FoonLudum Dare ExplorerLD26 → Abyss

Abyss

By somenetworkguy

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CategoryRankScoreCount
Coolness277
Audio5982.64
Mood7432.70
Fun7862.73
Theme8163.27
Overall8352.91
Humor8991.79
Innovation9232.62
Graphics9422.55

Comments

SuperlevelSebastian 2013-04-28 14:47

When I try to play it, it says "Invalid data file". It says:

"Invalid data file
Data file is corrupt (not a Unity Web Player file)"

somenetworkguy 2013-04-28 17:12

Uh oh... I'll try to get that fixed...

somenetworkguy 2013-04-28 17:47

Ok, the problem with the Unity Web Player should be fixed now!

nseward 2013-04-29 05:39

I need some 3D glasses for this one. Very cool. I wish there was a way to get back life points.

jaus_lxxiv 2013-04-29 05:44

Overall not a bad game, after a little practice I managed to get 43000. The block exploding mechanic encourages movement through the center when you'd otherwise avoid it, which is good. The perspective takes some getting used to, it can be hard to tell how far away things are. It also feels a little "flat," you might think about ramping up the difficulty over time to keep it interesting.

morbidbuilder407 2013-04-29 07:19

Very neat.. Great job..

brian-corr 2013-04-29 07:50

Nice, i like the red blocks mechanic.

jimmylord 2013-04-29 14:10

Simple and fun, but I had a hard time telling how close I was to the white boxes, thankfully it meant I got hit less than I thought :)

thesambassador 2013-04-29 22:28

This is a good start, but as others have noted, it's the same throughout. Difficulty doesn't get harder as you go.

jellycakes 2013-04-30 05:47

Cool game, very psychedelic and really worth a play. Simple game play but manages to hold your interest. Good work!

dohan 2013-05-01 11:53

Fun mechanic, but it's a bit hard to tell what's the depth of the objects on scene. Reminded me of the bonus levels on Earthworm Jim, going for the obstacles when you had the power-up.

jorjon 2013-05-01 17:29

Great concept... Minimal runner with physics. Good job!

minionstudios 2013-05-01 20:55

Very nice game! It is hard to see how close you are to the obstacles... needs something to help player gauge the scale. I enjoyed it very much, though!

zillix 2013-05-02 07:07

really trippy. nice straightforward gameplay, great job!

bonezoner 2013-05-02 08:41

Pretty cool! If you want to make it easier for players to gauge depth try enabling fog in the render settings, or you could also add some varied point lights throughout the tunnel and make the obstacles a darker color so you can see the lights play along the surface as they move towards you.

martin_monosys 2013-05-02 17:41

Not bad, but I didn't like the music very much... sorry! Otherwise cool, like you are a blood cell floating in a vein or something... Player speed could be increased a little bit, that would be perfect!

ericthecooldude 2013-05-02 17:43

I like the core concept, visually it reminds me of the Funkyboard segments from Rayman 3. The music is fine at first but it quickly gets tiring once you realize the kick-ass drum beat you keep thinking is going to kick in never does.

dalbinblue 2013-05-03 03:23

It a fun game, but very difficult to tell where I am in relationship to everything.

lotusgame 2013-05-03 08:16

Nice game ! A little hard to see where we are in space and what is the best path. Nice music :)

justinmullin 2013-05-07 00:51

Fun, if a little repetitive. Inspired by AaAaAA!!! - A Reckless Disregard for Gravity?

benjamin-soule 2013-05-11 16:03

You should add a sound when you hit a bar and loose life, when you grab a bonus it makes a crash sound that really let you think you did wrong. The game itself is fun to play and I like the music too.