Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → recursor
Feedback comments for LD59
recursor's games and stats for all events →
| Timestamp | Since previous | Game | recursor's comment | |
|---|---|---|---|---|
| Apr 21 19:20:50 | Resonance: Pulse of the Deep | ♥ 2 | Beat it. Enjoyed the art and the atmosphere. I was a bit frustrated with the collision boxes as they seemed to be a bit larger than I thought they could be. It was not completely clear to me what would actually pop me and what was background. Fortunately, the player has infinite lives, so it was not too punishing to just run into something to see if it killed me. I would say the game's controls are a bit "floaty" but the reason for that is obvious lol. I really liked the size of the level. It wasn't too small or too large, and there were plenty of "check points" that kept me from getting too frustrated. Overall nice job. | |
| Apr 21 19:40:27 | 19m 37s | Pyre Lookout | ♥ 2 | Yeah this was really great. I've not played Disco Elysium, but if it is anything like this it must be pretty good. I played through the whole thing. I thoroughly enjoyed the graphics, ambient audio, and the interesting dialogue. Well done @outstar and @titos2k! |
| Apr 21 22:04:17 | 2h 23m | Hive and Honey Horticulture | ♥ 2 | I love the vibe and the art is great actually. There is something addicting about clicking on the flowers and hearing my money go up. Also it has tons of personality, and the two bee games are a cute addition. |
| Apr 22 11:55:56 | 13h 51m | Bodda-Bop | ♥ 1 | The music is great, and the way you slow down and speed it up adds to the experience. Also, I like how everything starts to throb with the music. Having the skateboard on the shift key was not optimal for me. I think the spacebar or perhaps RMB would be better. I appreciated the audio delay calibration in the settings menu. I always ended up dying because the enemies trapped me, and I was unable to escape them. A limited use ability that would let me push them away from me, so I can briefly escape would be a nice edition. Impressive what you managed to pull together in such a short time. |
| Apr 22 15:54:38 | 3h 58m | Signal Weave | ♥ 1 | This is both quite fun and relaxing at the same time. Finding other, more efficient paths is quite satisfying, especially when I can route signals through multiple node upgrades. As others have said, this is addicting with simple mechanics that still offer depth. Great entry! |
| Apr 22 16:02:16 | 7m 38s | Desktop Jar | ♥ 2 | Idle clicker game with good graphics and upgrades? Sure. I found myself several times sitting there generating keycaps by clicking the mouse, while saying "I need to stop now ... oh I can afford another upgrade! Just a few more clicks." Being able to hear the keycaps hitting the jar would likely make the game even more enticing to mess with. |
| Apr 22 16:44:54 | 42m 38s | TellyBuddy | ♥ 3 | Finished it without hints and really enjoyed it. Love the idea and the use of FMV content with just a few possible "inputs" to create little puzzles that were satisfying to solve because I got to see another commercial bit. |
| Apr 22 16:59:01 | 14m 07s | Cleared for Chaos | ♥ 0 | I quite enjoyed this. The controls are simple but great and the upgrades serve to gradually make it even more fun. I had a hard time stopping. |
| Apr 23 16:51:06 | 23h 52m | While You Were Here | ♥ 1 | Lovely art, simple concept, and easy controls combined for a great experience. I thought having the girl knock on the golem to wake it up at the beginning was a nice touch. |
| Apr 23 17:45:36 | 54m 30s | Link the Shrink | ♥ 1 | Very chill and relaxing experience once I figured out how to play. |
| Apr 23 20:01:14 | 2h 15m | CXNTACT | ♥ 1 | I enjoyed the terminal interactions both to piece together some of the story and to unlock things. I experienced some pretty significant slowdown in the very last scene, but it could be due to Firefox. Either way, I thoroughly enjoyed the story you create and am glad I happened upon your game. |
| Apr 24 12:19:35 | 16h 18m | Outcry | ♥ 1 | Hilarious idea, and the art, sound and, music combine to make a chaotic and immersive experience. |
| Apr 24 12:32:08 | 12m 33s | Drum`n`Ice | ♥ 3 | I think the gameplay should begin at lower tempo and slowly ramp up as the player gets used to the controls. More feedback between beats (such as smaller indicators between each one that lights up in rhythm with the beat) would also be helpful in helping the player to hit the drum with the correct timing. |
| Apr 24 12:42:41 | 10m 33s | Small Among Storms | ♥ 3 | I like the simple gameplay and controls coupled with the well-done pixel art, music, and sound. I appreciated being able to start playing with minimal instructions. There were some difficult areas, but I felt like the checkpoints served to mitigate most of the frustration. I do wish that the acorn count was saved at each checkpoint. |
| Apr 24 17:32:32 | 4h 49m | Fellowship of the Signal Fire | ♥ 0 | Enjoyed the game mechanic and the way you presented it. I had it in full-screen mode and wish that the various tower builds were triggerable via a single key-press (say 1-3 or something) rather than having to move the mouse to the lower corner to click the build button every time. More levels would also be nice, but one can only do so much in a game jam. Nice work. |
| Apr 24 17:42:47 | 10m 15s | Alpine | ♥ 1 | My favorite game I've played in the jam thus far. It definitely has a Celeste feeling to it, and adding the fiber connection mechanic makes for some nice relaxing puzzles. Really excellent work! |
| Apr 24 18:58:59 | 1h 16m | Avalanche | ♥ 1 | I appreciate the simple yet interesting game-play and minimal controls. It was very easy to jump in and start finding the other 12 members of your crew. Nicely done. |
| Apr 24 20:09:09 | 1h 10m | After The Fact | ♥ 1 | This was way more fun than I initially expected and very easy to pick up and play. The puzzle difficulty progression felt like it was about right to me. |
| Apr 25 23:34:50 | 27h 25m | New London 3D Turbo 2000 | ♥ 2 | It is definitely a strange world when you are busted by a throng of cop cars dropping from the sky. Crazy, chaotic, funny, and intense. The best attributes for a jam game. |