FoonLudum Dare ExplorerLD26 → Inside Art

Inside Art

By danvil

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CategoryRankScoreCount
Graphics4233.23
Fun5383.00
Mood5622.87
Audio7302.41
Theme7373.35
Humor8751.82
Overall8822.87
Innovation9042.65
Coolness165933

Comments

mortus 2013-04-29 07:24

Fun, but hard and unintuitive.

folmerkelly 2013-04-29 21:28

What. I don't know why I keep dying! It looks and feels like there's something cool there but the game is not accessible enough to say for sure

priapus 2013-04-29 21:30

The character behaves a bit flowie as if he's on ice or something. This makes precision movement to dodge the enemies attack difficult.
Didn't get how to start at first, not really a clear indication.
Try to think about restarting the game after game-over, had to refresh each time, which takes you "out of the game".

zanzindorf 2013-04-29 21:30

Nice. It feels like the enemies have too much health. With as simple as combat is, it would be nice to be able to one-shot enemies. Having to land several hits is a tad repetitive.

galvesmash 2013-04-29 21:30

very good, but the splash area of the bombs are too large

multitude 2013-04-29 21:40

The mechanics are very interesting. As far as i understand this, it´s a grenade tossing game. Kudos on the KI - either they work really well or i´m really stupid. The only downside seems to be the boss (or at least i think it was the boss) - he kills himself by throwing a bunch of grenades and then standing there, getting all the damage by his own nades.

macroz 2013-04-29 21:48

Nice job! A little bit difficult start.

danvil 2013-04-29 23:10

Hey thanks for the comments! I fixed the player movement bug - this was a thing with Unity3D and physics ... Also so boss should not kill himself anymore :)

hybridmind 2013-05-01 01:49

Really enjoyed this. Almost finished the whole board map. I did find it funny that it was a minimalist painting for the map that you were playing inside. I don't understand what the brown lumps that made you bigger were for. I incorrectly thought that eating those made me stronger and that the heart level when really huge, just meant till I downgraded, but it killed me when my heart ran out, even though I was massive. Other than that, it was fun to try and lure the enemies into the bombs or use their bombs against them.

dick_claus 2013-05-01 03:28

I want to continue after deaaaath :)

davidb 2013-05-01 07:21

Near to unplayable on AZERTY keyboard. I didn't find the retry/replay button, need to reload the page.

Shame

th3dz 2013-05-01 08:43

Pretty nice, annoying that you can't restart the game when dying! Cool idea with the world map etc.

lassedissing 2013-05-01 12:20

Great game. But it was better before I realised I also could shoot. Really liked how I had to push their ammo. But still very nice :)

inko 2013-05-01 20:44

I like it, but I agree. The enemies could use a little less health. Right now it's pretty darn tough to even beat the first level. But still, good job!

cosinep 2013-05-15 00:56

Loved the colors.

pragmascript_ 2013-05-16 11:43

nice visuals and challenging gameplay. good job :)

jacques_le_lezard 2013-05-17 22:58

I good idea, but it seems to me that it was more a training than a game (no rules, the game stop in a room with no explanation..) Continue to make a great game!

csanyk 2013-05-19 05:29

Died twice very quickly.