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richjbaron

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TimestampSince previousGamerichjbaron's comment
Apr 19 23:49:02 Multiplayer Signal ♥ 2 I see that it's named signal but I'm not sure how it relates to the theme. If you did get multiplayer working, I'm extremely impressed! As it is, I can't figure out what I'm supposed to be doing or how to play with others...
Apr 20 03:10:26 3h 21m Signal-Tied ♥ 1 I also may be dumb haha, but cannot find the game?
Apr 20 03:12:21 1m 55s Diamond Synth ♥ 1 As a big synth lover, I love the design of this so much! It'd be so cool on a little handheld. Nice work
Apr 20 03:18:40 6m 19s DOT-DASH-Protocol ♥ 1 I actually think this is a really fun dynamic, but without any live feedback it's really hard to get the timing between a dot and a dash right. Something visual or auditory to help really would have made me get super into this.
Apr 20 03:22:37 3m 57s Cognitive Abyss ♥ 0 Hmm, couldn't find any audio or mechanics other than clicking the triangle and text appearing. Is there more I'm missing? I was so intrigued at first
Apr 20 05:03:17 1h 40m Salvager ♥ 0 omg this is so great! I absolutely love the vibin' dude riding the rope down to the bottom of the ocean haha. Music is awesome too. Fun game and great entry!!
Apr 20 19:28:38 14h 25m Awaiting Response ♥ 1 I love the vibe of this. The chromatic aberration around the walls and the fish eye lens give a very dream like view. And the back-rooms-esque map is cool. I wasn't quite sure how it tied into the theme beyond the waveform in the top right of the screen but I really liked it a lot!
Apr 20 19:31:41 3m 03s Crazy Driver (concept Submission ♥ 1 I love the images you created. As someone who still has and plays on their childhood gameboy, this vibe really speaks to me!
Apr 20 19:32:22 41s Human in the middle ♥ 1 Your art is absolutely tremendous! I'm so envious of people with this skill. Nice work
Apr 20 19:36:10 3m 48s i love you, too ♥ 2 The audio is awesome and I like the concept. I actually think you could do like a timed, fast paced version of this and it'd be really cool. Especially on mobile? My big problem is knobs are super awkward on the computer with a mouse. If it was sliders, and potentially ratcheting inputs instead of continuous, that really would've brough it up to the next level in terms of playability.
Apr 20 19:42:51 6m 41s Hadopelagia ♥ 1 We used a similar radar mechanic! That's fun. I really liked this except for the sub is so damn slow lol. Not sure why you'd want it to be so slow... I gave up after a few minutes because I couldn't tolerate the speed lol. The audio was awesome too
Apr 20 19:49:43 6m 52s Finnicky Fourier Toy ♥ 1 Really great concept! I found the knobs super finnicky but otherwise quite liked it. The knobs could've used some labels too bc I spent a lot of time ruining my correct settings lol. Great entry!
Apr 21 00:49:00 4h 59m Radio game :3 ♥ 0 Another embed fail :(
Apr 21 00:53:11 4m 11s Ludum Dare 59 - Cell The Signal ♥ 1 Graphics are awesome and this is a cool modern concept. I had Starry internet in LA which this reminded me of haha. I would've loved a little more clarity from the UI/gameplay on what I'm supposed to do but I understand that's hard to implement in a short time, especially for a strategy game. Nice work!
Apr 21 00:55:46 2m 35s Singing Space CEOs ♥ 0 This is hilarious and very cool vibe. It took me a awhile to figure out what was going on haha, definitely needs a little more immediate feedback for the player. You did a really great job!
Apr 21 04:09:33 3h 13m Signal Baiter ♥ 1 I also got stuck with not enough money and no way to get more twice haha And, I hate to say it, but those aren't satellites they are antennas lol :)
Apr 21 04:25:18 15m 45s Call Me ♥ 1 hahaha the "AHHHHH" sent me lmao loved it!
Apr 21 04:41:21 16m 03s Windward ♥ 0 Trying to load this on itch crashed my browser, not sure what's up :/ something about the shaders? Playing on chrome
Apr 21 04:52:16 10m 55s Red Light Synthlight ♥ 2 Love the music and vibrant colors!
