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Feedback comments for LD59
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| Timestamp | Since previous | Game | ghettobastler's comment | |
|---|---|---|---|---|
| Apr 21 04:26:28 | The Message | ♥ 1 | Great concept! It felt a lot like exploring the RF spectrum on an SDR, but with a narrative purpose. Going in this direction, I think it would be interesting to explore this concept, maybe with several signals to identify and decode with different methods (not necessarily real ones) ? Great entry! | |
| Apr 21 18:15:06 | 13h 48m | Signal Breaking | ♥ 1 | Interesting puzzle. The mechanics are easy to grasp and the game is pretty challenging overall. I really enjoyed the writing. Nice job! |
| Apr 21 18:29:37 | 14m 31s | Twisted Pair | ♥ 1 | Very nice puzzle, very polished with a lot of feedback. The difficulty feels just right: it feels simple to finish a puzzle but hard to get a good score. Also the "clickyness" of the tiles feels very satisfying. Great entry! |
| Apr 21 18:46:46 | 17m 09s | PING | ♥ 1 | Great game! The concept is very original and the result very polished. The art is charming and the music sets a nice playful mood. My main complaint is that it felt a bit hard to aim: I'm more used to having a line that show me trajectory of the ball/bat, but I can see how that wouldn't work with the echolocation mechanic. Thank you for sharing! Screenshot 2026-04-21 at 20-39-33 PING! - For LD59 by castpixel.png |
| Apr 21 19:14:06 | 27m 20s | Roadkill junction | ♥ 1 | This had me swearing a lot, which is a good thing! I love this game: the concept is very original, the art style and music have a very "grungy" feeling, very clever interpretation of the theme. I wasn't able to go reach one minute, but I'll keep trying. Great game, and thank you for accommodating AZERTY keyboards! |
| Apr 24 11:36:40 | 64h 22m | Signal Overload | ♥ 1 | The movement system is really original. Some of the upgrades weren't really clear to me at first glance. I believe having more feedback would help. Great concept! |
| Apr 24 15:31:11 | 3h 54m | Hydroacoustic | ♥ 1 | I love how heavy the sub feels. I feel like these controls are perfect for a game where the visibility is limited. The game felt a bit too hard for me: I would have liked it if the enemy attacks were more predictable (maybe they also emit sound pulses ?). Very good entry overall! |
| Apr 24 15:40:20 | 9m 09s | Pulse | ♥ 1 | Very nice! I love the minimalist visuals and effects. The Asteroïd controls feels nice responsive without being unfair, and the spectrum analyzer is a nice touch! Cool entry! |
| Apr 24 16:58:41 | 1h 18m | Alpine | ♥ 1 | I love it! The platform control feels just right, the pixel art is gorgeous and the little bits of dialogues are lovely. The puzzles themselves aren't too challenging, but I think this fits the calm atmosphere and the scope of a game jam. Finally the ending was excellent: fits the mood while being rewarding. Great entry, thank you for sharing! Screenshot 2026-04-24 at 18-47-28 Alpine by Oddly Shaped Pixels.png |
| Apr 24 20:12:09 | 3h 13m | Infrequency | ♥ 0 | I love the visuals and sound effects! I managed to get through the first couple of levels, but I got stuck on map 4. I couldn't really wrap my head around the mechanics, so I feel like a bit more feedback would help make things clearer. Nice entry! |
| Apr 24 20:28:01 | 15m 52s | After The Fact | ♥ 1 | Nice puzzle games! The mechanics were pretty intuitive, although the difficulty seemed a bit uneven. I really like the interpretation of the theme, and I'm definitely going to be singing the song for the rest of the day. Great entry! |
| Apr 24 20:38:25 | 10m 24s | CRASHDAR | ♥ 1 | Very nice! I like this interpretation of the theme, and the radar phases adds a bit of variation to the base mechanic. I feel like this could be a good base to iterate upon, maybe with other obstacles/interactive objects ? Really cool entry, and bonus point for making a GB rom! Screenshot 2026-04-24 at 22-34-34 CRASHDAR by Roroto_Sic.png |
| Apr 24 20:55:02 | 16m 37s | (Un)Authorized | ♥ 1 | Interesting concept, kinda reminds me of the wiring mechanic of Gunpoint. I'm not sure how to record the guard's voice on the level with the phone ? Nice entry overall! |
| Apr 28 18:58:58 | 94h 03m | Hoist the Flag! | ♥ 1 | I really like this take on the theme! The system is pretty solid, and I think it could be the base for some interesting mechanics (maybe have the boat move accordingly, or having to decide which message to send). I agree with some of the previous comments: I think keyboard controls would have been nice, but all in all this is a solid entry. Good job! |