noxiistudio 2015-04-21 02:02
A really funny game, a little repetitive, the first waves being a bit too long. Nice graphics (but not that sexy).
I really likes the mood of it! It's a fine piece of Burrito!
Foon → Ludum Dare Explorer → LD32 → Burrito Socorrista
By gipzo
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 78 | ||
| Humor | 97 | 3.76 | ||
| Theme | 159 | 3.85 | ||
| Fun | 165 | 3.60 | ||
| Mood | 237 | 3.46 | ||
| Overall | 267 | 3.52 | ||
| Graphics | 373 | 3.57 | ||
| Innovation | 595 | 2.98 |
A really funny game, a little repetitive, the first waves being a bit too long. Nice graphics (but not that sexy).
I really likes the mood of it! It's a fine piece of Burrito!
Love the graphics and the survival aspects. Crafting was cool and would love to see more of it in later iterations
The game has 6 types of zombies, with different abilities.
5 types of wrapping, 5 main ingredients, 11 additional ingredients and 5 sauces - it have great replayability :)
P.S. By the way, some of old-old cheatcodes are working ;)
Nice game :)
Very cool and funny. Only problems I had was understanding why I ought to make new burritos and hitting the zombies right against the burito stand.
Good game. Interesting replayability. However I find it a bit repetitive, try to add some variation in the level.
But still a great idea, I've been all my life wondering why didn't we have some zombies&burritos games :D
Yeah, we didn't had much time for play test. After third or fourth level there are new types of zombies: jumping, throwing and "die and spawn 3 more" types :)
The main point to leave burrito stand is to get new ingredients...
By the way, cheat codes are iddqd and idkfa ;)
Really nice graphics, fitted the mood very well. Solid mechanics, felt very satisfying to throw a burrito hard at a zombie and make it explode.
Awesome game overall, very funny and fun. I think the area is a bit too large and samey though, it's tedious to run through the whole thing when there's no reason to explore besides 'you might find a bonus.'
Well, you always find bonus in bonus points. We thought players would go in one direction to the end at first wave. It takes about one wave duration time to get the end. So after first two waves you will return to the stand with 4 new ingredients and couple of drop bonuses...
But yeah, area is a bit large. Though it was larger at first :)
Nice game, well done! Rightclick doesn`t work in webplayer.
This was pretty fun - never knew burritos could be so deadly!
The waves are a bit too long, especially the first ones
It's a bit repetitive but becomes more in,teresting as the upgrades appear
I like that you implemented leaderboards
Perjoka, fixed rightclick.
I guess we should make separate version with more fun waves... now I'm trying to port this to OSX.
Had fun with the elceltrifying stuff and zombies going apeshit flying all over the place, walking in the background looking lost =) It's almost impossible to loose standing on the roof of the burrito stand.
Pretty awesome game but you can basically just spam both mousebuttons and run. But the real question is how do I make the zombies jump? Great game.
This was pretty fun! Good art and controlled well. I think the waves were a little long, and I experienced some frame-rate drops. At first I was getting bored but more flavors really helped with that. Great job!
Wow! Really nice game. I especially like the pixel art in the 3D environment, really slick.
holding arrow and spamming buttons lets you go all the way, but nice entry in general :)
Nice effects and environments. I wish the special zombies started showing up earlier in the game.
Freaking hilarious! laughed the whole way through. killing zombies with rapid-fire burritos. this made my day!
Good mood and nice gameplay. Good job!
Really funny gameplay.
I wasn't able to unlock more than one ingredient though, you should make it easier to do it.
It is funny and satisfacting, but the difficulty curve is too flat.
Wow. Thanks gods that wave 15 was the last one =). I like gameplay and graphics. Music also was great. I was surprised with such big detailed level with a lot of objects on it. Good job.
No esta nada mal, es entretenido aunque el sonido se oye demasiado fuerte. Un gran trabajo :)
Do the different burritos actually do anything differently? A pity you don't want ratings for sounds, I thought that was the funniest part!
The gameplay itself is pretty repetitive -- there needs to be some sort of ammo constraint or cooldown to keep you from just spamming burritos.
SimanLogic, burritos' ingredients, wrapping and sauces modify burritos damage, making speed and have some different effects - fire, acid, explosions. For example, falafel ingredient makes burrito split into three chicken ones (which explode on contact). You can read more about different effects in burrito-making windows on tooltips.
Now we're working on slightly modified version of the game - I guess we'll do a post with links on this week...
I myself have always wondered what'll happen if zombies eat burriots.
Finally I get an explanation!