SuperlevelSebastian 2013-04-28 14:47
When I try to play it, it says "Invalid data file". It says:
"Invalid data file
Data file is corrupt (not a Unity Web Player file)"
Foon → Ludum Dare Explorer → LD26 → Abyss
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 77 | ||
| Audio | 598 | 2.64 | ||
| Mood | 743 | 2.70 | ||
| Fun | 786 | 2.73 | ||
| Theme | 816 | 3.27 | ||
| Overall | 835 | 2.91 | ||
| Humor | 899 | 1.79 | ||
| Innovation | 923 | 2.62 | ||
| Graphics | 942 | 2.55 |
When I try to play it, it says "Invalid data file". It says:
"Invalid data file
Data file is corrupt (not a Unity Web Player file)"
Uh oh... I'll try to get that fixed...
Ok, the problem with the Unity Web Player should be fixed now!
I need some 3D glasses for this one. Very cool. I wish there was a way to get back life points.
Overall not a bad game, after a little practice I managed to get 43000. The block exploding mechanic encourages movement through the center when you'd otherwise avoid it, which is good. The perspective takes some getting used to, it can be hard to tell how far away things are. It also feels a little "flat," you might think about ramping up the difficulty over time to keep it interesting.
Very neat.. Great job..
Nice, i like the red blocks mechanic.
Simple and fun, but I had a hard time telling how close I was to the white boxes, thankfully it meant I got hit less than I thought :)
This is a good start, but as others have noted, it's the same throughout. Difficulty doesn't get harder as you go.
Cool game, very psychedelic and really worth a play. Simple game play but manages to hold your interest. Good work!
Fun mechanic, but it's a bit hard to tell what's the depth of the objects on scene. Reminded me of the bonus levels on Earthworm Jim, going for the obstacles when you had the power-up.
Great concept... Minimal runner with physics. Good job!
Very nice game! It is hard to see how close you are to the obstacles... needs something to help player gauge the scale. I enjoyed it very much, though!
really trippy. nice straightforward gameplay, great job!
Pretty cool! If you want to make it easier for players to gauge depth try enabling fog in the render settings, or you could also add some varied point lights throughout the tunnel and make the obstacles a darker color so you can see the lights play along the surface as they move towards you.
Not bad, but I didn't like the music very much... sorry! Otherwise cool, like you are a blood cell floating in a vein or something... Player speed could be increased a little bit, that would be perfect!
I like the core concept, visually it reminds me of the Funkyboard segments from Rayman 3. The music is fine at first but it quickly gets tiring once you realize the kick-ass drum beat you keep thinking is going to kick in never does.
It a fun game, but very difficult to tell where I am in relationship to everything.
Nice game ! A little hard to see where we are in space and what is the best path. Nice music :)
Fun, if a little repetitive. Inspired by AaAaAA!!! - A Reckless Disregard for Gravity?
You should add a sound when you hit a bar and loose life, when you grab a bonus it makes a crash sound that really let you think you did wrong. The game itself is fun to play and I like the music too.