Apr 21 05:15:24 23m 08s Flirting 101 ♥ 1 I love the vibe of this. Sound and visuals etc. were so fun. I just wish the hearts moved faster lol
Apr 21 05:28:11 12m 47s Per Signum ♥ 3 I'm so impressed by this. You put in so many details in such a short time. I quite like the sound effects and art too! At some point I was expecting without many enemies then just got totally overloaded lol. Was still super fun. Great work!!!!2026-04-20 22_27_15-Untitled_ - Ableton Live 11 Suite.png
Apr 21 05:38:35 10m 24s Red Rat ♥ 1 2026-04-20 22_38_21-Untitled_ - Ableton Live 11 Suite.png
Apr 21 05:47:29 8m 54s When Senses Signal ♥ 1 Wow you're either incredibly productive or there's a lot of assets you didn't make in here... The amount of effects, 3D graphics, unique assets in the game is incredible. Amazing work!
Apr 21 05:51:50 4m 21s V.P.N. ♥ 1 Genuinely so much fun/funny. I loved it!!
Apr 21 05:59:40 7m 50s Roids ♥ 1 I know it's supposed to be a feature but i really liked the game otherwise and found the input lag frustrating. I'd love this aesthetic in a faster-paced game with like more clean controls (mouse aiming instead of the keys etc.)
Apr 21 06:06:33 6m 53s Star Smuggler ♥ 5 Very impressive collaboration with so many people. I'd love to have a crew this big. Nice work y'all
Apr 22 03:55:54 21h 49m Monolith ♥ 1 I really liked the design of exploring the open world then instancing into the little arenas for combat. It let me feel relaxed during the exploration which felt quite worthwhile. I enjoyed particularly the climb up the hill to the smoking bit of ----- (no spoilers). In particular I found that combined with the soft atmospheric organ music to be really nice. The combat arenas reminded me a bit of the evergaol's in Elden Ring. I feel like there's a lot you could do with enemy mechanics and gun customization with this. You could even fit a risk-of-rain esque roguelike experience over top, clearing monoliths to strengthen the signal home. I'm super impressed with the level of combat polish given the time limit. So stoked to see the stuff you're working on and your skills!!
Apr 22 04:12:40 16m 46s Earth Assimilation Readiness Protocol ♥ 1 Wow, extremely ambitious project! I loved the music in particular. Either you're a great singer or got a great sample library... My first time, I also struggled with everything I tried erroring out. I read through the text and it described like what the goals are but not actually how to play at all. Despite trying for a while and clicking everywhere and pressing every button I couldn't get anything to work :/ I was so excited based on the art and vibe and music but the gameplay was just too hard for me to grasp. Incredible entry anyway considering the obvious complexity in such a short time!
Apr 22 04:21:19 8m 39s It's Cold Outside ♥ 0 I love the vibe of this! The coloring and map design are super vibey. Really nice work there! FYI, to get rid of that clicking sound you need a couple ms of fade at the start and end of your loop...
Apr 22 04:29:24 8m 05s Phantom Hunt ♥ 0 Super interesting puzzle game! I liked this interpretation of the theme though I found shooting randomly to be easier than using the signal thingies haha :) Really polished and nicely put together, complete game. Super impressive!
Apr 23 04:02:59 23h 33m Hidden Messages ♥ 1 I went thru all the channels and loved the chaotic vibe of them all! But, to get thru the game, there was no punishment for wrong guesses so i just clicked all the buttons because the clues were confusing lol. Very interesting concept and wonderfully executed other than the lack of punishment for wrong answers! Great work, I loved it.
Apr 25 17:00:07 60h 57m signOS ♥ 1 Wow I really love this so much actually! It's a super good concept and done absolutely perfectly. I love the level design, and especially the look of the menus, levels, and characters, etc. Incredible Jam entry!
Apr 25 17:13:42 13m 35s transmission.nil ♥ 2 I absolutely love the look of this. And the musicality of the text is really very nice. I was super excited at first when I found some targets. But despite clicking everything and typing in every combination of things in the target boxes, transmitting directionally and radially etc. I just couldn't get anything to happen beyond finding some targets. Not sure what I missed :(