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Ralex_x

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TimestampSince previousGameRalex_x's comment
Oct 20 00:12:38 Hail Mary ♥ 1 That's TRULY a novel Idea. The first thing I notice is the music, color adjustment and the way you graph the background. I don't know if my description is proper, but that really looks like a classic universe documentary while looking at the satellite moving further and further. After playing around a little bit, I'm really surprised by how actually playable it is. You guys really managed to add several distinct target and elements in three days, and it actually worked!
Oct 20 00:30:34 17m 56s Telerhythm ♥ 1 interesting Idea! Using morse code is actually quite interesting. Though the speed might be a little bit fast for me, but it's still a good game!
Oct 20 00:41:17 10m 43s Morse Strike ♥ 1 Connecting Airstrike and morse code is very interesting! Though it may take some time to tap every code correctly, but after playing several round and getting a little bit upgrade, things are getting easier. Anyway, well done!
Oct 20 01:02:37 21m 20s Re : Search ♥ 0 Nice work! I really like the visual and audio settings in the game. The pixel and tinge theme is very attracting and nostalgic
Oct 20 01:43:40 41m 03s But Buttons ♥ 2 That's one of the coolest design I've ever seen so far! Putting buttons in buttons( and in buttons again) is Really astonishing!
Oct 20 04:51:21 3h 07m JIJI TD ♥ 2 Good art and music, overall quite a fun game, and my favorite yet for the "old tech" theme (and also the oldest tech I've seen here). Upgrades are varied and replayable. I think it would be better if there're a fixed number of bonuses and rerolls between rounds instead of relying on your mouse dragging accuracy to get fast card refreshes, and spawn more "slots" cards overall until you can no longer place more of them (I often get too many plates but no slots to put in).
Oct 20 10:58:32 6h 07m An Old Joke ♥ 2 Quite an interesting game! I really enjoy the cartoon style of the game, and the conversation is interesting too. Overall I'm having a lot of fun!
Oct 20 11:06:17 7m 45s Blackwater ♥ 1 That's a cool idea! The starting might be a little bit abrupt, but I do enjoy the physical effect of the water!
Oct 20 11:12:15 5m 58s Let's Make Fire ♥ 2 good game! The music is good, and I enjoy searching around the island!
Oct 20 11:23:04 10m 49s Photoman ♥ 0 The graph and mechanism is actually quite interesting, though I think the sensitivity is a little bit wierd.
Oct 20 11:31:59 8m 55s GO AWAY ♥ 2 It's SUPER FUN. The music, pixel graph and...interesting mechanism all bind together very very well, and I'm having a lot of fun playing it!
Oct 20 11:38:49 6m 50s Mindscape ♥ 1 The vibe is quite intriguing. The color dispersion of character and gray hue really put a special vibe.
Oct 20 11:42:20 3m 31s Tamaquest ♥ 1 Looks great!
Oct 20 11:47:29 5m 09s Neolithica ♥ 1 I'm really impressed by the mood and design! Honestly speaking it is a little bit difficult and I staved a lot. But the mood and mechanism is ... actually a little bit scary, in a good way of course. It really put enough stress and immersion
Oct 20 11:55:55 8m 26s ETHER: Electronic Technician Heuristic Engineering Repair ♥ 2 The idea of hunting bugs in computer is really humor! It's a little bit tough for me to find all of the bugs, but after a long long time I finally did it!
Oct 21 03:46:23 15h 50m COMMIE-nication ♥ 2 Great graphics and audio, very old tech vibes. The book page flipping can be clearer, took me a few minutes to figure out that you can flip individual pages apart from just jumping to the chapters, and before that I was confused how I should convert the 3 letters to punchcard holes.
Oct 21 09:49:07 6h 02m I am Computer ♥ 1 Very interesting! I especially like the terminal down the screen, that really feels like an old computer a lot!
Oct 21 23:54:02 14h 04m Now Showing a Stranger ♥ 0 It's a nice game and I love it
Oct 21 23:59:05 5m 03s The Animation Morgue ♥ 0 It's too hard for me qwq but overall not bad
Oct 29 01:08:32 169h 09m 10 Hours per Mile ♥ 0 Great use of the old tech theme, quite fun to play and gives a real-time FTL vibe of doing multiple tasks that conflict with each other. Controls are sometimes awkward, sometimes I'm forced to roll a rock away instead of putting down the bucket, and very often I accidentally pick up the bucket that isn't that close when I actually want to start the engine (maybe pre-carrying the water bucket to the middle of the track isn't anticipated?). It might be better to have a separate key for picking up/dropping objects. Screenshot_from_2026-10-27_12-12-57 (Edited).png