reismahnic 2015-04-20 04:53
Reis Mahnic - Writing, Programming, Design
Jake Welch - Art, Animation
Stephanie Nordlie - Producing, Additional Writing
Bryan Minus - Music, Sound
Foon → Ludum Dare Explorer → LD32 → Interstellar Borders
By reismahnic
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 76 | ||
| Mood | 191 | 3.53 | ||
| Humor | 218 | 3.46 | ||
| Fun | 305 | 3.33 | ||
| Audio | 392 | 3.03 | ||
| Overall | 514 | 3.22 | ||
| Innovation | 691 | 2.79 | ||
| Graphics | 803 | 2.65 | ||
| Theme | 932 | 2.55 |
Reis Mahnic - Writing, Programming, Design
Jake Welch - Art, Animation
Stephanie Nordlie - Producing, Additional Writing
Bryan Minus - Music, Sound
Nice job, guys. I was following orders up until I had the opportunity to puff the bellows. Bellows... on a spaceship. Had to do it.
Haha the bellows killed it!
Good job, this was a pretty long and extensive game to make in one weekend.
Loved the happy ending. Graphics were a little odd but overall the game was great. Best one I have played so far.
Pretty cool story, and very funny. I liked the art style, even though it was a little weird :)
great mood. I played it through to the end. i liked:
- the graphics given it's in 48 hrs
- the dialogue
Nice theme! Although not so unconventional... Also the movement was a bit slow I think, but nice writing (need some spell check though xp) and sounds!
Just a curiosity, how many endings are there? I got 2 so far! And the stoke the bellows xp
There are two endings. I've updated the description so as not to mislead anyone. :)
I haven't played through it yet but... just FYI, examining the central display in the first room crashes the game.
Wow, ok, fixing right now. I'll update ASAP.
good job,very cool!
Fixed 'Central Display' glitch, and a couple typos.
Thanks for the feedback, everyone! This is great!!
Good story, i've played it until the end.
really dig this game; well done! was there a framework/engine you used todo the adventure game-style stuff?
7/10 graphics gave me cancer
Other then that the game was fantastic
Zimmy, it was built in Adventure Game Studio.
Nice storyline with interesting choices. Walking around took a little too long, but I liked the overall atmosphere. Good work overall. =)
While the storyline was very good, the walking ruined it for me, unfortunately. It was exteremly slow, and extremely laggy, (though noone else said it was laggy, so it might just be me)
Great story, interesting graphics but.. So slooooow :D
Pretty good and amusing writing, good work with that. A bit odd that a couple simple choices plan out the character's whole life though... but of course you didn't have time to write an epic. :) I'd be interested in playing through more of it.
Also, as others have said, that walking speed is, um, something else...
Update: Walk speed increased.
Fun story with intersting possibilities. I did not stoke the bellows, so I have no idea what everyone else is talking about.
The rooms were enormous!
I played it though I got confused on where to go to attack the ship, when I talked to him again he just said I had something I to do. I then got stuck in a wall and had to exit..
Really interesting idea and a lot of thought has gone into the story, love the multiple options and different replies. Great game!
-Neith
Very nice, I loved the dialog.
I found the graphics unsettling; But it seemed to play well
Looks interesting. Any ports for mac or web?
Played through it twice. Loved the dialogue and the aesthetic appeal. Takes me back to Roger Wilco days.