Foon → Ludum Dare Explorer → LD60 → Feedback comment stats → Strega
Feedback comments for LD60
Strega's games and stats for all events →
| Timestamp | Since previous | Game | Strega's comment | |
|---|---|---|---|---|
| Oct 19 22:44:02 | Junk 4 Slimes | ♥ 2 | Really interesting take on the plants vs zombies style tower defense game! I totally got wrecked by all my old towers xD. I wish there was a clearer indicator of how many crystals I needed to start the engine. I feel like it's most beneficial to kind of farm the first stage as long as possible to cache a lot of crystals to advance more. | |
| Oct 19 22:51:30 | 7m 28s | SKELETONS! G2G | ♥ 1 | Really great concept! I should try to play with a numpad and see if I can do better. The art and sounds work well together. And the gameplay/input works well. Great job! |
| Oct 19 23:09:02 | 17m 32s | DEAD PIXELS - THE LAST SIGNAL | ♥ 1 | Really cute puzzle platformer. Controls were nice and responsive, but the levels were a bit too straightforward. Good job! |
| Oct 20 06:50:07 | 7h 41m | Coup of Appliance | ♥ 2 | Very cute, little rpg! Love the characters and dialog, and suddenly Jesus lol. I was able to beat the landlord :) |
| Oct 20 06:59:26 | 9m 19s | Manymancer | ♥ 0 | Interesting rogue style gameplay! I felt like I didn't quite understand the rules of combat, sometimes an enemy would hit me and sometimes they didn't. It wasn't clear if they needed to face me or not. I also wasn't sure how the choices/options worked, maybe applying stuff to your movement didn't really proc in some cases? Would love more instructions even if it's just in the description :) |
| Oct 20 07:10:32 | 11m 06s | Broken, Repair! | ♥ 1 | Very cute cleanup/repair game! I'm not sure if this was intentional, but I was able to get multiple game toys to spawn and I would just cleanup and steal parts from one of the extras to form fully repaired ones, thought that was neat. I wish there was a way to open the menu without having to press tab so that the whole game could be played with just mouse. Great job! |
| Oct 20 07:21:10 | 10m 38s | Now Showing a Stranger | ♥ 1 | Really interesting interactive narrative. I don't know the source material, but I feel like overall presentation was well done. You did a great job of using primitives to build out the scenes and content. The sequencing worked really well too. Great job! |
| Oct 20 07:30:25 | 9m 15s | FINGERTRICK | ♥ 1 | Really tricky controls! (pun intended :P) Had to really align my hands properly on the keyboard since the buttons are kind of diagonal, but was able to pull off a few tricks! Very cool |
| Oct 21 01:25:43 | 17h 55m | THE LAST WORD | ♥ 3 | Really cool theming and presentation. The art is great and the presentation is a complete package. Nice use of the gameplay elements telling a cohesive story. Great job! |
| Oct 21 01:48:15 | 22m 32s | Moth in the Machine | ♥ 1 | Very atmospheric and beautiful scene that tells a nice story. My only complaint would be that the text one the notes in the top right were hard to read due to the font choice. Great job! |
| Oct 21 03:42:55 | 1h 54m | Fotoshu: Caught on Film | ♥ 2 | Really great job with the mechanic design and lovely presentation. The pixel art is minimal while being very expressive. Amazing job! |
| Oct 21 04:14:08 | 31m 13s | Abattlacus | ♥ 1 | Very cute! Great concept and execution of the idea. I could see the play field expanding to add more difficulty/progression. I wish I could sell artifacts to be able to by better ones. Great job! |
| Oct 21 04:57:37 | 43m 29s | REWIND 3000 | ♥ 1 | Cool incremental! Love the warping effect that gets more and more aggressive. Hope i didn't miss anything, there were only 5 upgrades right? Great job! |
| Oct 21 05:15:02 | 17m 25s | Stardust | ♥ 0 | Nice spaced themed, flow-like game! Adding an upgrade system was a good move for this genre. The absorption effect is really nice. Great job! |
| Oct 21 05:29:10 | 14m 08s | Nomad City | ♥ 0 | Love the pixel art and mood of the of the game. I was kind of surprised there was an end, assumed it would be a infinite scaling situation. Great job! |
| Oct 21 05:43:21 | 14m 11s | Tamagotchi_Cat | ♥ 0 | Nice pet simulator! The pixel art was very cute. I like the added gameplay of catching bugs and mice. I'm not sure if I was doing something wrong, but I kept running out of energy and couldn't figure out a way to recover it? I bought the tunnel but couldn't figure out how to use it. Great job though! |
| Oct 21 08:08:48 | 2h 25m | Haunted Score | ♥ 1 | This was surprisingly funny and fun! It gave me the feeling of like trying to play my games while a sibling or friend tries to steal it cause I'm having too much fun. Great art and execution. Awesome job! |
| Oct 23 07:01:59 | 46h 53m | Rusty Relics | ♥ 2 | This was really chilly and fun to play! I liked uncovering the different relics and finding out what they were. I was able to get all of them :). Thanks for adding the "new relic" label to make it more straight forward. Great job! |
| Oct 23 07:47:14 | 45m 15s | Ticket To Nowhere | ♥ 3 | Really polished! I liked the minigames/activities. The art was superb. The audio was fitting. I played for quite a while, but wasn't sure if the game is endless or there eventually is an end? Great job! |
| Oct 23 08:10:19 | 23m 05s | Who is Nana? | ♥ 1 | Really strong pixel art! like the lighting effects as well. The audio was really fitting. It's pretty spooky. I wasn't sure if I was doing things right though. I kept hearing something breaking/shattering every now and then, but wasn't sure what changed? Great job! |
| Oct 23 08:21:32 | 11m 13s | Old As Taxes... LD60 | ♥ 0 | Surprisingly deep! The art is very endearing and charming :) Is the map procedurally generate? It took me a while to find a farm initially, had to travel quite far to find one to be able to advance further. Maybe could guarantee one near the castle. Great job! |
| Oct 23 08:34:13 | 12m 41s | GO AWAY | ♥ 2 | Really great pixel art! Was really fun seeing all the different people/things that were trying to invade. Would have love for the character to animate aiming based on my mouse position, but overall it still worked really well. I ended up spamming arrows, seemed more effective than charging (except for those high up planes/helicopters). Score 231, trash 66. Great job! |