graphics gave me cancer

Other then that the game was fantastic

reismahnic 2015-04-22 05:47

Zimmy, it was built in Adventure Game Studio.

frosty 2015-04-22 05:55

Nice storyline with interesting choices. Walking around took a little too long, but I liked the overall atmosphere. Good work overall. =)

gomango999 2015-04-22 06:05

While the storyline was very good, the walking ruined it for me, unfortunately. It was exteremly slow, and extremely laggy, (though noone else said it was laggy, so it might just be me)

druid 2015-04-22 09:55

Great story, interesting graphics but.. So slooooow :D

hellblazer 2015-04-22 17:55

Pretty good and amusing writing, good work with that. A bit odd that a couple simple choices plan out the character's whole life though... but of course you didn't have time to write an epic. :) I'd be interested in playing through more of it.

Also, as others have said, that walking speed is, um, something else...

reismahnic 2015-04-22 18:16

Update: Walk speed increased.

roryd 2015-04-22 19:14

Fun story with intersting possibilities. I did not stoke the bellows, so I have no idea what everyone else is talking about.

The rooms were enormous!

pikmin4000 2015-04-22 19:27

I played it though I got confused on where to go to attack the ship, when I talked to him again he just said I had something I to do. I then got stuck in a wall and had to exit..

deadfragment 2015-04-22 21:43

Really interesting idea and a lot of thought has gone into the story, love the multiple options and different replies. Great game!

-Neith

elit3dgaming 2015-04-23 02:25

Very nice, I loved the dialog.

oranebeast 2015-04-23 21:00

I found the graphics unsettling; But it seemed to play well

fanttum 2015-04-24 00:20

Looks interesting. Any ports for mac or web?

catwheel 2015-04-30 09:33

Played through it twice. Loved the dialogue and the aesthetic appeal. Takes me back to Roger Wilco days.