Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → PokeyDem
Feedback comments for LD59
PokeyDem's games and stats for all events →
| Timestamp | Since previous | Game | PokeyDem's comment | |
|---|---|---|---|---|
| Apr 21 00:31:10 | Keep a stable connection | ♥ 1 | Cool idea! It was fun to play | |
| Apr 21 00:48:42 | 17m 32s | Beakon Fire | ♥ 3 | Cute game, loved the artstyle |
| Apr 21 01:48:47 | 1h 00m | We're Breaking Up | ♥ 2 | Really well-made game. Love the graphics and overall vibe. I feels like the car is a bit too unresponsive, but besides that, I enjoyed it a lot |
| Apr 21 02:06:17 | 17m 30s | Beep Beep Until You're Rich! | ♥ 3 | The game feels very polished, and I like the idea and attention to small details (like footsteps) despite the short deadline. If it was a released mobile game, I would definitely play it in my free time. The only small minus I noticed is a bit of weird diagonal movement (character sprite jittering) |
| Apr 21 15:00:31 | 12h 54m | Cardboard Delivery Service | ♥ 1 | Love the idea and art style! Controls are pretty intuitive and movement feels smooth, I enjoyed it a lot. It would also be cool to make some kind of see-through shader and apply it to the surfaces when the truck is under them |
| Apr 21 19:03:16 | 4h 02m | Radio Silence | ♥ 1 | Nice work with the lighting and sounds - I really felt the immersion! Btw, I think it would be better from a UX point of view if you allowed the player to take the note and look at it anytime |
| Apr 21 19:59:54 | 56m 38s | Hive and Honey Horticulture | ♥ 2 | Very well-made game. Love how the art style and music create such a cozy atmosphere. Also, small tips about different mechanics were very helpful! |
| Apr 21 21:56:29 | 1h 56m | Signaliens | ♥ 3 | Nice idea and art style! It was pretty fun to play. Also, for some reason, I wasn't able to switch between different types of signals on the first run, so I had to restart the game to fix it. But besides that, cool game! |
| Apr 21 22:15:42 | 19m 13s | Catching the Signal | ♥ 3 | Interesting idea! Really enjoyed playing. Also, I think it would be cool to add a sensitivity setting so each player can adjust how fast the drone rotates. But overall, great work! |
| Apr 21 22:50:47 | 35m 05s | System Invader | ♥ 1 | Overall, nice game! I feel like it might be a bit too difficult for some people cause the enemy amount scales a bit too fast. It would be nice to maybe add a difficulty setting, or just lower the spawn rate / add more cards for each turn. But despite that, I enjoyed the gameplay mechanics and distinctive visual style. Great work! |
| Apr 22 14:16:48 | 15h 26m | Echo Ops #LD59 | ♥ 1 | Nice game! Took me some time to figure out how everything works, so a little tutorial level at the start might be useful, but besides that, I enjoyed playing it. Wanna highlight the drone controls - actually feels pretty immersive. Good work! |
| Apr 22 22:43:15 | 8h 26m | Cleared To Land | ♥ 1 | Nice game! Despite the simple graphics, the main mechanic is really cool - I enjoyed playing it a lot. Hope you'll develop it further! |
| Apr 22 23:04:02 | 20m 47s | First Contact 3000 | ♥ 2 | Nice game! The graphics style reminds me of Factorio a bit. Core mechanic with the scaling is pretty cool and hooked me for some time. Also, I think it would be a nice improvement to display how many resources are generated/consumed per second |
| Apr 22 23:33:22 | 29m 20s | Artificial Invaders | ♥ 1 | Nice game! Love the sound effects. Also, I think it would be nice to place the shape display somewhere inside the level frame, or move it to the HUD |
| Apr 23 00:15:52 | 42m 30s | Directive 13 | ♥ 1 | Wow, awesome game for such a short deadline! As a fan of Papers, Please, I enjoyed playing it a lot. The only downside I noticed - to apply a stamp, you must first drag the stamp to the desired position and then click on it. I feel like it's a bit unintuitive. But besides that, great work! |
| Apr 23 00:39:10 | 23m 18s | Monitor Maze | ♥ 3 | Nice game! I love how the combination of music and lighting creates an immersive, horror atmosphere. Also, I think a difficulty level would be a nice improvement, but besides that, good work! |
| Apr 23 12:57:33 | 12h 18m | remote vroom vroom | ♥ 1 | Cool game! Love the graphics and how everything is minimalistic, but stylish at the same time. I think some 'bad connection' zones are too large, and it might be a bit frustrating, but other than that, great work! |
| Apr 24 04:37:17 | 15h 39m | Drum`n`Ice | ♥ 3 | Nice game! Love the idea of using rhythm game elements as a fighting mechanic. Also, I would suggest adding the ability to change keybinds, cause it's a bit hard to press Q/W/E/R after the arrow keys on a 60% keyboard, but other than that - great job! |
| Apr 27 02:16:49 | 69h 39m | GAME OVER: Earth | ♥ 2 | Nice game! Simple yet stylish, I enjoyed playing it. I'd also suggest adding different types of missiles with different behaviour to make the gameplay more varied |
| Apr 27 02:36:28 | 19m 39s | We Come In Pieces | ♥ 1 | Very interesting take on the theme. Graphics look nice and coherent. But it needs a bit of polishing and debugging (items sometimes get stuck on the antenna) |
| Apr 27 02:47:58 | 11m 30s | NAOS 750 AM | ♥ 0 | Interesting idea, and the atmosphere feels really immersive, but I had a hard time figuring out what the game wanted me to do, so it would be nice to include a short tutorial at the beginning |
| May 8 16:46:22 | 277h 58m | Aether Raiders | ♥ 1 | Cool game! The moving background was a little confusing at first, but aside from that, I enjoyed playing it! |
| May 9 00:18:48 | 7h 32m | BHCS Broken Head Catches Signals | ♥ 1 | Cool art style! |