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Anthead RPG

By petey

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CategoryRankScoreCount
Coolness353
Humor3062.64
Theme4923.60
Mood12501.61
Graphics13311.34
Innovation13411.43
Fun13441.27
Overall13491.53

Comments

crynix 2013-04-27 04:33

It'd be nice if you built this for OS X and Linux too.

petey 2013-04-27 05:01

Very well, good sir. It shall be done.

petey 2013-04-27 05:08

So, my mother won't let me boot into debian. If any of you has linux, you can download the source file I included with the project, you just need to build the project with SDL 1.2; I'd appreciate it.

eternal_rest 2013-04-27 13:59

So can you do anything other than move that ant around the screen?

petey 2013-04-27 18:56

Nope! I hope you enjoyed the game, sir.

feyleafgames 2013-04-29 16:59

I've spent so much time on this RPG. It's tough to put down :)

ocmu 2013-05-01 01:34

Well, it's a starting point!

nicealexanderas 2013-05-01 01:37

Very funny on the minimalism concept xD hahahahaha

mscottmcbee 2013-05-01 01:47

A game generally has some sort of goal or failure condition...

lekochen 2013-05-01 01:51

I don't know why, but I laughed.

nathanj439 2013-05-01 01:57

I like the "eh" comment.

aaronyip 2013-05-01 02:03

The simplicity is almost artistic, I would say. There's a strong postmodern feel to it, as suggest by the violet square background, the simple ant. The title supports this perspective--the explicit "RPG" label without any traditional gameplay elements associated with RPGs. It's asking: What is the RPG? What are RPG elements? And that's a very fitting question for the current industry climate; almost all modern games have taken to leveling aspects and there's even the gamification of not-gaming apps, challenging that either all of these ideas are RPGs or that maybe RPGs must involve other elements--but what? And that's just one side to this game; the purple square casts obvious allusions to Kazimir Malevich's famous Black Square on a White Ground. It states bluntly and plainly: "This is whatever you want it to be. The message is of the viewers'."

So, yeah, not sure that something of that depth quite fits the theme though. :/

argo15 2013-05-01 02:20

All the fun of being an ant, without all the feet stepping on you.

invaderjim 2013-05-01 02:53

Playing this game made me feel like I could carry 50 times my body weight in pixels.

lonestranger 2013-05-01 02:54

It's not much of anything.

lizengland 2013-05-01 02:59

Well, you get high marks for the theme, that's for sure.

jod 2013-05-01 12:28

Well, the any moves when I press the directional keys! That's pretty cool, but some additional gameplay would be nice :).

gregdevice 2013-05-02 06:25

I guess it makes sense the arrow keys don't repeat.

kashi 2013-05-02 13:36

dafuq did i just ... 5/5

orni 2013-05-03 14:09

I'm lost for words here - so I have to give you some credit for that.

sudorossy 2013-05-04 00:37

There's minimal everything in this game. Including minimal gameplay!

baldwinthree 2013-05-05 20:50

Good start. Magenta background hurts the brain though

superdisk 2013-05-11 05:17

Not really an RPG. You could have spent more time on it (if I recall, you actually finished on the first day)

dalbinblue 2013-05-13 02:19

A good start to get your hand in programming; though a shame you didn't go further. You should continue with it (leaving the extreme minimalism behind) and work on making it a game with a proper lose/win condition.

norgg 2014-04-10 22:42

Still a classic.